Player Matchup

Nemesis
Nemesis
ITzGodByeL-
Nemesis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Skadi
Skadi
JMkurama
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,363 Elo+
Solo
Bastet
Bastet
KadoEatsYourDad
Bastet
Level 15
God Stats
3W - 7L
1,251 SR
Queue Stats
22W - 31L
1,357 Elo+
Solo
Cthulhu
Cthulhu
l3_L_U_N_T_Y
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Ah Puch
Ah Puch
rinn546
Ah Puch
Level 17
God Stats
5W - 0L
1,515 SR
Queue Stats
24W - 26L
1,292 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,402 Elo+

VS

Team Averages
Level 14
1,536 SR
1,354 Elo+
Cthulhu
Cthulhu
NoW ITS doobie8
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,239 Elo+
Party 1
Cliodhna
Cliodhna
blood_stone247
Cliodhna
Level 25
God Stats
1W - 1L
1,689 SR
Queue Stats
94W - 100L
1,358 Elo+
Solo
Geb
Geb
chibush
Geb
Level 21
God Stats
2W - 3L
1,490 SR
Queue Stats
46W - 87L
1,264 Elo+
Party 1
Cu Chulainn
Cu Chulainn
en_m97
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Skadi
Skadi
thegreytbeast32
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ITzGodByeL-
Nemesis
19
3 / 7 / 18
11,459
955
11,859
16,022
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
JMkurama
Skadi
19
6 / 3 / 21
12,753
1,063
27,462
11,958
4,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
20 / 6 / 13
14,865
1,239
29,236
19,402
6,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
l3_L_U_N_T_Y
Cthulhu
20
14 / 5 / 24
15,794
1,316
23,234
28,919
16,048
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
rinn546
Ah Puch
19
4 / 5 / 20
11,960
997
21,882
12,606
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 12 / 8
12,579
1,048
15,746
28,501
12,027
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
19
14 / 6 / 9
14,994
1,250
32,062
17,767
6,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
18
1 / 14 / 13
11,143
929
10,372
32,592
12,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
en_m97
Cu Chulainn
18
2 / 7 / 16
11,813
984
13,416
27,715
26,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 8 / 12
11,218
935
8,610
13,663
4,613
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
84
47
Kills
26
26
Deaths
47
96
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ITzGodByeL-
Nemesis
3
7
18
1.71
W
Skadi
JMkurama
Skadi
6
3
21
5.5
W
20
6
13
4.42
L
7
12
8
0.92
L
Cliodhna
14
6
9
3.08
L
Geb
1
14
13
0.54
L
Cu Chulainn
en_m97
Cu Chulainn
2
7
16
1.43
W
Cthulhu
l3_L_U_N_T_Y
Cthulhu
14
5
24
5.2
W
Ah Puch
rinn546
Ah Puch
4
5
20
2.8
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,673
Damage
80,206
88,907
Taken
120,238
38,477
Mitigated
61,831
19,517
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ITzGodByeL-
Nemesis
11,859
8,169
0
713
16,022
6,970
0
4,961
10,875
0
24,528
W
Skadi
JMkurama
Skadi
27,462
13,968
0
1,159
11,958
4,303
0
4,384
7,295
273
38,998
W
29,236
14,364
0
4,907
19,402
6,940
0
6,003
13,054
0
35,749
L
15,746
2,160
0
344
28,501
12,027
0
12,151
16,350
26,163
0
L
Cliodhna
32,062
967
0
226
17,767
6,281
0
6,501
11,266
0
57,461
L
Geb
10,372
2,416
40
2,110
32,592
12,465
0
11,505
21,087
21,292
0
L
Cu Chulainn
en_m97
Cu Chulainn
13,416
3,301
0
3,454
27,715
26,445
0
9,933
17,782
9,193
9,677
W
Cthulhu
l3_L_U_N_T_Y
Cthulhu
23,234
3,986
3,432
7,374
28,919
16,048
0
11,243
16,793
39,585
0
W
Ah Puch
rinn546
Ah Puch
21,882
3,276
0
1,932
12,606
4,216
0
4,109
8,253
34,975
0
L
8,610
4,361
0
195
13,663
4,613
0
5,299
8,364
0
19,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,831
Gold Earned
61,747
145
Minions Killed
141
7
Camps Cleared
3
1,015,728
Distance Traveled
1,047,723
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,459
955
29
2
5
213,695
0
W
Skadi
12,753
1,063
34
3
0
195,868
1
W
Bastet
14,865
1,239
15
1
0
214,363
0
L
Cthulhu
12,579
1,048
24
2
0
205,288
2
L
Cliodhna
14,994
1,250
62
5
1
256,583
4
L
Geb
11,143
929
13
1
1
196,496
0
L
Cu Chulainn
11,813
984
18
2
0
238,983
0
W
Cthulhu
15,794
1,316
38
3
1
211,407
2
W
Ah Puch
11,960
997
29
2
1
180,395
1
L
Skadi
11,218
935
24
2
1
150,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role