Player Matchup

Susano
Susano
M3DV3D
Susano
Level 123
God Stats
9W - 7L
1,584 SR
Queue Stats
261W - 226L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
MASHINATOR999
Gilgamesh
Level 145
God Stats
0W - 2L
1,151 SR
Queue Stats
205W - 196L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
Medvedeva
Hou Yi
Level 105
God Stats
1W - 5L
1,226 SR
Queue Stats
116W - 111L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
MixaTaran98
Sylvanus
Level 17
God Stats
1W - 1L
1,765 SR
Queue Stats
19W - 14L
1,490 Elo+
Party 3
Chaac
Chaac
xNagibator666x
Chaac
Level 29
God Stats
1W - 2L
1,825 SR
Queue Stats
42W - 57L
1,410 Elo+
Party 1
Team Averages
Level 84
1,510 SR
1,480 Elo+

VS

Team Averages
Level 92
1,477 SR
1,463 Elo+
Ah Puch
Ah Puch
Deydre
Ah Puch
Level 107
God Stats
19W - 8L
1,607 SR
Queue Stats
367W - 397L
1,409 Elo+
Party 2
Vulcan
Vulcan
Muukkonen
Vulcan
Level 147
God Stats
15W - 7L
1,670 SR
Queue Stats
456W - 444L
1,531 Elo+
Solo
Fenrir
Fenrir
NidArach
Fenrir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 59L
1,565 Elo+
Solo
Bellona
Bellona
Xenomorphic
Bellona
Level 155
God Stats
1W - 2L
1,110 SR
Queue Stats
56W - 69L
1,425 Elo+
Solo
Terra
Terra
jkuijperm
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
M3DV3D
Susano
16
1 / 6 / 12
9,183
656
15,034
19,284
9,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Gilgamesh
MASHINATOR999
Gilgamesh
19
10 / 4 / 7
11,958
854
19,489
19,370
18,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Medvedeva
Hou Yi
17
6 / 7 / 8
10,407
743
13,784
16,092
6,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MixaTaran98
Sylvanus
14
2 / 6 / 15
9,419
673
9,857
22,672
24,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 7 / 11
8,662
619
10,734
23,759
22,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deydre
Ah Puch
20
7 / 2 / 17
11,942
853
22,703
12,226
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Muukkonen
Vulcan
20
8 / 3 / 13
12,305
879
28,093
12,149
7,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NidArach
Fenrir
20
11 / 6 / 16
12,728
909
25,743
22,094
30,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Xenomorphic
Bellona
16
3 / 4 / 16
11,015
787
9,238
20,191
19,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Terra
jkuijperm
Terra
14
1 / 6 / 13
9,956
711
4,232
17,772
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
105
20
Kills
30
30
Deaths
21
53
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Deydre
Ah Puch
7
2
17
7.75
L
Susano
M3DV3D
Susano
1
6
12
1.17
L
Gilgamesh
MASHINATOR999
Gilgamesh
10
4
7
3.38
L
Hou Yi
Medvedeva
Hou Yi
6
7
8
1.43
L
Sylvanus
MixaTaran98
Sylvanus
2
6
15
1.58
W
Vulcan
Muukkonen
Vulcan
8
3
13
4.83
W
Fenrir
NidArach
Fenrir
11
6
16
3.17
W
Bellona
Xenomorphic
Bellona
3
4
16
2.75
W
Terra
jkuijperm
Terra
1
6
13
1.25
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,898
Damage
90,009
101,177
Taken
84,432
82,359
Mitigated
82,547
30,500
Healing
40,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Deydre
Ah Puch
22,703
1,191
2,776
4,504
12,226
5,480
1,313
549
11,677
45,709
0
L
Susano
M3DV3D
Susano
15,034
1,577
705
922
19,284
9,534
70
10,327
8,665
0
26,671
L
Gilgamesh
MASHINATOR999
Gilgamesh
19,489
5,506
4,757
4,197
19,370
18,887
110
7,904
11,241
0
31,331
L
Hou Yi
Medvedeva
Hou Yi
13,784
4,345
1,544
2,779
16,092
6,722
55
8,435
7,404
0
34,356
L
Sylvanus
MixaTaran98
Sylvanus
9,857
2,146
3,616
5,162
22,672
24,714
0
13,759
8,502
15,248
0
W
Vulcan
Muukkonen
Vulcan
28,093
12,769
1,080
2,654
12,149
7,480
1,059
920
11,229
60,819
0
W
Fenrir
NidArach
Fenrir
25,743
6,312
1,827
9,377
22,094
30,407
0
3,157
18,937
560
33,666
W
Bellona
Xenomorphic
Bellona
9,238
3,084
2,812
5,172
20,191
19,893
1,486
3,683
16,508
404
19,816
W
Terra
jkuijperm
Terra
4,232
1,093
7,036
3,356
17,772
19,287
781
1,548
16,224
6,014
0
L
10,734
2,360
900
5,918
23,759
22,502
0
15,462
7,901
0
29,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
57,946
156
Minions Killed
166
0
Camps Cleared
0
1,158,825
Distance Traveled
1,286,041
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,942
853
63
5
0
259,318
1
L
Susano
9,183
656
27
2
0
251,598
0
L
Gilgamesh
11,958
854
42
3
0
267,268
0
L
Hou Yi
10,407
743
56
4
0
205,767
0
L
Sylvanus
9,419
673
11
1
0
203,463
0
W
Vulcan
12,305
879
67
5
0
267,162
0
W
Fenrir
12,728
909
18
1
0
243,823
1
W
Bellona
11,015
787
12
1
0
266,977
2
W
Terra
9,956
711
6
0
0
248,761
0
L
Chaac
8,662
619
20
1
0
230,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role