Player Matchup

Izanami
Izanami
Elmothesloth
Izanami
Level 28
God Stats
60W - 80L
1,417 SR
Queue Stats
117W - 174L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
EnvysAlt
Danzaburou
Level 23
God Stats
29W - 26L
1,429 SR
Queue Stats
176W - 209L
1,348 Elo+
Party 2
Ares
Ares
Murdical
Ares
Level 19
God Stats
8W - 14L
1,457 SR
Queue Stats
90W - 117L
1,358 Elo+
Solo
Olorun
Olorun
UweHoltDasBier
Olorun
Level 17
God Stats
16W - 17L
1,357 SR
Queue Stats
37W - 47L
1,254 Elo+
Party 1
Arachne
Arachne
x7DS-Meliodas
Arachne
Level 17
God Stats
8W - 12L
1,313 SR
Queue Stats
41W - 61L
1,247 Elo+
Party 1
Team Averages
Level 21
1,395 SR
1,311 Elo+

VS

Team Averages
Level 11
1,483 SR
1,292 Elo+
Ymir
Ymir
Bash9
Ymir
Level 9
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 2L
1,097 Elo+
Solo
Anhur
Anhur
Pelaaja555
Anhur
Level 6
God Stats
4W - 2L
1,507 SR
Queue Stats
78W - 72L
1,259 Elo+
Solo
Skadi
Skadi
Shinoxasfsfds
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Solo
Thor
Thor
StargazerWY
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sup3rTTroll
Cthulhu
Level 28
God Stats
4W - 4L
1,452 SR
Queue Stats
35W - 37L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmothesloth
Izanami
18
6 / 4 / 6
12,291
585
17,737
13,566
5,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
EnvysAlt
Danzaburou
19
7 / 6 / 7
13,173
627
19,279
19,934
8,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
18
6 / 3 / 13
12,282
585
8,846
18,794
24,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
13 / 4 / 5
12,835
611
15,961
16,702
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
18
8 / 2 / 9
12,470
594
11,742
17,949
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bash9
Ymir
13
0 / 10 / 3
8,910
424
4,529
27,388
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
18
5 / 7 / 4
11,200
533
7,364
15,035
5,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 10 / 2
10,955
522
13,376
15,538
5,228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 7 / 2
10,634
506
7,182
19,057
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Sup3rTTroll
Cthulhu
19
5 / 6 / 7
12,001
571
16,060
22,555
29,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
40
Kills
18
19
Deaths
40
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bash9
Ymir
0
10
3
0.15
W
Izanami
Elmothesloth
Izanami
6
4
6
2.25
W
Danzaburou
EnvysAlt
Danzaburou
7
6
7
1.75
W
Ares
6
3
13
4.17
L
Anhur
5
7
4
1
L
5
10
2
0.6
L
3
7
2
0.57
L
Cthulhu
Sup3rTTroll
Cthulhu
5
6
7
1.42
W
13
4
5
3.88
W
Arachne
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,565
Damage
48,511
86,945
Taken
99,573
55,011
Mitigated
68,920
30,803
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bash9
Ymir
4,529
721
0
2,871
27,388
22,532
0
5,698
21,690
38,287
0
W
Izanami
Elmothesloth
Izanami
17,737
11,174
0
1,228
13,566
5,651
4,228
3,084
10,000
0
96,397
W
Danzaburou
EnvysAlt
Danzaburou
19,279
9,046
0
9,133
19,934
8,491
5,688
8,443
10,684
0
97,350
W
Ares
8,846
1,303
0
5,466
18,794
24,698
729
4,415
13,491
33,412
0
L
Anhur
7,364
3,905
0
1,994
15,035
5,447
2,088
4,011
11,024
0
49,206
L
13,376
6,575
0
173
15,538
5,228
6,301
4,377
11,161
0
61,182
L
7,182
1,665
0
3,288
19,057
6,653
141
3,025
16,032
0
66,600
L
Cthulhu
Sup3rTTroll
Cthulhu
16,060
1,098
0
2,331
22,555
29,060
792
5,870
16,580
59,578
0
W
15,961
8,212
219
8,692
16,702
7,910
1,200
3,506
12,957
66,015
6,293
W
Arachne
11,742
7,137
0
6,065
17,949
8,261
637
3,398
14,384
0
85,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
53,700
561
Minions Killed
456
0
Camps Cleared
0
1,869,646
Distance Traveled
1,684,606
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,910
424
53
3
0
327,745
0
W
Izanami
12,291
585
161
8
0
325,775
2
W
Danzaburou
13,173
627
138
7
0
377,478
4
W
Ares
12,282
585
45
2
0
398,168
5
L
Anhur
11,200
533
96
5
0
350,671
4
L
Skadi
10,955
522
87
4
0
296,852
4
L
Thor
10,634
506
118
6
0
336,699
1
L
Cthulhu
12,001
571
102
5
0
372,639
4
W
Olorun
12,835
611
105
5
0
361,159
0
W
Arachne
12,470
594
112
5
0
407,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role