Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FekeTami
Bellona
Level 8
God Stats
6W - 3L
1,756 SR
Queue Stats
10W - 10L
1,455 Elo+
Party 2
Nemesis
Nemesis
TheDreamyGamer
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Party 1
Ra
Ra
VAronHUN
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,425 Elo+
Party 2
Fafnir
Fafnir
alphanator08
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,412 Elo+
Party 1
Team Averages
Level 19
1,551 SR
1,445 Elo+

VS

Team Averages
Level 29
1,565 SR
1,425 Elo+
Ymir
Ymir
DanikDen4ik
Ymir
Level 27
God Stats
95W - 86L
1,437 SR
Queue Stats
111W - 110L
1,418 Elo+
Party 3
He Bo
He Bo
SitVin
He Bo
Level 45
God Stats
7W - 6L
1,483 SR
Queue Stats
114W - 118L
1,363 Elo+
Party 3
Izanami
Izanami
Zhalk0
Izanami
Level 16
God Stats
20W - 14L
1,604 SR
Queue Stats
76W - 93L
1,365 Elo+
Party 3
Artemis
Artemis
mskvkin
Artemis
Level 27
God Stats
28W - 20L
1,575 SR
Queue Stats
104W - 114L
1,362 Elo+
Party 3
Janus
Janus
thebadplayer1
Janus
Level 28
God Stats
18W - 9L
1,729 SR
Queue Stats
139W - 71L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 3 / 0
5,110
511
1,613
4,944
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
FekeTami
Bellona
9
0 / 2 / 0
4,914
491
2,464
5,836
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 4 / 1
4,251
425
536
4,342
984
Mace

Mace

+10
Physical Power

6
1 / 6 / 0
4,473
447
2,155
4,943
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
6
0 / 2 / 0
4,386
439
499
4,282
1,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,853
485
1,392
3,241
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
SitVin
He Bo
10
2 / 0 / 0
5,981
598
2,713
3,727
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Zhalk0
Izanami
8
3 / 1 / 1
5,376
538
1,753
3,620
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
mskvkin
Artemis
8
1 / 1 / 1
4,797
480
2,249
2,885
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 3
7,743
774
8,676
5,170
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
1
0
4
3
L
Bellona
FekeTami
Bellona
0
2
0
0
W
He Bo
SitVin
He Bo
2
0
0
2
L
0
4
1
0.13
L
1
6
0
0.17
W
Izanami
Zhalk0
Izanami
3
1
1
3.5
L
Fafnir
0
2
0
0
W
Artemis
mskvkin
Artemis
1
1
1
1.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,267
Damage
16,783
24,347
Taken
18,643
8,840
Mitigated
5,642
3,686
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,613
405
0
459
4,944
1,551
0
2,925
1,869
0
23,674
W
1,392
236
0
457
3,241
1,570
232
171
3,022
7,375
0
L
Bellona
FekeTami
Bellona
2,464
286
0
1,972
5,836
2,958
0
2,956
2,528
0
19,160
W
He Bo
SitVin
He Bo
2,713
133
0
500
3,727
883
330
0
3,727
26,128
0
L
536
270
0
100
4,342
984
0
1,012
3,310
0
10,522
L
2,155
308
0
552
4,943
1,544
314
3,417
1,278
11,684
0
W
Izanami
Zhalk0
Izanami
1,753
960
0
0
3,620
874
354
573
2,961
0
26,754
L
Fafnir
499
0
86
517
4,282
1,803
0
1,571
2,581
8,782
0
W
Artemis
mskvkin
Artemis
2,249
988
0
300
2,885
795
316
387
2,498
0
19,595
W
8,676
865
0
1,574
5,170
1,520
0
1,159
3,781
51,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
28,750
177
Minions Killed
294
0
Camps Cleared
0
873,903
Distance Traveled
959,958
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,110
511
60
6
0
177,979
2
W
Ymir
4,853
485
18
2
0
197,739
2
L
Bellona
4,914
491
51
5
0
206,663
3
W
He Bo
5,981
598
56
6
0
179,687
0
L
Nemesis
4,251
425
24
2
0
164,611
0
L
Ra
4,473
447
20
2
0
144,356
0
W
Izanami
5,376
538
59
6
0
189,974
1
L
Fafnir
4,386
439
22
2
0
180,294
0
W
Artemis
4,797
480
52
5
0
175,742
0
W
Janus
7,743
774
109
11
0
216,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role