Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
HondDoetWoef
Vulcan
Level 16
God Stats
5W - 0L
1,876 SR
Queue Stats
38W - 16L
1,745 Elo+
Solo
Ymir
Ymir
MyBoiYmir
Ymir
Level 13
God Stats
15W - 9L
1,657 SR
Queue Stats
21W - 15L
1,570 Elo+
Party 2
Team Averages
Level 13
1,607 SR
1,563 Elo+

VS

Team Averages
Level 21
1,561 SR
1,511 Elo+
Thanatos
Thanatos
Dementro0
Thanatos
Level 17
God Stats
5W - 5L
1,771 SR
Queue Stats
20W - 21L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
Mimist
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
ORussianZombie0
Kukulkan
Level 24
God Stats
2W - 2L
1,730 SR
Queue Stats
29W - 26L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
RestartYC
Cthulhu
Level 22
God Stats
7W - 10L
1,506 SR
Queue Stats
24W - 26L
1,566 Elo+
Party 1
Hachiman
Hachiman
Warym1313
Hachiman
Level 9
God Stats
1W - 4L
1,301 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
9 / 2 / 3
7,085
709
8,301
6,870
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
 
Tsukuyomi
12
4 / 1 / 1
6,768
677
4,789
5,813
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
 
Danzaburou
9
5 / 0 / 4
6,337
634
4,111
3,018
920
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
12
5 / 1 / 6
7,510
751
7,632
4,221
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
4 / 1 / 6
6,345
635
2,321
7,789
4,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dementro0
Thanatos
7
0 / 7 / 3
5,183
518
3,163
8,942
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Mimist
Jormungandr
10
2 / 2 / 0
5,697
570
2,243
6,698
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
9
1 / 6 / 0
5,173
517
1,833
7,622
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RestartYC
Cthulhu
7
1 / 6 / 0
4,617
462
2,970
7,895
3,789
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Warym1313
Hachiman
7
0 / 6 / 0
4,319
432
1,935
5,785
927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
27
Kills
4
5
Deaths
27
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
2
3
5.25
W
Tsukuyomi
 
Tsukuyomi
4
1
1
4.5
W
Danzaburou
 
Danzaburou
5
0
4
7
L
Thanatos
Dementro0
Thanatos
0
7
3
0.21
W
Vulcan
5
1
6
8
L
Jormungandr
Mimist
Jormungandr
2
2
0
1
W
Ymir
4
1
6
7
L
Kukulkan
1
6
0
0.17
L
Cthulhu
RestartYC
Cthulhu
1
6
0
0.17
L
Hachiman
Warym1313
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
12,144
27,711
Taken
36,942
11,784
Mitigated
11,490
9,671
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,301
3,088
0
1,851
6,870
2,419
0
1,758
5,112
0
31,332
W
Tsukuyomi
 
Tsukuyomi
4,789
1,384
0
1,959
5,813
2,657
0
1,027
4,786
0
40,094
W
Danzaburou
 
Danzaburou
4,111
1,821
0
1,123
3,018
920
1,616
956
2,062
0
37,534
L
Thanatos
Dementro0
Thanatos
3,163
1,195
0
4,188
8,942
2,209
0
1,432
7,207
0
16,411
W
Vulcan
7,632
2,750
0
934
4,221
1,498
672
1,754
2,467
42,742
0
L
Jormungandr
Mimist
Jormungandr
2,243
505
0
0
6,698
2,927
0
2,065
4,297
19,612
0
W
Ymir
2,321
530
1,244
2,560
7,789
4,290
420
1,706
6,083
10,553
0
L
Kukulkan
1,833
271
0
721
7,622
1,638
0
3,777
3,585
19,701
0
L
Cthulhu
RestartYC
Cthulhu
2,970
238
146
828
7,895
3,789
0
1,831
6,064
16,566
0
L
Hachiman
Warym1313
Hachiman
1,935
1,322
0
585
5,785
927
0
490
5,295
0
12,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
24,989
306
Minions Killed
170
0
Camps Cleared
0
1,013,743
Distance Traveled
954,639
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,085
709
53
5
0
222,174
1
W
Tsukuyomi
6,768
677
90
9
0
220,983
1
W
Danzaburou
6,337
634
64
6
0
189,551
2
L
Thanatos
5,183
518
37
4
0
210,496
1
W
Vulcan
7,510
751
81
8
0
199,305
4
L
Jormungandr
5,697
570
36
4
0
208,923
1
W
Ymir
6,345
635
18
2
0
181,730
0
L
Kukulkan
5,173
517
40
4
0
186,216
2
L
Cthulhu
4,617
462
29
3
0
182,080
3
L
Hachiman
4,319
432
28
3
0
166,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role