Player Matchup

Fenrir
Fenrir
CHiWiii
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThomaShavun
Ah Muzen Cab
Level 72
God Stats
3W - 1L
1,781 SR
Queue Stats
27W - 24L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Villec
Baron Samedi
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
16W - 11L
1,634 Elo+
Party 1
Team Averages
Level 87
1,661 SR
1,557 Elo+

VS

Team Averages
Level 50
1,582 SR
1,513 Elo+
Olorun
Olorun
BeAloneA
Olorun
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
157W - 134L
1,565 Elo+
Party 2
Achilles
Achilles
Frostik222
Achilles
Level 109
God Stats
5W - 4L
1,332 SR
Queue Stats
123W - 162L
1,448 Elo+
Solo
Danzaburou
Danzaburou
sadshanos
Danzaburou
Level 16
God Stats
11W - 4L
1,700 SR
Queue Stats
22W - 16L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHiWiii
Fenrir
13
5 / 10 / 8
11,888
699
12,794
21,845
11,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ThomaShavun
Ah Muzen Cab
16
7 / 3 / 3
11,689
688
18,897
13,223
5,681
Mace

Mace

+10
Physical Power

Baron Samedi
Villec
Baron Samedi
14
3 / 7 / 9
10,917
642
12,757
15,000
6,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BeAloneA
Olorun
15
6 / 5 / 7
11,676
687
12,679
14,376
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Frostik222
Achilles
16
10 / 3 / 8
12,821
754
18,357
24,637
19,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
sadshanos
Danzaburou
16
4 / 7 / 8
12,409
730
13,341
15,492
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
20
20
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
BeAloneA
Olorun
6
5
7
1.9
L
Fenrir
CHiWiii
Fenrir
5
10
8
0.9
W
Achilles
Frostik222
Achilles
10
3
8
4.67
L
Ah Muzen Cab
ThomaShavun
Ah Muzen Cab
7
3
3
2.83
L
Baron Samedi
Villec
Baron Samedi
3
7
9
1.07
W
Danzaburou
sadshanos
Danzaburou
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
44,377
50,068
Taken
54,505
24,114
Mitigated
29,313
9,857
Healing
18,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BeAloneA
Olorun
12,679
6,248
1,796
5,390
14,376
4,016
834
2,652
11,724
40,116
0
L
Fenrir
CHiWiii
Fenrir
12,794
3,405
0
1,277
21,845
11,474
452
9,526
11,661
0
23,565
W
Achilles
Frostik222
Achilles
18,357
3,444
0
8,312
24,637
19,868
129
5,744
18,893
9,513
26,699
L
Ah Muzen Cab
ThomaShavun
Ah Muzen Cab
18,897
7,756
0
3,343
13,223
5,681
405
4,236
8,442
0
49,427
L
Baron Samedi
Villec
Baron Samedi
12,757
1,556
1,709
3,528
15,000
6,959
118
3,501
11,093
38,588
0
W
Danzaburou
sadshanos
Danzaburou
13,341
5,506
0
3,373
15,492
5,429
1,202
5,187
10,305
0
51,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
36,906
165
Minions Killed
212
5
Camps Cleared
9
858,787
Distance Traveled
861,680
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,676
687
64
4
5
270,223
5
L
Fenrir
11,888
699
19
1
4
289,616
1
W
Achilles
12,821
754
60
4
1
341,580
4
L
Ah Muzen Cab
11,689
688
82
5
1
302,917
3
L
Baron Samedi
10,917
642
64
4
0
266,254
1
W
Danzaburou
12,409
730
88
5
3
249,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role