Player Matchup

Cthulhu
Cthulhu
In_Outa
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,206 Elo+
Solo
Chiron
Chiron
PAU1Y PAU1
Chiron
Level 22
God Stats
40W - 50L
1,391 SR
Queue Stats
57W - 83L
1,333 Elo+
Party 1
Neith
Neith
SlyMUMMA BEAR
Neith
Level 6
God Stats
2W - 6L
1,355 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 1
Anubis
Anubis
TheRealVikanug
Anubis
Level 24
God Stats
35W - 37L
1,417 SR
Queue Stats
40W - 53L
1,360 Elo+
Party 1
Da Ji
Da Ji
fidan9624
Da Ji
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
53W - 60L
1,456 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,334 Elo+

VS

Team Averages
Level 22
1,490 SR
1,326 Elo+
Zeus
Zeus
CallmeDad3443
Zeus
Level 27
God Stats
78W - 52L
1,620 SR
Queue Stats
228W - 272L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
FDL_81
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,235 Elo+
Solo
Fenrir
Fenrir
MewingBog984391
Fenrir
Level 30
God Stats
22W - 52L
1,272 SR
Queue Stats
135W - 351L
1,276 Elo+
Party 2
Chaac
Chaac
Unknow-GM
Chaac
Level 6
God Stats
7W - 4L
1,691 SR
Queue Stats
22W - 28L
1,367 Elo+
Solo
Neith
Neith
airmada
Neith
Level 28
God Stats
11W - 32L
1,365 SR
Queue Stats
76W - 218L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
In_Outa
Cthulhu
17
0 / 13 / 4
10,573
813
4,586
20,262
7,864
Chiron
PAU1Y PAU1
Chiron
19
2 / 5 / 7
12,424
956
10,622
20,984
6,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 11
13,794
1,061
19,637
17,567
6,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 10
15,109
1,162
21,367
18,271
9,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
fidan9624
Da Ji
18
5 / 8 / 5
12,737
980
11,261
21,773
7,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 12
16,196
1,246
39,734
9,346
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
FDL_81
Ao Kuang
20
4 / 4 / 16
12,407
954
5,506
13,736
4,079
20
2 / 5 / 16
12,688
976
10,648
18,451
17,423
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Unknow-GM
Chaac
20
14 / 4 / 18
15,894
1,223
25,303
20,005
20,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
airmada
Neith
20
2 / 3 / 20
12,646
973
12,261
12,951
10,474
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
18
Kills
38
38
Deaths
18
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
16
2
12
11
W
Ao Kuang
FDL_81
Ao Kuang
4
4
16
3
L
Cthulhu
In_Outa
Cthulhu
0
13
4
0.15
W
2
5
16
2
L
Chiron
PAU1Y PAU1
Chiron
2
5
7
1.1
L
6
7
11
1.64
L
5
5
10
2
W
Chaac
Unknow-GM
Chaac
14
4
18
5.75
W
Neith
airmada
Neith
2
3
20
4
L
Da Ji
fidan9624
Da Ji
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,473
Damage
93,452
98,857
Taken
74,489
36,865
Mitigated
55,083
11,768
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,734
3,498
0
569
9,346
2,542
0
3,541
5,805
78,056
0
W
Ao Kuang
FDL_81
Ao Kuang
5,506
1,512
24
1,853
13,736
4,079
0
6,201
7,535
12,959
0
L
Cthulhu
In_Outa
Cthulhu
4,586
488
0
0
20,262
7,864
0
11,790
8,223
10,948
0
W
10,648
1,842
0
921
18,451
17,423
0
5,676
12,775
0
20,316
L
Chiron
PAU1Y PAU1
Chiron
10,622
2,862
501
3,125
20,984
6,297
0
10,273
10,328
0
33,987
L
19,637
9,868
0
962
17,567
6,060
0
8,524
8,741
0
30,515
L
21,367
1,776
0
7,180
18,271
9,112
0
7,163
10,824
62,643
0
W
Chaac
Unknow-GM
Chaac
25,303
4,491
0
7,426
20,005
20,565
0
4,366
15,639
1,025
40,750
W
Neith
airmada
Neith
12,261
5,848
0
765
12,951
10,474
0
6,169
6,782
0
28,638
L
Da Ji
fidan9624
Da Ji
11,261
2,333
0
0
21,773
7,532
0
7,907
13,633
0
25,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
69,831
220
Minions Killed
212
7
Camps Cleared
6
1,114,418
Distance Traveled
1,185,352
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,196
1,246
106
8
1
254,875
0
W
Ao Kuang
12,407
954
19
1
0
235,149
0
L
Cthulhu
10,573
813
13
1
0
141,147
0
W
Fenrir
12,688
976
15
1
4
259,107
1
L
Chiron
12,424
956
56
4
1
246,418
0
L
Neith
13,794
1,061
13
1
0
257,929
0
L
Anubis
15,109
1,162
102
8
6
223,129
0
W
Chaac
15,894
1,223
38
3
1
243,017
1
W
Neith
12,646
973
34
3
0
193,204
1
L
Da Ji
12,737
980
36
3
0
245,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role