Player Matchup

Hun Batz
Hun Batz
Baldacon90
Hun Batz
Level 46
God Stats
1W - 2L
1,707 SR
Queue Stats
145W - 178L
1,382 Elo+
Party 1
Ganesha
Ganesha
FantasyCam
Ganesha
Level 10
God Stats
12W - 6L
1,320 SR
Queue Stats
19W - 21L
1,484 Elo+
Solo
Hachiman
Hachiman
Truthishly
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Solo
Achilles
Achilles
blankout360
Achilles
Level 25
God Stats
4W - 3L
1,672 SR
Queue Stats
52W - 53L
1,422 Elo+
Solo
Ra
Ra
patooo97
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,483 Elo+
Party 1
Team Averages
Level 23
1,540 SR
1,462 Elo+

VS

Team Averages
Level 12
1,555 SR
1,417 Elo+
Ares
Ares
ChootyBeeks
Ares
Level 4
God Stats
7W - 0L
1,500 SR
Queue Stats
214W - 61L
1,600 Elo+
Solo
Cerberus
Cerberus
Envoria
Cerberus
Level 29
God Stats
2W - 3L
1,473 SR
Queue Stats
152W - 160L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gemz24
Tsukuyomi
Level 5
God Stats
4W - 6L
1,172 SR
Queue Stats
4W - 6L
1,251 Elo+
Solo
Ullr
Ullr
LittleBoyBicycle
Ullr
Level 7
God Stats
3W - 1L
1,790 SR
Queue Stats
18W - 10L
1,599 Elo+
Solo
Skadi
Skadi
SealedYa
Skadi
Level 16
God Stats
1W - 0L
1,841 SR
Queue Stats
27W - 32L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baldacon90
Hun Batz
6
1 / 5 / 1
4,316
540
1,393
6,422
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
FantasyCam
Ganesha
3
0 / 1 / 2
3,677
460
566
1,715
710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Truthishly
Hachiman
8
3 / 2 / 0
5,126
641
4,897
5,597
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
blankout360
Achilles
8
0 / 1 / 0
4,335
542
2,515
5,330
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 6 / 0
3,976
497
1,389
4,629
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,446
681
3,714
3,851
2,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Envoria
Cerberus
7
2 / 0 / 1
4,762
595
1,715
4,490
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Gemz24
Tsukuyomi
7
3 / 2 / 3
4,861
608
3,168
4,187
1,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 0 / 1
6,492
812
4,705
2,962
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
SealedYa
Skadi
7
1 / 3 / 2
4,463
558
1,743
3,731
760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
14
15
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Baldacon90
Hun Batz
1
5
1
0.3
W
1
0
1
1.5
W
Cerberus
Envoria
Cerberus
2
0
1
2.5
L
Ganesha
FantasyCam
Ganesha
0
1
2
1
W
Tsukuyomi
Gemz24
Tsukuyomi
3
2
3
2.25
W
7
0
1
7.5
W
Skadi
SealedYa
Skadi
1
3
2
0.67
L
Hachiman
Truthishly
Hachiman
3
2
0
1.5
L
Achilles
blankout360
Achilles
0
1
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,760
Damage
15,045
23,693
Taken
19,221
6,786
Mitigated
7,549
5,409
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Baldacon90
Hun Batz
1,393
326
0
140
6,422
1,482
0
604
5,655
0
17,947
W
3,714
237
0
1,370
3,851
2,570
0
0
3,563
28,034
0
W
Cerberus
Envoria
Cerberus
1,715
60
0
1,349
4,490
1,747
155
377
4,113
9,502
0
L
Ganesha
FantasyCam
Ganesha
566
63
0
643
1,715
710
0
409
1,306
2,978
0
W
Tsukuyomi
Gemz24
Tsukuyomi
3,168
1,011
0
1,099
4,187
1,530
802
1,025
2,880
0
14,366
W
4,705
1,936
0
1,854
2,962
942
0
116
2,806
0
38,110
W
Skadi
SealedYa
Skadi
1,743
795
0
0
3,731
760
344
189
3,542
0
12,885
L
Hachiman
Truthishly
Hachiman
4,897
2,649
0
2,434
5,597
1,388
0
1,306
4,291
0
26,048
L
Achilles
blankout360
Achilles
2,515
261
0
1,772
5,330
2,333
0
2,676
2,190
0
18,781
L
1,389
502
0
420
4,629
873
0
0
4,496
7,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
26,024
170
Minions Killed
197
0
Camps Cleared
0
636,689
Distance Traveled
744,504
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,316
540
40
5
0
169,327
0
W
Ares
5,446
681
62
8
0
148,576
2
W
Cerberus
4,762
595
12
2
0
138,632
0
L
Ganesha
3,677
460
3
0
0
52,483
1
W
Tsukuyomi
4,861
608
16
2
0
165,119
0
W
Ullr
6,492
812
85
11
0
158,281
1
W
Skadi
4,463
558
22
3
0
133,896
1
L
Hachiman
5,126
641
55
7
0
128,399
3
L
Achilles
4,335
542
56
7
0
166,680
0
L
Ra
3,976
497
16
2
0
119,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role