Player Matchup

Medusa
Medusa
BigDaddyKJ334
Medusa
Level 49
God Stats
1W - 2L
1,478 SR
Queue Stats
4W - 3L
1,478 Elo+
Solo
Ymir
Ymir
Hermes Rage
Ymir
Level 39
God Stats
37W - 38L
1,525 SR
Queue Stats
213W - 207L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
Up07
Aphrodite
Level 85
God Stats
8W - 7L
1,469 SR
Queue Stats
153W - 158L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
Zidane2195
Ne Zha
Level 152
God Stats
4W - 7L
1,669 SR
Queue Stats
728W - 688L
1,498 Elo+
Party 4
Bastet
Bastet
chriswiggins5
Bastet
Level 29
God Stats
27W - 13L
1,667 SR
Queue Stats
199W - 172L
1,503 Elo+
Party 4
Team Averages
Level 71
1,562 SR
1,481 Elo+

VS

Team Averages
Level 82
1,645 SR
1,535 Elo+
Hera
Hera
HimikoHealz
Hera
Level 27
God Stats
3W - 0L
1,940 SR
Queue Stats
43W - 21L
1,656 Elo+
Party 3
Nemesis
Nemesis
ProfessorClucker
Nemesis
Level 156
God Stats
15W - 16L
1,568 SR
Queue Stats
400W - 287L
1,639 Elo+
Party 3
Bacchus
Bacchus
TankiestTank
Bacchus
Level 109
God Stats
4W - 2L
1,752 SR
Queue Stats
89W - 53L
1,639 Elo+
Party 3
Nike
Nike
UsedSocks--
Nike
Level 78
God Stats
44W - 44L
1,464 SR
Queue Stats
353W - 403L
1,357 Elo+
Party 1
Medusa
Medusa
shakeNbake2531
Medusa
Level 42
God Stats
16W - 12L
1,500 SR
Queue Stats
136W - 165L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,142
457
4,344
12,279
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 3
8,104
405
5,941
19,180
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Up07
Aphrodite
14
1 / 4 / 2
8,886
444
3,239
10,538
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Zidane2195
Ne Zha
17
5 / 6 / 4
10,481
524
7,323
17,823
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 4
9,883
494
9,933
9,720
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
12,355
618
13,090
8,044
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 10
11,429
571
13,305
14,947
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TankiestTank
Bacchus
16
5 / 1 / 12
11,090
555
7,367
11,119
14,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 6 / 10
11,633
582
8,122
15,653
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 2
11,263
563
8,982
12,950
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
15
Kills
24
24
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
6
3
0.25
W
6
2
11
5.75
W
6
2
10
5.5
W
Bacchus
TankiestTank
Bacchus
5
1
12
11
L
Aphrodite
Up07
Aphrodite
1
4
2
0.5
W
3
6
10
1.33
L
Ne Zha
Zidane2195
Ne Zha
5
6
4
1.17
L
7
3
4
3
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
50,866
69,540
Taken
62,713
32,601
Mitigated
41,778
20,483
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,344
2,013
0
3,301
12,279
4,546
290
3,008
9,084
0
58,203
L
5,941
1,245
0
1,981
19,180
12,978
0
6,617
12,309
37,374
0
W
13,090
3,662
224
2,682
8,044
3,039
3,910
1,272
6,772
73,139
0
W
13,305
7,758
0
6,442
14,947
6,552
1,154
1,059
13,888
0
90,435
W
Bacchus
TankiestTank
Bacchus
7,367
972
0
1,938
11,119
14,198
1,117
2,108
9,011
34,446
0
L
Aphrodite
Up07
Aphrodite
3,239
352
891
5,140
10,538
6,010
0
4,354
5,983
51,394
0
W
8,122
775
0
1,694
15,653
12,567
1,249
1,577
14,076
10,081
56,743
L
Ne Zha
Zidane2195
Ne Zha
7,323
3,560
0
6,566
17,823
5,937
0
5,139
12,526
0
66,294
L
9,933
2,390
0
2,604
9,720
3,130
1,197
1,807
7,420
0
40,736
W
8,982
5,071
0
2,890
12,950
5,422
1,313
3,164
9,786
0
77,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,496
Gold Earned
57,770
483
Minions Killed
556
0
Camps Cleared
0
1,734,985
Distance Traveled
2,010,585
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,142
457
97
5
0
344,521
2
L
Ymir
8,104
405
61
3
0
377,450
5
W
Hera
12,355
618
146
7
0
398,373
6
W
Nemesis
11,429
571
115
6
0
435,356
2
W
Bacchus
11,090
555
33
2
0
440,343
6
L
Aphrodite
8,886
444
111
6
0
328,814
2
W
Nike
11,633
582
118
6
0
352,478
4
L
Ne Zha
10,481
524
123
6
0
400,990
1
L
Bastet
9,883
494
91
5
0
283,210
3
W
Medusa
11,263
563
144
7
0
384,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role