Player Matchup

Kukulkan
Kukulkan
EggyAnemone7796
Kukulkan
Level 27
God Stats
8W - 1L
1,684 SR
Queue Stats
59W - 42L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
FledPorcupine19
Heimdallr
Level 38
God Stats
5W - 4L
1,487 SR
Queue Stats
90W - 99L
1,314 Elo+
Party 2
Kuzenbo
Kuzenbo
b02 c0d sh0t
Kuzenbo
Level 41
God Stats
6W - 5L
1,488 SR
Queue Stats
111W - 89L
1,395 Elo+
Party 2
Team Averages
Level 35
1,553 SR
1,361 Elo+

VS

Team Averages
Level 55
1,345 SR
1,356 Elo+
Gilgamesh
Gilgamesh
NBA_PAIN38
Gilgamesh
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,455 Elo+
Party 1
Olorun
Olorun
SENJU_HVM
Olorun
Level 89
God Stats
2W - 8L
1,351 SR
Queue Stats
17W - 19L
1,400 Elo+
Party 1
Fenrir
Fenrir
jon123WTP200
Fenrir
Level 28
God Stats
2W - 2L
1,184 SR
Queue Stats
5W - 11L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 4 / 8
15,138
658
15,367
10,155
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
FledPorcupine19
Heimdallr
18
10 / 7 / 6
15,187
660
17,792
16,334
7,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
b02 c0d sh0t
Kuzenbo
17
0 / 4 / 15
14,475
629
13,358
21,552
33,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NBA_PAIN38
Gilgamesh
16
3 / 6 / 10
13,879
603
11,236
20,486
16,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
SENJU_HVM
Olorun
18
5 / 4 / 9
14,866
646
15,091
15,728
6,297
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
17
7 / 7 / 6
14,538
632
13,340
19,422
12,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
17
Kills
15
15
Deaths
17
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
4
8
2.75
W
Heimdallr
FledPorcupine19
Heimdallr
10
7
6
1.86
L
Gilgamesh
NBA_PAIN38
Gilgamesh
3
6
10
1.33
L
Olorun
SENJU_HVM
Olorun
5
4
9
2.38
W
Kuzenbo
b02 c0d sh0t
Kuzenbo
0
4
15
1.88
L
Fenrir
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,517
Damage
39,667
48,041
Taken
55,636
44,923
Mitigated
35,332
9,107
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,367
999
598
1,153
10,155
4,159
712
2,953
7,202
62,748
0
W
Heimdallr
FledPorcupine19
Heimdallr
17,792
7,167
590
1,861
16,334
7,060
1,676
4,582
11,752
0
61,637
L
Gilgamesh
NBA_PAIN38
Gilgamesh
11,236
2,764
0
968
20,486
16,051
282
10,560
9,495
0
41,969
L
Olorun
SENJU_HVM
Olorun
15,091
8,451
937
5,998
15,728
6,297
1,814
7,868
7,680
81,275
0
W
Kuzenbo
b02 c0d sh0t
Kuzenbo
13,358
3,365
484
4,421
21,552
33,704
593
8,469
13,083
45,613
0
L
Fenrir
13,340
2,278
240
3,204
19,422
12,984
0
9,942
9,194
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
43,283
248
Minions Killed
237
7
Camps Cleared
8
1,044,915
Distance Traveled
1,201,708
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,138
658
117
5
2
337,264
2
W
Heimdallr
15,187
660
84
4
3
333,249
3
L
Gilgamesh
13,879
603
63
3
5
384,071
0
L
Olorun
14,866
646
141
6
2
435,313
2
W
Kuzenbo
14,475
629
47
2
2
374,402
5
L
Fenrir
14,538
632
33
1
1
382,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role