Player Matchup

Ymir
Ymir
Actr05
Ymir
Level 14
God Stats
3W - 2L
1,482 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Costelus12
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Party 1
Medusa
Medusa
Kreestijan
Medusa
Level 105
God Stats
7W - 4L
1,518 SR
Queue Stats
75W - 71L
1,497 Elo+
Party 1
Odin
Odin
Psycholm
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Party 1
Fenrir
Fenrir
WhoThisIdiot
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,483 Elo+
Solo
Team Averages
Level 33
1,500 SR
1,491 Elo+

VS

Team Averages
Level 14
1,568 SR
1,496 Elo+
Geb
Geb
AkoahiSmite
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 2
Loki
Loki
PiPiska228aye
Loki
Level 24
God Stats
5W - 5L
1,652 SR
Queue Stats
43W - 49L
1,406 Elo+
Solo
Ra
Ra
Trocarici
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 22L
1,713 Elo+
Solo
Artemis
Artemis
iashmlv
Artemis
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
Вruno
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Actr05
Ymir
9
1 / 0 / 6
5,901
536
535
6,565
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Costelus12
Morgan Le Fay
10
4 / 1 / 10
6,358
578
6,611
5,880
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kreestijan
Medusa
11
13 / 0 / 1
7,349
668
12,219
6,259
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Odin
10
1 / 1 / 6
5,859
533
2,646
4,709
1,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
10
5 / 2 / 3
6,248
568
3,995
7,225
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,118
465
2,575
6,923
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 6 / 0
5,708
519
4,899
8,295
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 4 / 0
6,052
550
6,169
7,211
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
iashmlv
Artemis
8
0 / 2 / 0
5,073
461
3,608
4,046
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Вruno
Guan Yu
7
0 / 9 / 0
4,350
395
2,666
9,098
5,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
24
Kills
4
4
Deaths
24
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
Actr05
Ymir
1
0
6
4
L
0
3
1
0.17
W
Morgan Le Fay
Costelus12
Morgan Le Fay
4
1
10
9
W
Medusa
Kreestijan
Medusa
13
0
1
13.5
L
1
6
0
0.17
W
Odin
1
1
6
4
L
3
4
0
0.75
W
Fenrir
5
2
3
3.25
L
Artemis
iashmlv
Artemis
0
2
0
0
L
Guan Yu
Вruno
Guan Yu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
19,917
30,638
Taken
35,573
11,354
Mitigated
13,167
4,392
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Actr05
Ymir
535
66
0
633
6,565
3,592
202
1,566
4,933
11,644
0
L
2,575
308
0
1,196
6,923
2,920
0
348
6,565
12,809
0
W
Morgan Le Fay
Costelus12
Morgan Le Fay
6,611
895
0
577
5,880
1,649
303
1,512
4,284
21,517
0
W
Medusa
Kreestijan
Medusa
12,219
6,369
0
1,656
6,259
1,708
1,118
2,498
3,705
0
38,427
L
4,899
1,338
0
1,851
8,295
2,214
0
2,538
5,591
0
28,508
W
Odin
2,646
1,265
0
0
4,709
1,931
930
347
4,342
0
26,475
L
6,169
546
260
2,093
7,211
2,021
0
1,083
5,988
38,067
0
W
Fenrir
3,995
578
0
1,526
7,225
2,474
408
2,567
4,518
0
18,213
L
Artemis
iashmlv
Artemis
3,608
1,690
0
1,045
4,046
924
0
145
3,901
0
30,028
L
Guan Yu
Вruno
Guan Yu
2,666
424
0
466
9,098
5,088
0
2,651
6,149
0
10,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
26,301
214
Minions Killed
230
0
Camps Cleared
0
1,044,374
Distance Traveled
999,496
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,901
536
17
2
0
210,256
0
L
Geb
5,118
465
11
1
0
227,049
5
W
Morgan Le Fay
6,358
578
43
4
0
208,234
0
W
Medusa
7,349
668
62
6
0
208,941
2
L
Loki
5,708
519
58
5
0
199,092
1
W
Odin
5,859
533
53
5
0
212,054
0
L
Ra
6,052
550
79
7
0
201,695
3
W
Fenrir
6,248
568
39
4
0
204,889
1
L
Artemis
5,073
461
63
6
0
177,195
0
L
Guan Yu
4,350
395
19
2
0
194,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role