Player Matchup

Sol
Sol
ApexJackz
Sol
Level 25
God Stats
3W - 3L
1,228 SR
Queue Stats
26W - 11L
1,661 Elo+
Solo
Rama
Rama
Seekupp
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 23
God Stats
41W - 36L
1,485 SR
Queue Stats
76W - 62L
1,470 Elo+
Solo
Thanatos
Thanatos
iShootAndYouRun
Thanatos
Level 13
God Stats
2W - 0L
1,759 SR
Queue Stats
15W - 11L
1,411 Elo+
Solo
Cerberus
Cerberus
uwFeARwu
Cerberus
Level 28
God Stats
1W - 2L
1,232 SR
Queue Stats
109W - 117L
1,417 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,493 Elo+

VS

Team Averages
Level 19
1,546 SR
1,459 Elo+
Chaac
Chaac
Bk1070013
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Anubis
Anubis
Phoqyuhbeens
Anubis
Level 15
God Stats
2W - 2L
1,581 SR
Queue Stats
9W - 11L
1,607 Elo+
Solo
Hades
Hades
PvxW
Hades
Level 21
God Stats
11W - 10L
1,486 SR
Queue Stats
20W - 26L
1,439 Elo+
Solo
Bastet
Bastet
Ruan50Kc
Bastet
Level 26
God Stats
9W - 7L
1,661 SR
Queue Stats
59W - 44L
1,535 Elo+
Solo
Fenrir
Fenrir
d_emolition_man-
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,903
524
10,457
15,141
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Seekupp
Rama
14
3 / 3 / 2
8,806
518
8,094
12,711
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tosshhi
Sun Wukong
13
4 / 3 / 2
8,123
478
7,588
11,967
5,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
16
4 / 4 / 1
9,171
539
4,339
14,911
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
uwFeARwu
Cerberus
12
2 / 1 / 2
7,638
449
6,840
10,286
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bk1070013
Chaac
13
5 / 3 / 4
8,278
487
10,509
13,953
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
2 / 3 / 2
7,658
450
3,677
6,480
2,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
PvxW
Hades
12
2 / 4 / 4
7,419
436
5,469
10,116
3,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Ruan50Kc
Bastet
15
4 / 3 / 2
9,003
530
13,868
13,199
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 2
8,355
491
7,374
11,102
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
16
Kills
16
16
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Chaac
Bk1070013
Chaac
5
3
4
2.33
L
Anubis
2
3
2
1
L
Hades
PvxW
Hades
2
4
4
1
L
Bastet
Ruan50Kc
Bastet
4
3
2
1.67
W
Rama
Seekupp
Rama
3
3
2
1.33
W
Sun Wukong
Tosshhi
Sun Wukong
4
3
2
1.67
L
3
3
2
1.33
W
Thanatos
4
4
1
1.13
W
Cerberus
uwFeARwu
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
40,897
65,016
Taken
54,850
26,014
Mitigated
23,042
36,371
Healing
20,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,457
4,305
0
6,560
15,141
4,229
540
2,565
12,535
52,560
0
L
Chaac
Bk1070013
Chaac
10,509
1,618
0
6,928
13,953
8,932
325
4,384
9,569
0
32,378
L
Anubis
3,677
359
280
3,456
6,480
2,014
753
2,098
4,382
39,080
0
L
Hades
PvxW
Hades
5,469
373
92
1,520
10,116
3,697
88
4,825
5,291
25,644
0
L
Bastet
Ruan50Kc
Bastet
13,868
2,379
0
4,466
13,199
4,488
63
4,559
8,640
0
64,492
W
Rama
Seekupp
Rama
8,094
5,778
0
6,116
12,711
4,584
1,575
1,876
10,702
0
62,825
W
Sun Wukong
Tosshhi
Sun Wukong
7,588
1,832
361
5,420
11,967
5,599
1,346
1,287
9,939
0
38,353
L
7,374
967
0
3,644
11,102
3,911
0
1,431
9,671
0
52,877
W
Thanatos
4,339
412
0
14,311
14,911
5,400
0
1,433
13,278
0
64,368
W
Cerberus
uwFeARwu
Cerberus
6,840
477
0
3,603
10,286
6,202
0
1,985
8,175
32,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
40,713
489
Minions Killed
387
0
Camps Cleared
0
1,584,992
Distance Traveled
1,551,236
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,903
524
97
6
0
264,676
4
L
Chaac
8,278
487
58
3
0
320,784
4
L
Anubis
7,658
450
65
4
0
240,047
0
L
Hades
7,419
436
48
3
0
331,540
0
L
Bastet
9,003
530
110
6
0
362,930
3
W
Rama
8,806
518
127
7
0
292,887
1
W
Sun Wukong
8,123
478
76
4
0
330,091
4
L
Fenrir
8,355
491
106
6
0
295,935
4
W
Thanatos
9,171
539
113
7
0
348,279
1
W
Cerberus
7,638
449
76
4
0
349,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role