Player Matchup

Neith
Neith
Ratking4298
Neith
Level 26
God Stats
14W - 20L
1,394 SR
Queue Stats
73W - 71L
1,371 Elo+
Party 3
Susano
Susano
Sevade_
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,347 Elo+
Party 3
Raijin
Raijin
SoftyBuns
Raijin
Level 27
God Stats
3W - 1L
1,669 SR
Queue Stats
13W - 17L
1,309 Elo+
Party 3
Olorun
Olorun
Twist3dNinj4Life
Olorun
Level 62
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Tiamat
Tiamat
lil_gaming_ninja
Tiamat
Level 23
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Team Averages
Level 47
1,454 SR
1,291 Elo+

VS

Team Averages
Level 59
1,484 SR
1,364 Elo+
Hercules
Hercules
IlIl911llIl
Hercules
Level 84
God Stats
3W - 3L
1,404 SR
Queue Stats
266W - 247L
1,419 Elo+
Party 4
Cthulhu
Cthulhu
Ololamin7
Cthulhu
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 68L
1,332 Elo+
Solo
Bastet
Bastet
TRkiller9867
Bastet
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 134L
1,411 Elo+
Party 4
Anubis
Anubis
llllllll8823
Anubis
Level 42
God Stats
41W - 39L
1,518 SR
Queue Stats
187W - 231L
1,348 Elo+
Party 1
Olorun
Olorun
u243314134513
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 187L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,559
410
4,492
11,660
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Sevade_
Susano
13
7 / 3 / 2
8,332
521
10,914
13,953
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
SoftyBuns
Raijin
13
4 / 2 / 1
7,728
483
7,155
11,170
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 3
7,220
451
4,608
11,365
4,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 6 / 2
6,072
380
3,086
10,295
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IlIl911llIl
Hercules
16
5 / 2 / 5
9,225
577
10,251
14,245
9,562
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Ololamin7
Cthulhu
13
3 / 1 / 2
8,277
517
3,589
12,946
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
16
7 / 0 / 2
9,602
600
8,017
8,977
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
3 / 6 / 2
7,995
500
9,902
9,860
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 4 / 4
8,578
536
10,372
12,531
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
21
21
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
IlIl911llIl
Hercules
5
2
5
3.75
W
Cthulhu
Ololamin7
Cthulhu
3
1
2
4
L
1
6
1
0.25
L
Susano
Sevade_
Susano
7
3
2
2.67
L
Raijin
SoftyBuns
Raijin
4
2
1
2.25
W
Bastet
7
0
2
8
L
1
4
3
0.63
L
0
6
2
0.17
W
Anubis
3
6
2
0.67
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
42,131
58,443
Taken
58,559
18,941
Mitigated
30,698
14,909
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IlIl911llIl
Hercules
10,251
2,449
0
4,853
14,245
9,562
26
5,075
9,152
0
56,906
W
Cthulhu
Ololamin7
Cthulhu
3,589
108
0
3,282
12,946
9,510
0
2,552
10,248
28,553
0
L
4,492
2,621
0
3,226
11,660
3,268
0
8,822
2,838
0
25,275
L
Susano
Sevade_
Susano
10,914
1,866
0
2,415
13,953
4,480
0
4,498
9,455
0
43,951
L
Raijin
SoftyBuns
Raijin
7,155
664
0
2,940
11,170
3,037
0
6,786
4,384
34,499
0
W
Bastet
8,017
1,896
0
4,302
8,977
3,267
0
933
7,980
0
63,018
L
4,608
2,751
873
3,526
11,365
4,386
1,490
3,335
8,030
34,162
0
L
3,086
644
111
1,818
10,295
3,770
216
422
9,873
22,806
0
W
Anubis
9,902
247
0
2,826
9,860
4,185
874
3,239
6,375
43,034
0
W
10,372
3,761
430
5,590
12,531
4,174
2,125
2,443
9,955
51,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
43,677
295
Minions Killed
445
0
Camps Cleared
0
1,452,528
Distance Traveled
1,499,046
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,225
577
119
7
0
320,380
2
W
Cthulhu
8,277
517
75
5
0
288,728
0
L
Neith
6,559
410
42
3
0
258,213
3
L
Susano
8,332
521
69
4
0
327,001
1
L
Raijin
7,728
483
71
4
0
298,462
0
W
Bastet
9,602
600
105
7
0
385,155
1
L
Olorun
7,220
451
83
5
0
282,111
0
L
Tiamat
6,072
380
30
2
0
286,741
2
W
Anubis
7,995
500
61
4
0
257,976
3
W
Olorun
8,578
536
85
5
0
246,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role