Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
Fear
Fenrir
Diamond I
Level 157
God Stats
8W - 10L
1,560 SR
Queue Stats
306W - 310L
2,492 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
PerfectZerg
Gilgamesh
Masters
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 100L
2,509 MMR
Party 1
Ah Puch
Ah Puch
Grandmaster
arcanosurt
Ah Puch
Grandmaster
Level 87
God Stats
45W - 39L
1,693 SR
Queue Stats
117W - 81L
3,291 MMR
Solo
Mulan
Mulan
Diamond II
qwerty101
Mulan
Diamond II
Level 130
God Stats
4W - 3L
1,726 SR
Queue Stats
312W - 295L
2,395 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,596 SR
2,437 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,760 SR
2,676 MMR
Danzaburou
Danzaburou
Grandmaster
BMBobby420
Danzaburou
Grandmaster
Level 160
God Stats
24W - 19L
1,834 SR
Queue Stats
441W - 312L
3,276 MMR
Solo
Terra
Terra
Diamond II
Dlchotomy
Terra
Diamond II
Level 154
God Stats
2W - 1L
1,683 SR
Queue Stats
840W - 844L
2,358 MMR
Solo
Odin
Odin
Masters
KaneTempest
Odin
Masters
Level 146
God Stats
5W - 2L
1,660 SR
Queue Stats
145W - 124L
2,810 MMR
Solo
Sol
Sol
Diamond II
cWiizz
Sol
Diamond II
Level 104
God Stats
16W - 4L
1,852 SR
Queue Stats
429W - 415L
2,379 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
jgangel1
Ah Muzen Cab
Diamond I
Level 160
God Stats
11W - 6L
1,771 SR
Queue Stats
148W - 130L
2,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 5 / 1
10,495
500
8,313
15,320
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Fear
Fenrir
18
9 / 8 / 4
11,704
557
11,112
19,348
8,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
PerfectZerg
Gilgamesh
16
4 / 2 / 2
10,492
500
15,945
22,083
19,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
arcanosurt
Ah Puch
17
2 / 3 / 7
10,949
521
17,664
15,449
5,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
qwerty101
Mulan
13
3 / 7 / 3
8,917
425
7,823
26,267
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetCliodhnaKali

VS

Bans
ArtioLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BMBobby420
Danzaburou
20
9 / 1 / 3
15,451
736
16,381
14,552
5,793
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Dlchotomy
Terra
15
0 / 4 / 13
11,495
547
6,433
17,763
15,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 4 / 6
12,361
589
10,316
17,558
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
cWiizz
Sol
20
9 / 8 / 8
13,971
665
26,462
24,648
10,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
jgangel1
Ah Muzen Cab
19
5 / 2 / 7
13,114
624
16,707
15,113
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
19
Kills
25
25
Deaths
19
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
1
0.3
W
Danzaburou
BMBobby420
Danzaburou
9
1
3
10.5
W
Terra
Dlchotomy
Terra
0
4
13
1.63
L
Fenrir
Fear
Fenrir
9
8
4
1.38
W
2
4
6
1.25
L
Gilgamesh
PerfectZerg
Gilgamesh
4
2
2
2.5
L
Ah Puch
arcanosurt
Ah Puch
2
3
7
1.83
W
Sol
cWiizz
Sol
9
8
8
1.63
W
Ah Muzen Cab
jgangel1
Ah Muzen Cab
5
2
7
4.25
L
Mulan
qwerty101
Mulan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,857
Damage
76,299
98,467
Taken
89,634
54,849
Mitigated
56,457
23,338
Healing
41,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,313
3,279
0
4,463
15,320
5,052
622
5,067
10,122
0
86,495
W
Danzaburou
BMBobby420
Danzaburou
16,381
9,833
0
9,036
14,552
5,793
5,892
1,339
13,067
0
145,338
W
Terra
Dlchotomy
Terra
6,433
992
3,161
5,023
17,763
15,909
66
8,623
9,140
23,270
0
L
Fenrir
Fear
Fenrir
11,112
2,508
0
4,833
19,348
8,351
93
7,499
11,423
0
54,818
W
10,316
2,350
0
5,668
17,558
11,650
808
1,473
15,434
6,018
52,318
L
Gilgamesh
PerfectZerg
Gilgamesh
15,945
3,623
0
5,180
22,083
19,011
585
4,400
16,610
11,082
69,471
L
Ah Puch
arcanosurt
Ah Puch
17,664
546
0
4,580
15,449
5,105
0
5,993
8,897
75,350
0
W
Sol
cWiizz
Sol
26,462
10,505
0
12,139
24,648
10,830
1,351
3,547
20,958
122,851
13,742
W
Ah Muzen Cab
jgangel1
Ah Muzen Cab
16,707
6,409
0
6,751
15,113
12,275
5,058
5,814
9,253
0
113,610
L
Mulan
qwerty101
Mulan
7,823
391
198
4,084
26,267
17,330
0
8,812
17,004
0
36,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
66,392
638
Minions Killed
713
0
Camps Cleared
0
2,027,503
Distance Traveled
2,148,549
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,495
500
178
8
0
356,554
7
W
Danzaburou
15,451
736
208
10
0
430,580
4
W
Terra
11,495
547
20
1
0
442,164
6
L
Fenrir
11,704
557
91
4
0
422,288
4
W
Odin
12,361
589
120
6
0
433,918
3
L
Gilgamesh
10,492
500
144
7
0
438,319
9
L
Ah Puch
10,949
521
170
8
0
410,909
5
W
Sol
13,971
665
160
8
0
402,102
2
W
Ah Muzen Cab
13,114
624
205
10
0
439,785
9
L
Mulan
8,917
425
55
3
0
399,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role