Player Matchup

Hel
Hel
Agnoman 77
Hel
Level 103
God Stats
1W - 2L
1,574 SR
Queue Stats
292W - 281L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
GeorgeWKoosh928
Sun Wukong
Level 120
God Stats
0W - 3L
1,104 SR
Queue Stats
512W - 481L
1,505 Elo+
Solo
Zeus
Zeus
OG Cushion
Zeus
Level 109
God Stats
7W - 5L
1,515 SR
Queue Stats
378W - 347L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
SherriffHammond
Ao Kuang
Level 158
God Stats
22W - 19L
1,465 SR
Queue Stats
367W - 334L
1,455 Elo+
Solo
Izanami
Izanami
fandecatnoir
Izanami
Level 103
God Stats
42W - 36L
1,565 SR
Queue Stats
828W - 829L
1,465 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,488 Elo+

VS

Team Averages
Level 116
1,593 SR
1,473 Elo+
Ra
Ra
ASAP Glockyy
Ra
Level 114
God Stats
3W - 2L
1,673 SR
Queue Stats
26W - 29L
1,443 Elo+
Party 1
Geb
Geb
NxstyWest
Geb
Level 145
God Stats
1W - 0L
1,494 SR
Queue Stats
29W - 29L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Shmalahide
Hou Yi
Level 146
God Stats
51W - 47L
1,528 SR
Queue Stats
356W - 314L
1,448 Elo+
Solo
King Arthur
King Arthur
Sir Voodoo X
King Arthur
Level 107
God Stats
48W - 38L
1,509 SR
Queue Stats
530W - 465L
1,498 Elo+
Solo
Fenrir
Fenrir
Stack101
Fenrir
Level 66
God Stats
7W - 9L
1,760 SR
Queue Stats
176W - 154L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,534
467
3,859
10,236
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
GeorgeWKoosh928
Sun Wukong
12
0 / 2 / 0
6,976
498
4,617
13,015
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 4
7,058
504
8,032
8,528
2,824
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
14
4 / 5 / 3
8,097
578
6,306
13,652
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fandecatnoir
Izanami
12
3 / 5 / 1
7,425
530
7,419
10,577
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
8,868
633
9,594
9,375
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 13
7,761
554
5,387
14,374
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Shmalahide
Hou Yi
13
7 / 2 / 4
8,318
594
12,288
9,579
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Sir Voodoo X
King Arthur
14
1 / 0 / 1
7,979
570
9,714
7,438
4,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Stack101
Fenrir
13
2 / 4 / 5
7,788
556
3,610
7,808
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
20
20
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
1
5
1
0.3
L
Sun Wukong
GeorgeWKoosh928
Sun Wukong
0
2
0
0
W
1
2
13
3.75
L
2
3
4
1.33
L
Ao Kuang
4
5
3
1.1
W
Hou Yi
Shmalahide
Hou Yi
7
2
4
4.5
W
King Arthur
Sir Voodoo X
King Arthur
1
0
1
1.5
W
Fenrir
Stack101
Fenrir
2
4
5
1.13
L
Izanami
fandecatnoir
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
40,593
56,008
Taken
48,574
24,976
Mitigated
29,269
22,689
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
1,865
2,223
5,107
9,375
3,838
929
6,161
3,214
49,836
0
L
3,859
208
1,652
3,889
10,236
4,327
0
3,584
6,557
19,852
0
L
Sun Wukong
GeorgeWKoosh928
Sun Wukong
4,617
483
0
7,153
13,015
9,606
0
1,574
11,441
0
43,377
W
5,387
551
0
3,522
14,374
14,154
248
4,961
9,413
18,795
0
L
8,032
1,305
0
1,943
8,528
2,824
0
4,255
4,079
35,675
0
L
Ao Kuang
6,306
1,077
0
6,322
13,652
5,437
0
2,939
10,507
51,691
11,901
W
Hou Yi
Shmalahide
Hou Yi
12,288
7,779
0
2,131
9,579
3,925
951
4,104
5,475
0
58,274
W
King Arthur
Sir Voodoo X
King Arthur
9,714
1,559
0
2,729
7,438
4,406
72
285
6,528
6,132
48,636
W
Fenrir
Stack101
Fenrir
3,610
544
0
3,116
7,808
2,946
0
2,235
5,531
0
45,154
L
Izanami
fandecatnoir
Izanami
7,419
4,906
0
1,730
10,577
2,782
0
3,889
6,550
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
40,714
389
Minions Killed
420
0
Camps Cleared
0
1,308,034
Distance Traveled
1,366,355
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,868
633
91
7
0
264,734
1
L
Hel
6,534
467
36
3
0
256,360
0
L
Sun Wukong
6,976
498
102
7
0
267,057
1
W
Geb
7,761
554
19
1
0
254,892
5
L
Zeus
7,058
504
66
5
0
241,684
4
L
Ao Kuang
8,097
578
101
7
0
302,680
5
W
Hou Yi
8,318
594
106
8
0
245,987
0
W
King Arthur
7,979
570
120
9
0
288,763
7
W
Fenrir
7,788
556
84
6
0
311,979
4
L
Izanami
7,425
530
84
6
0
240,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role