Player Matchup

Medusa
Medusa
AFRESHO
Medusa
Level 26
God Stats
2W - 0L
1,768 SR
Queue Stats
33W - 37L
1,381 Elo+
Solo
Ymir
Ymir
DiazmenZK
Ymir
Level 22
God Stats
4W - 3L
1,489 SR
Queue Stats
63W - 90L
1,267 Elo+
Party 2
Ullr
Ullr
Player2398749
Ullr
Level 22
God Stats
7W - 6L
1,516 SR
Queue Stats
36W - 29L
1,555 Elo+
Solo
Chaac
Chaac
Rafa10708
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
hitochcrack7v7
Baron Samedi
Level 29
God Stats
3W - 5L
1,281 SR
Queue Stats
65W - 110L
1,300 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,368 Elo+

VS

Team Averages
Level 24
1,468 SR
1,446 Elo+
Tiamat
Tiamat
DESERTxIGOR
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 112L
1,364 Elo+
Party 1
Artemis
Artemis
GabrielGamex158
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,453 Elo+
Party 1
Cerberus
Cerberus
MachoOmega7212
Cerberus
Level 28
God Stats
1W - 3L
1,341 SR
Queue Stats
109W - 133L
1,419 Elo+
Solo
Tyr
Tyr
ShadowVikingr
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,401 Elo+
Solo
Da Ji
Da Ji
papasconcheddars
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFRESHO
Medusa
13
10 / 3 / 5
7,828
559
9,790
6,322
2,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ymir
12
2 / 2 / 12
7,850
561
3,311
10,389
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 3
8,559
611
8,537
6,482
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Rafa10708
Chaac
12
1 / 6 / 0
6,844
489
4,593
9,743
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
hitochcrack7v7
Baron Samedi
12
1 / 2 / 5
7,103
507
2,840
7,956
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 1
6,129
438
1,351
5,216
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 9 / 2
5,930
424
5,604
8,551
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
10
2 / 4 / 4
6,657
476
3,584
11,165
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 3
8,638
617
6,965
8,673
8,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
7 / 4 / 3
7,942
567
8,679
10,101
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
22
Kills
14
14
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
AFRESHO
Medusa
10
3
5
4.17
L
Tiamat
0
4
1
0.13
W
Ymir
2
2
12
4
L
1
9
2
0.22
L
Cerberus
2
4
4
1
W
8
1
3
9.5
W
Chaac
Rafa10708
Chaac
1
6
0
0.17
L
4
1
3
5.5
W
Baron Samedi
hitochcrack7v7
Baron Samedi
1
2
5
1.75
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
26,183
40,892
Taken
43,706
19,689
Mitigated
20,672
8,976
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AFRESHO
Medusa
9,790
6,393
0
1,635
6,322
2,145
802
1,064
5,218
0
43,219
L
Tiamat
1,351
70
0
496
5,216
1,761
99
610
4,606
23,248
0
W
Ymir
3,311
1,114
0
2,364
10,389
7,908
208
1,596
8,749
25,011
0
L
5,604
3,410
0
478
8,551
2,277
234
2,910
5,641
0
19,378
L
Cerberus
3,584
230
0
3,824
11,165
4,899
0
1,044
10,121
24,590
0
W
8,537
4,772
0
735
6,482
2,205
344
1,303
5,089
0
63,259
W
Chaac
Rafa10708
Chaac
4,593
1,347
0
2,098
9,743
4,241
0
134
9,609
0
31,310
L
6,965
1,277
0
4,655
8,673
8,316
196
121
8,552
61
46,871
W
Baron Samedi
hitochcrack7v7
Baron Samedi
2,840
250
0
2,144
7,956
3,190
0
687
7,189
33,684
0
L
8,679
2,157
0
3,184
10,101
3,419
0
1,587
8,514
0
39,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
35,296
371
Minions Killed
309
0
Camps Cleared
0
1,235,918
Distance Traveled
1,197,927
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,828
559
63
5
0
247,814
2
L
Tiamat
6,129
438
51
4
0
243,753
1
W
Ymir
7,850
561
53
4
0
257,054
0
L
Artemis
5,930
424
27
2
0
193,657
0
L
Cerberus
6,657
476
56
4
0
219,619
2
W
Ullr
8,559
611
116
8
0
263,463
0
W
Chaac
6,844
489
67
5
0
239,574
0
L
Tyr
8,638
617
103
7
0
262,843
2
W
Baron Samedi
7,103
507
72
5
0
228,013
0
L
Da Ji
7,942
567
72
5
0
278,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role