Player Matchup

Nemesis
Nemesis
Czernak19
Nemesis
Level 18
God Stats
2W - 0L
1,671 SR
Queue Stats
28W - 28L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
Pleage
Ah Puch
Level 13
God Stats
6W - 3L
1,752 SR
Queue Stats
21W - 23L
1,480 Elo+
Party 3
Tiamat
Tiamat
RealWurzelbart
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 72L
1,540 Elo+
Party 3
Bellona
Bellona
Springroll23
Bellona
Level 28
God Stats
2W - 2L
1,565 SR
Queue Stats
39W - 52L
1,336 Elo+
Party 1
Arachne
Arachne
styxxsx
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,513 Elo+
Party 3
Team Averages
Level 30
1,598 SR
1,461 Elo+

VS

Team Averages
Level 30
1,607 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
Distander
Tsukuyomi
Level 3
God Stats
10W - 3L
1,776 SR
Queue Stats
31W - 23L
1,714 Elo+
Party 2
Odin
Odin
DrPickleRick28
Odin
Level 28
God Stats
26W - 15L
1,689 SR
Queue Stats
98W - 86L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Goblinero
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,430 Elo+
Solo
Nemesis
Nemesis
Islandars
Nemesis
Level 30
God Stats
1W - 2L
1,569 SR
Queue Stats
8W - 15L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
popular25
Ao Kuang
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 27L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Czernak19
Nemesis
20
5 / 10 / 11
13,969
931
10,101
19,250
7,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Pleage
Ah Puch
20
12 / 4 / 17
18,092
1,206
32,278
16,786
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 22
15,199
1,013
18,903
17,882
9,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Springroll23
Bellona
20
6 / 2 / 18
15,380
1,025
13,629
20,773
18,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
styxxsx
Arachne
20
6 / 7 / 13
14,740
983
15,110
24,091
8,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Distander
Tsukuyomi
18
0 / 0 / 0
11,020
735
0
0
0
Mace

Mace

+10
Physical Power

20
3 / 4 / 15
15,323
1,022
22,477
24,837
23,095
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Goblinero
Kukulkan
20
13 / 5 / 8
17,352
1,157
32,689
16,617
6,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Islandars
Nemesis
20
5 / 16 / 15
15,236
1,016
19,242
28,697
12,560
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
popular25
Ao Kuang
20
5 / 8 / 18
15,833
1,056
19,752
25,935
9,563
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
82
33
Kills
26
26
Deaths
33
81
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Czernak19
Nemesis
5
10
11
1.05
L
Tsukuyomi
Distander
Tsukuyomi
0
0
0
0
L
3
4
15
2.63
L
Kukulkan
Goblinero
Kukulkan
13
5
8
3.4
L
Nemesis
Islandars
Nemesis
5
16
15
0.78
W
Ah Puch
Pleage
Ah Puch
12
4
17
5.13
W
4
3
22
5
W
Bellona
Springroll23
Bellona
6
2
18
7.5
L
Ao Kuang
popular25
Ao Kuang
5
8
18
1.75
W
Arachne
styxxsx
Arachne
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,021
Damage
94,160
98,782
Taken
96,086
49,954
Mitigated
52,101
17,184
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Czernak19
Nemesis
10,101
4,159
0
2,361
19,250
7,167
0
9,437
9,311
0
24,705
L
Tsukuyomi
Distander
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
22,477
2,810
0
1,084
24,837
23,095
0
12,906
11,931
0
51,043
L
Kukulkan
Goblinero
Kukulkan
32,689
4,566
0
1,443
16,617
6,883
0
7,719
8,898
63,818
0
L
Nemesis
Islandars
Nemesis
19,242
7,017
0
1,901
28,697
12,560
0
16,345
12,352
0
40,043
W
Ah Puch
Pleage
Ah Puch
32,278
4,287
0
4,202
16,786
5,795
0
4,844
11,674
85,244
0
W
18,903
3,464
0
3,360
17,882
9,361
0
9,884
7,670
43,216
0
W
Bellona
Springroll23
Bellona
13,629
2,598
2,005
1,520
20,773
18,692
0
11,432
9,091
410
23,993
L
Ao Kuang
popular25
Ao Kuang
19,752
3,909
0
5,024
25,935
9,563
0
14,530
11,405
52,497
0
W
Arachne
styxxsx
Arachne
15,110
9,623
0
3,736
24,091
8,939
0
16,844
6,911
0
32,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,380
Gold Earned
74,764
273
Minions Killed
282
12
Camps Cleared
8
1,317,376
Distance Traveled
1,191,677
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,969
931
27
2
6
209,065
0
L
Tsukuyomi
11,020
735
0
0
0
4,570
0
L
Odin
15,323
1,022
86
6
0
317,670
0
L
Kukulkan
17,352
1,157
88
6
4
290,615
0
L
Nemesis
15,236
1,016
51
3
2
282,390
0
W
Ah Puch
18,092
1,206
143
10
1
252,064
1
W
Tiamat
15,199
1,013
55
4
1
271,343
0
W
Bellona
15,380
1,025
18
1
0
306,705
0
L
Ao Kuang
15,833
1,056
57
4
2
296,432
0
W
Arachne
14,740
983
30
2
4
278,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role