Player Matchup

Neith
Neith
BertoRvll247
Neith
Level 28
God Stats
17W - 16L
1,458 SR
Queue Stats
50W - 79L
1,230 Elo+
Solo
Agni
Agni
Snirf
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Set
Set
luisby08
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,341 Elo+
Solo
Ares
Ares
pvpGabriel11
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
xZz_Akame_zZx
Charybdis
Level 29
God Stats
29W - 22L
1,558 SR
Queue Stats
70W - 98L
1,392 Elo+
Party 2
Team Averages
Level 19
1,503 SR
1,350 Elo+

VS

Team Averages
Level 17
1,621 SR
1,261 Elo+
Gilgamesh
Gilgamesh
BlackWolff25
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,182 Elo+
Solo
Xbalanque
Xbalanque
Hero7541
Xbalanque
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,110 Elo+
Party 1
Ra
Ra
Mischa6661917
Ra
Level 13
God Stats
1W - 1L
1,306 SR
Queue Stats
7W - 12L
1,200 Elo+
Party 1
Bellona
Bellona
Ozon537
Bellona
Level 16
God Stats
6W - 3L
1,922 SR
Queue Stats
17W - 16L
1,373 Elo+
Solo
Camazotz
Camazotz
WhiteCoco00
Camazotz
Level 24
God Stats
7W - 7L
1,877 SR
Queue Stats
106W - 108L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,374
469
7,919
11,292
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Snirf
Agni
17
14 / 4 / 3
11,155
558
18,735
12,972
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 4
10,325
516
8,941
16,739
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 1
5,972
299
294
4,690
2,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
xZz_Akame_zZx
Charybdis
12
1 / 3 / 6
7,905
395
7,494
9,612
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackWolff25
Gilgamesh
16
2 / 2 / 2
9,863
493
4,409
11,087
6,240
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Hero7541
Xbalanque
17
4 / 5 / 2
11,356
568
11,289
13,883
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 9 / 2
8,526
426
2,466
11,648
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ozon537
Bellona
15
4 / 7 / 5
9,922
496
9,519
16,940
13,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
WhiteCoco00
Camazotz
18
6 / 5 / 0
11,187
559
9,951
17,983
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
27
Kills
17
17
Deaths
28
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Gilgamesh
BlackWolff25
Gilgamesh
2
2
2
1.5
W
Xbalanque
Hero7541
Xbalanque
4
5
2
1
W
1
9
2
0.22
W
Bellona
Ozon537
Bellona
4
7
5
0.93
L
Agni
Snirf
Agni
14
4
3
3.88
W
Camazotz
WhiteCoco00
Camazotz
6
5
0
1.2
L
7
3
4
3
L
0
3
1
0.17
L
Charybdis
xZz_Akame_zZx
Charybdis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,383
Damage
37,634
55,305
Taken
71,541
20,655
Mitigated
35,021
9,802
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,919
3,352
0
2,910
11,292
3,913
0
1,040
10,202
0
43,452
W
Gilgamesh
BlackWolff25
Gilgamesh
4,409
656
0
794
11,087
6,240
1,216
2,101
8,689
6,710
41,549
W
Xbalanque
Hero7541
Xbalanque
11,289
5,533
0
5,230
13,883
4,864
4,778
4,201
9,484
0
59,660
W
2,466
229
210
1,920
11,648
3,925
588
3,132
8,352
30,661
0
W
Bellona
Ozon537
Bellona
9,519
2,473
730
3,939
16,940
13,325
978
6,109
10,279
6,631
38,045
L
Agni
Snirf
Agni
18,735
1,647
0
1,444
12,972
4,492
468
1,257
11,683
54,624
0
W
Camazotz
WhiteCoco00
Camazotz
9,951
3,532
0
9,811
17,983
6,667
1,025
2,079
15,708
0
80,756
L
8,941
5,184
0
1,328
16,739
7,138
0
1,086
15,643
0
62,980
L
294
165
0
160
4,690
2,289
273
270
4,420
3,304
0
L
Charybdis
xZz_Akame_zZx
Charybdis
7,494
3,131
462
3,498
9,612
2,823
1,172
377
9,235
0
50,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
50,854
393
Minions Killed
485
0
Camps Cleared
0
1,466,954
Distance Traveled
1,785,090
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,374
469
76
4
0
315,401
0
W
Gilgamesh
9,863
493
102
5
0
389,705
0
W
Xbalanque
11,356
568
111
6
0
341,356
0
W
Ra
8,526
426
63
3
0
332,673
0
W
Bellona
9,922
496
75
4
0
328,876
3
L
Agni
11,155
558
99
5
0
354,976
0
W
Camazotz
11,187
559
134
7
0
392,480
1
L
Set
10,325
516
120
6
0
384,438
0
L
Ares
5,972
299
3
0
0
181,511
0
L
Charybdis
7,905
395
95
5
0
230,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role