Player Matchup

Bastet
Bastet
Bigdaddy4589
Bastet
Level 128
God Stats
2W - 6L
1,406 SR
Queue Stats
179W - 201L
1,515 Elo+
Solo
Hel
Hel
ederyaxel1514
Hel
Level 16
God Stats
1W - 3L
1,540 SR
Queue Stats
35W - 50L
1,349 Elo+
Solo
Cthulhu
Cthulhu
jrod1204
Cthulhu
Level 29
God Stats
3W - 7L
1,629 SR
Queue Stats
16W - 32L
1,278 Elo+
Solo
Team Averages
Level 58
1,525 SR
1,381 Elo+

VS

Team Averages
Level 62
1,425 SR
1,456 Elo+
Achilles
Achilles
BChase
Achilles
Level 14
God Stats
1W - 3L
1,271 SR
Queue Stats
19W - 24L
1,361 Elo+
Party 1
Janus
Janus
BrukBoi
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 77L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
TheBakedSchizo
Cliodhna
Level 105
God Stats
5W - 3L
1,504 SR
Queue Stats
374W - 420L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 6 / 5
12,108
577
13,265
12,148
3,452
Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 5
13,587
647
10,495
16,972
12,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
jrod1204
Cthulhu
18
6 / 3 / 7
13,680
651
19,548
28,344
31,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BChase
Achilles
15
1 / 2 / 11
12,745
607
9,423
22,854
26,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
BrukBoi
Janus
16
3 / 8 / 7
13,461
641
13,810
12,573
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
18
11 / 5 / 4
15,137
721
24,087
22,281
14,294
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
15
Kills
15
15
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
BChase
Achilles
1
2
11
3.25
L
Bastet
3
6
5
0.92
W
Janus
BrukBoi
Janus
3
8
7
0.81
W
Cliodhna
11
5
4
2.6
L
6
6
5
1.42
L
Cthulhu
jrod1204
Cthulhu
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
47,320
57,464
Taken
57,708
47,426
Mitigated
44,681
20,041
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BChase
Achilles
9,423
2,839
781
6,136
22,854
26,127
1,622
11,954
10,900
0
26,621
L
Bastet
13,265
1,475
0
2,651
12,148
3,452
0
3,106
8,864
0
24,703
W
Janus
BrukBoi
Janus
13,810
963
0
551
12,573
4,260
600
7,594
4,979
49,899
0
W
Cliodhna
24,087
5,330
82
1,576
22,281
14,294
1,031
11,557
10,724
0
72,599
L
10,495
944
5,071
6,480
16,972
12,609
469
4,415
12,207
50,167
0
L
Cthulhu
jrod1204
Cthulhu
19,548
2,839
77
5,762
28,344
31,365
345
6,255
21,541
52,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
41,343
183
Minions Killed
215
7
Camps Cleared
8
950,588
Distance Traveled
1,135,492
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,745
607
22
1
2
409,599
3
L
Bastet
12,108
577
24
1
3
230,822
2
W
Janus
13,461
641
72
3
3
327,881
2
W
Cliodhna
15,137
721
121
6
3
398,012
6
L
Hel
13,587
647
97
5
2
343,717
1
L
Cthulhu
13,680
651
62
3
2
376,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role