Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BlackMir4nha312
Geb
Level 103
God Stats
0W - 1L
1,445 SR
Queue Stats
47W - 64L
1,451 Elo+
Solo
Agni
Agni
DeviLLuk
Agni
Level 115
God Stats
1W - 2L
1,455 SR
Queue Stats
157W - 160L
1,428 Elo+
Solo
Hachiman
Hachiman
KillSecure89
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,368 Elo+
Solo
Ah Puch
Ah Puch
RenziGamer
Ah Puch
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,626 Elo+
Solo
Team Averages
Level 102
1,480 SR
1,474 Elo+

VS

Team Averages
Level 102
1,429 SR
1,520 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Gamwin6069
Nu Wa
Level 64
God Stats
154W - 124L
1,584 SR
Queue Stats
330W - 347L
1,543 Elo+
Solo
Jormungandr
Jormungandr
HIKEN-NO-ICHIGO
Jormungandr
Level 101
God Stats
12W - 20L
1,396 SR
Queue Stats
501W - 467L
1,522 Elo+
Party 1
Raijin
Raijin
Phael616
Raijin
Level 82
God Stats
1W - 1L
1,308 SR
Queue Stats
39W - 30L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
SanjiVM
Gilgamesh
Level 136
God Stats
21W - 19L
1,356 SR
Queue Stats
627W - 596L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 3 / 2
5,931
1,186
4,554
7,468
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 3 / 1
5,475
1,095
4,074
8,976
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
0 / 0 / 4
5,728
1,146
8,991
4,093
1,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KillSecure89
Hachiman
11
1 / 4 / 2
5,766
1,153
3,908
5,642
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
RenziGamer
Ah Puch
9
0 / 0 / 0
4,698
940
0
283
96
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

342

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 6
6,473
1,295
4,759
7,114
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
11
1 / 0 / 5
5,566
1,113
4,144
592
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
HIKEN-NO-ICHIGO
Jormungandr
11
0 / 0 / 10
5,719
1,144
6,194
5,475
4,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
Phael616
Raijin
11
5 / 2 / 4
7,088
1,418
4,503
4,177
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SanjiVM
Gilgamesh
11
2 / 1 / 6
6,170
1,234
3,623
5,978
3,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
10
10
Deaths
4
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
2
1
W
Ne Zha
 
Ne Zha
2
1
6
5
L
1
3
1
0.5
L
Agni
0
0
4
2
W
Nu Wa
1
0
5
3.5
W
Jormungandr
HIKEN-NO-ICHIGO
Jormungandr
0
0
10
5
L
Hachiman
KillSecure89
Hachiman
1
4
2
0.5
W
Raijin
Phael616
Raijin
5
2
4
3.5
L
Ah Puch
RenziGamer
Ah Puch
0
0
0
0
W
Gilgamesh
SanjiVM
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
23,223
26,462
Taken
23,336
15,416
Mitigated
13,123
1,644
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,554
626
0
283
7,468
7,127
0
3,901
3,461
0
15,611
W
Ne Zha
 
Ne Zha
4,759
1,435
0
1,691
7,114
4,021
0
3,856
3,114
0
15,295
L
4,074
577
181
1,180
8,976
5,274
0
5,582
3,232
7,258
0
L
Agni
8,991
1,088
0
0
4,093
1,139
0
2,442
1,575
22,708
0
W
Nu Wa
4,144
1,294
0
6
592
151
0
0
592
9,098
0
W
Jormungandr
HIKEN-NO-ICHIGO
Jormungandr
6,194
1,311
0
59
5,475
4,262
0
3,024
2,305
13,177
0
L
Hachiman
KillSecure89
Hachiman
3,908
2,777
0
0
5,642
1,780
0
2,456
3,156
0
18,533
W
Raijin
Phael616
Raijin
4,503
732
0
88
4,177
1,395
0
2,937
1,131
16,067
0
L
Ah Puch
RenziGamer
Ah Puch
0
0
0
0
283
96
0
257
0
0
0
W
Gilgamesh
SanjiVM
Gilgamesh
3,623
655
789
640
5,978
3,294
0
2,776
3,129
279
6,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
31,016
94
Minions Killed
95
4
Camps Cleared
5
386,805
Distance Traveled
513,251
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,931
1,186
19
4
1
96,356
0
W
Ne Zha
6,473
1,295
18
4
2
117,866
3
L
Geb
5,475
1,095
10
2
1
111,143
0
L
Agni
5,728
1,146
26
5
0
88,716
0
W
Nu Wa
5,566
1,113
15
3
0
96,826
0
W
Jormungandr
5,719
1,144
21
4
2
101,034
1
L
Hachiman
5,766
1,153
39
8
2
83,789
0
W
Raijin
7,088
1,418
35
7
1
90,636
2
L
Ah Puch
4,698
940
0
0
0
6,801
0
W
Gilgamesh
6,170
1,234
6
1
0
106,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role