Player Matchup

Cthulhu
Cthulhu
Ghost-Rider_x-x
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,578 Elo+
Party 1
Apollo
Apollo
I_DerSchakal_I
Apollo
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
37W - 15L
1,659 Elo+
Party 1
Mulan
Mulan
TheGamerFabon
Mulan
Level 11
God Stats
8W - 5L
1,772 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 1
Tiamat
Tiamat
grumpyminer
Tiamat
Level 27
God Stats
14W - 14L
1,484 SR
Queue Stats
102W - 90L
1,508 Elo+
Solo
Sol
Sol
ice_wolf05
Sol
Level 143
God Stats
2W - 0L
1,684 SR
Queue Stats
202W - 165L
1,590 Elo+
Party 1
Team Averages
Level 46
1,633 SR
1,566 Elo+

VS

Team Averages
Level 15
1,440 SR
1,446 Elo+
Loki
Loki
Posedoun
Loki
Level 28
God Stats
39W - 43L
1,492 SR
Queue Stats
81W - 74L
1,449 Elo+
Solo
Skadi
Skadi
Rorick94
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,440 Elo+
Solo
Anubis
Anubis
Rtg1Ian
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Ares
Ares
Vital_Zc
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,421 Elo+
Solo
Bakasura
Bakasura
ylehdan
Bakasura
Level 26
God Stats
0W - 3L
1,207 SR
Queue Stats
55W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,967
598
3,321
5,628
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 0 / 3
10,674
712
9,583
10,580
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 4
8,104
540
1,165
5,112
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
16
6 / 0 / 2
10,407
694
6,915
4,211
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
15 / 2 / 4
11,509
767
14,386
11,736
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 6 / 2
7,311
487
4,683
9,070
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Rorick94
Skadi
10
0 / 10 / 0
6,263
418
2,776
10,614
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rtg1Ian
Anubis
3
0 / 5 / 0
4,516
301
154
3,591
734
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
0 / 4 / 0
6,063
404
2,195
12,766
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ylehdan
Bakasura
13
2 / 7 / 0
7,807
520
4,530
11,788
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
32
Kills
3
3
Deaths
32
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
9
0
3
10.5
L
Loki
1
6
2
0.33
L
Skadi
Rorick94
Skadi
0
10
0
0
L
Anubis
Rtg1Ian
Anubis
0
5
0
0
W
0
1
4
2
L
Ares
0
4
0
0
W
Tiamat
6
0
2
7
W
15
2
4
8.5
L
Bakasura
ylehdan
Bakasura
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
14,338
37,267
Taken
47,829
18,627
Mitigated
19,608
15,953
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,321
568
219
1,633
5,628
3,362
1,505
473
5,050
22,266
0
W
9,583
6,032
0
1,589
10,580
4,555
1,262
0
10,059
0
86,433
L
Loki
4,683
616
0
1,045
9,070
3,106
125
2,410
6,477
0
35,733
L
Skadi
Rorick94
Skadi
2,776
1,294
0
315
10,614
2,933
0
6,508
3,904
0
31,105
L
Anubis
Rtg1Ian
Anubis
154
122
0
45
3,591
734
0
2,397
1,113
3,128
0
W
1,165
191
0
1,729
5,112
3,581
1,175
0
5,078
0
24,528
L
Ares
2,195
225
0
2,176
12,766
8,268
0
7,154
5,141
22,493
0
W
Tiamat
6,915
956
0
3,069
4,211
2,508
2,213
586
3,403
59,228
0
W
14,386
7,484
0
7,714
11,736
4,621
5,780
1,348
10,165
85,888
8,138
L
Bakasura
ylehdan
Bakasura
4,530
2,876
0
2,984
11,788
4,567
0
3,732
7,902
0
35,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
31,960
505
Minions Killed
245
0
Camps Cleared
0
1,334,078
Distance Traveled
1,048,315
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,967
598
38
3
0
271,368
5
W
Apollo
10,674
712
148
10
0
298,523
2
L
Loki
7,311
487
80
5
0
253,863
3
L
Skadi
6,263
418
50
3
0
196,284
0
L
Anubis
4,516
301
1
0
0
52,369
0
W
Mulan
8,104
540
49
3
0
208,069
0
L
Ares
6,063
404
33
2
0
248,783
0
W
Tiamat
10,407
694
129
9
0
300,370
6
W
Sol
11,509
767
141
9
0
255,748
0
L
Bakasura
7,807
520
81
5
0
297,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role