Player Matchup

Morgan Le Fay
Morgan Le Fay
Alka7iX
Morgan Le Fay
Level 29
God Stats
42W - 46L
1,420 SR
Queue Stats
57W - 51L
1,364 Elo+
Solo
Vulcan
Vulcan
IIBREAKOUT
Vulcan
Level 27
God Stats
15W - 8L
1,556 SR
Queue Stats
61W - 45L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
IlI GREENY IlI
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,402 Elo+
Solo
Fenrir
Fenrir
siete-evidente
Fenrir
Level 29
God Stats
3W - 3L
1,508 SR
Queue Stats
27W - 29L
1,358 Elo+
Solo
Guan Yu
Guan Yu
sobrinodelholgue
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,159 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,334 Elo+

VS

Team Averages
Level 15
1,403 SR
1,272 Elo+
Cthulhu
Cthulhu
Chilled_Vibes20
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,597 Elo+
Party 1
Bellona
Bellona
CxIzNice
Bellona
Level 8
God Stats
6W - 5L
1,519 SR
Queue Stats
9W - 23L
1,067 Elo+
Party 1
Loki
Loki
HuGoGaR07
Loki
Level 26
God Stats
1W - 4L
1,288 SR
Queue Stats
25W - 36L
1,263 Elo+
Solo
Merlin
Merlin
UnvoicedGoblin
Merlin
Level 13
God Stats
0W - 10L
1,037 SR
Queue Stats
11W - 20L
1,067 Elo+
Party 1
Neith
Neith
pollitopou
Neith
Level 23
God Stats
1W - 1L
1,672 SR
Queue Stats
21W - 26L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alka7iX
Morgan Le Fay
18
14 / 2 / 10
13,046
483
25,514
25,123
11,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
IIBREAKOUT
Vulcan
18
10 / 1 / 14
13,290
492
23,447
12,356
5,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 13
12,635
468
11,054
17,915
29,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
21 / 3 / 6
15,540
576
18,176
28,708
14,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 9
10,752
398
5,645
14,958
16,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 19 / 2
8,036
298
12,836
30,904
22,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
CxIzNice
Bellona
16
3 / 8 / 1
10,830
401
11,178
26,608
20,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
13
2 / 14 / 1
9,423
349
9,831
21,561
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 7 / 1
9,962
369
15,017
18,878
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
6
0 / 2 / 0
7,289
270
882
3,791
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
12
50
Kills
7
8
Deaths
50
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alka7iX
Morgan Le Fay
14
2
10
9.5
L
0
19
2
0.05
L
Bellona
CxIzNice
Bellona
3
8
1
0.44
L
Loki
2
14
1
0.18
W
Vulcan
IIBREAKOUT
Vulcan
10
1
14
17
W
4
0
13
10.5
L
2
7
1
0.36
L
Neith
0
2
0
0
W
21
3
6
8
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,836
Damage
49,744
99,060
Taken
101,742
76,565
Mitigated
54,998
32,670
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alka7iX
Morgan Le Fay
25,514
3,511
471
7,000
25,123
11,108
3,382
6,291
18,521
86,915
0
L
12,836
1,598
0
995
30,904
22,402
36
20,156
10,748
34,116
0
L
Bellona
CxIzNice
Bellona
11,178
2,233
0
4,879
26,608
20,397
0
15,139
11,469
67
52,723
L
Loki
9,831
2,020
0
831
21,561
5,546
0
11,970
9,591
0
40,261
W
Vulcan
IIBREAKOUT
Vulcan
23,447
13,829
103
3,117
12,356
5,173
3,690
4,225
7,851
67,271
0
W
11,054
3,118
0
0
17,915
29,205
568
5,479
12,229
80,758
0
L
15,017
935
124
1,598
18,878
5,623
280
9,354
9,524
65,715
0
L
Neith
882
212
0
1,565
3,791
1,030
0
3,396
395
0
11,093
W
18,176
4,829
1,181
13,382
28,708
14,315
3,908
6,353
22,052
0
125,816
W
5,645
1,162
4,062
3,354
14,958
16,764
247
4,609
10,155
0
30,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,263
Gold Earned
45,540
530
Minions Killed
274
0
Camps Cleared
0
2,425,139
Distance Traveled
1,892,792
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,046
483
106
4
0
477,946
3
L
Cthulhu
8,036
298
39
1
0
384,740
0
L
Bellona
10,830
401
83
3
0
486,320
1
L
Loki
9,423
349
46
2
0
490,478
0
W
Vulcan
13,290
492
97
4
0
528,445
3
W
Kuzenbo
12,635
468
118
4
0
504,414
6
L
Merlin
9,962
369
85
3
0
431,033
0
L
Neith
7,289
270
21
1
0
100,221
0
W
Fenrir
15,540
576
156
6
0
531,971
0
W
Guan Yu
10,752
398
53
2
0
382,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role