Player Matchup

Guan Yu
Guan Yu
AFRESHO
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
LaMecax
Baron Samedi
Level 26
God Stats
15W - 15L
1,696 SR
Queue Stats
57W - 88L
1,458 Elo+
Solo
Rama
Rama
Zhangard
Rama
Level 28
God Stats
5W - 2L
1,746 SR
Queue Stats
60W - 52L
1,498 Elo+
Solo
Bakasura
Bakasura
haghenhag
Bakasura
Level 26
God Stats
3W - 0L
1,723 SR
Queue Stats
79W - 81L
1,500 Elo+
Solo
Fenrir
Fenrir
jeimix
Fenrir
Level 27
God Stats
6W - 0L
1,634 SR
Queue Stats
41W - 35L
1,565 Elo+
Solo
Team Averages
Level 27
1,660 SR
1,483 Elo+

VS

Team Averages
Level 23
1,431 SR
1,422 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beringhs
Neith
Level 28
God Stats
37W - 42L
1,492 SR
Queue Stats
63W - 64L
1,473 Elo+
Party 1
Thanatos
Thanatos
BielM17
Thanatos
Level 26
God Stats
4W - 4L
1,344 SR
Queue Stats
16W - 13L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
Crozariol
Aphrodite
Level 28
God Stats
43W - 27L
1,620 SR
Queue Stats
115W - 105L
1,578 Elo+
Party 1
Hades
Hades
amazingR5gamer
Hades
Level 4
God Stats
1W - 3L
1,200 SR
Queue Stats
1W - 4L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AFRESHO
Guan Yu
9
3 / 0 / 4
5,408
541
1,964
3,162
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LaMecax
Baron Samedi
10
2 / 0 / 2
5,830
583
4,521
2,820
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
3 / 0 / 3
5,262
526
2,604
3,887
1,041
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
haghenhag
Bakasura
10
4 / 0 / 2
6,095
610
2,882
5,657
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
jeimix
Fenrir
9
0 / 2 / 1
5,059
506
3,381
6,952
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 1
5,796
580
3,712
6,917
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Beringhs
Neith
7
0 / 2 / 0
4,306
431
2,117
4,342
764
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
BielM17
Thanatos
7
1 / 2 / 0
4,511
451
276
5,692
1,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Crozariol
Aphrodite
8
0 / 3 / 0
4,442
444
3,655
5,299
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,161
416
1,459
6,000
1,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
W
Guan Yu
AFRESHO
Guan Yu
3
0
4
5
L
Neith
Beringhs
Neith
0
2
0
0
L
Thanatos
BielM17
Thanatos
1
2
0
0.5
L
Aphrodite
Crozariol
Aphrodite
0
3
0
0
W
Baron Samedi
LaMecax
Baron Samedi
2
0
2
3
W
Rama
3
0
3
4.5
L
0
4
0
0
W
Bakasura
haghenhag
Bakasura
4
0
2
5
W
Fenrir
jeimix
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
11,219
22,478
Taken
28,250
9,078
Mitigated
8,324
8,766
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,712
882
0
3,221
6,917
3,057
0
0
6,378
0
24,210
W
Guan Yu
AFRESHO
Guan Yu
1,964
134
402
1,144
3,162
1,892
0
1,179
1,983
138
15,561
L
Neith
Beringhs
Neith
2,117
606
0
1,015
4,342
764
0
0
4,220
0
16,495
L
Thanatos
BielM17
Thanatos
276
50
0
2,815
5,692
1,344
0
595
4,825
0
16,026
L
Aphrodite
Crozariol
Aphrodite
3,655
135
1,515
2,254
5,299
1,197
24
0
5,189
24,553
0
W
Baron Samedi
LaMecax
Baron Samedi
4,521
583
0
848
2,820
1,071
306
1,862
958
28,588
0
W
Rama
2,604
1,905
0
890
3,887
1,041
0
1,361
2,526
0
19,037
L
1,459
57
0
746
6,000
1,962
0
3,531
2,115
13,368
0
W
Bakasura
haghenhag
Bakasura
2,882
1,626
0
2,182
5,657
2,320
150
712
4,917
0
30,308
W
Fenrir
jeimix
Fenrir
3,381
638
0
3,300
6,952
2,754
273
0
6,616
0
16,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
23,216
239
Minions Killed
184
0
Camps Cleared
0
972,703
Distance Traveled
926,607
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,796
580
54
5
0
196,980
2
W
Guan Yu
5,408
541
38
4
0
209,579
1
L
Neith
4,306
431
27
3
0
199,269
1
L
Thanatos
4,511
451
32
3
0
185,262
1
L
Aphrodite
4,442
444
42
4
0
179,384
2
W
Baron Samedi
5,830
583
53
5
0
191,229
2
W
Rama
5,262
526
42
4
0
182,914
2
L
Hades
4,161
416
29
3
0
165,712
0
W
Bakasura
6,095
610
68
7
0
208,898
0
W
Fenrir
5,059
506
38
4
0
180,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role