Player Matchup

Olorun
Olorun
Bubb1K1ller
Olorun
Level 89
God Stats
2W - 2L
1,411 SR
Queue Stats
277W - 183L
1,726 Elo+
Party 1
Chaac
Chaac
LIKE A GOAT
Chaac
Level 109
God Stats
14W - 10L
1,635 SR
Queue Stats
217W - 140L
1,683 Elo+
Party 1
Erlang Shen
Erlang Shen
Obtain pain
Erlang Shen
Level 151
God Stats
14W - 1L
1,613 SR
Queue Stats
821W - 500L
1,692 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,700 Elo+

VS

Team Averages
Level 78
1,680 SR
1,614 Elo+
Medusa
Medusa
Arannick
Medusa
Level 93
God Stats
6W - 4L
1,659 SR
Queue Stats
512W - 403L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
Brandadde
Kukulkan
Level 29
God Stats
0W - 1L
1,767 SR
Queue Stats
4W - 5L
1,563 Elo+
Solo
Geb
Geb
MGs_Gaming
Geb
Level 113
God Stats
11W - 9L
1,614 SR
Queue Stats
549W - 413L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 2 / 5
13,042
621
16,459
13,224
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 1 / 7
11,982
571
26,771
28,517
35,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Obtain pain
Erlang Shen
17
5 / 1 / 5
13,075
623
26,772
22,653
22,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arannick
Medusa
15
2 / 5 / 2
11,571
551
17,907
24,285
12,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Brandadde
Kukulkan
16
2 / 4 / 1
11,680
556
19,017
21,187
11,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 4
12,552
598
14,474
31,436
42,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arannick
Medusa
2
5
2
0.6
L
Kukulkan
Brandadde
Kukulkan
2
4
1
0.63
W
Olorun
5
2
5
3.75
W
0
1
7
3.5
L
0
1
4
2
W
Erlang Shen
Obtain pain
Erlang Shen
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,002
Damage
51,398
64,394
Taken
76,908
62,553
Mitigated
66,833
36,154
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arannick
Medusa
17,907
9,192
0
3,885
24,285
12,703
0
3,376
20,124
0
46,226
L
Kukulkan
Brandadde
Kukulkan
19,017
1,390
0
6,702
21,187
11,634
0
4,576
16,124
75,503
0
W
Olorun
16,459
6,669
4,212
6,325
13,224
4,908
2,331
9,525
3,699
58,960
0
W
26,771
3,752
929
17,632
28,517
35,237
435
12,939
15,578
0
60,067
L
14,474
2,696
0
7,230
31,436
42,496
0
8,875
21,436
33,438
0
W
Erlang Shen
Obtain pain
Erlang Shen
26,772
12,758
500
6,556
22,653
22,408
600
11,964
10,689
0
63,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
35,803
233
Minions Killed
236
8
Camps Cleared
9
1,162,872
Distance Traveled
1,122,945
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,571
551
52
2
5
375,788
6
L
Kukulkan
11,680
556
168
8
3
347,313
2
W
Olorun
13,042
621
80
4
1
382,236
1
W
Chaac
11,982
571
94
4
1
389,875
4
L
Geb
12,552
598
16
1
1
399,844
4
W
Erlang Shen
13,075
623
59
3
6
390,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role