Player Matchup

Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Shaparrosoiio
Janus
Level 54
God Stats
6W - 10L
1,410 SR
Queue Stats
164W - 194L
1,427 Elo+
Solo
Bastet
Bastet
Wenig Liebe
Bastet
Level 125
God Stats
12W - 12L
1,459 SR
Queue Stats
563W - 582L
1,414 Elo+
Solo
Team Averages
Level 110
1,474 SR
1,468 Elo+

VS

Team Averages
Level 100
1,504 SR
1,411 Elo+
Nemesis
Nemesis
Beaniiiee
Nemesis
Level 91
God Stats
2W - 1L
1,912 SR
Queue Stats
8W - 14L
1,357 Elo+
Solo
Medusa
Medusa
JayDuzzit
Medusa
Level 124
God Stats
0W - 4L
1,272 SR
Queue Stats
42W - 47L
1,421 Elo+
Solo
Sylvanus
Sylvanus
ThePotato_King
Sylvanus
Level 87
God Stats
18W - 27L
1,465 SR
Queue Stats
441W - 428L
1,417 Elo+
Solo
Scylla
Scylla
Toadexz
Scylla
Level 56
God Stats
0W - 2L
1,341 SR
Queue Stats
148W - 167L
1,403 Elo+
Solo
Chang'e
Chang'e
xxXSaLtyJo3yXxx
Chang'e
Level 141
God Stats
7W - 6L
1,530 SR
Queue Stats
356W - 369L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
5 / 2 / 2
5,140
643
2,633
7,171
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
 
Cernunnos
9
1 / 0 / 3
5,117
640
2,515
3,648
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
 
Achilles
8
0 / 0 / 1
4,596
575
652
2,112
1,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
4,154
519
1,994
3,225
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
8
3 / 2 / 4
4,988
624
4,728
5,459
1,362

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beaniiiee
Nemesis
6
1 / 3 / 1
4,274
534
1,578
5,944
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JayDuzzit
Medusa
7
0 / 3 / 1
4,066
508
1,984
3,662
751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
7
2 / 2 / 2
4,510
564
5,484
5,424
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
Toadexz
Scylla
8
2 / 2 / 3
4,835
604
2,438
3,885
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,940
368
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
5
6
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
2
3
W
Cernunnos
 
Cernunnos
1
0
3
2.5
W
Achilles
 
Achilles
0
0
1
0.5
L
Nemesis
Beaniiiee
Nemesis
1
3
1
0.5
L
Medusa
JayDuzzit
Medusa
0
3
1
0.17
W
0
2
1
0.25
L
Sylvanus
2
2
2
1.5
L
Scylla
Toadexz
Scylla
2
2
3
1.75
W
Bastet
3
2
4
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,522
Damage
11,484
21,615
Taken
18,915
7,920
Mitigated
6,243
6,638
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,633
954
429
1,728
7,171
3,842
0
2,711
4,392
11,014
0
W
Cernunnos
 
Cernunnos
2,515
927
0
2,052
3,648
877
397
691
2,957
0
29,930
W
Achilles
 
Achilles
652
312
0
838
2,112
1,028
0
434
1,678
0
19,805
L
Nemesis
Beaniiiee
Nemesis
1,578
293
152
2,338
5,944
1,496
0
1,440
4,418
0
14,713
L
Medusa
JayDuzzit
Medusa
1,984
975
0
522
3,662
751
0
834
2,828
0
17,590
W
1,994
206
0
40
3,225
811
0
1,795
1,263
13,638
0
L
Sylvanus
5,484
1,864
320
2,428
5,424
3,083
0
1,036
4,342
17,705
5,873
L
Scylla
Toadexz
Scylla
2,438
599
0
1,480
3,885
913
268
1,083
2,700
17,217
0
W
Bastet
4,728
1,030
0
1,551
5,459
1,362
0
1,286
4,173
0
17,262
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
20,625
217
Minions Killed
147
0
Camps Cleared
0
736,245
Distance Traveled
577,936
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,140
643
24
3
0
161,985
1
W
Cernunnos
5,117
640
70
9
0
138,243
3
W
Achilles
4,596
575
57
7
0
135,462
1
L
Nemesis
4,274
534
45
6
0
163,938
0
L
Medusa
4,066
508
35
4
0
144,249
2
W
Janus
4,154
519
35
4
0
147,797
0
L
Sylvanus
4,510
564
36
5
0
120,369
1
L
Scylla
4,835
604
31
4
0
136,908
1
W
Bastet
4,988
624
31
4
0
152,758
2
L
Chang'e
2,940
368
0
0
0
12,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role