Player Matchup

Neith
Neith
Darb56
Neith
Level 23
God Stats
4W - 9L
1,428 SR
Queue Stats
8W - 15L
1,258 Elo+
Solo
Cthulhu
Cthulhu
Deusmaris420
Cthulhu
Level 6
God Stats
0W - 3L
1,384 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grim_Lexion
Tsukuyomi
Level 29
God Stats
17W - 17L
1,413 SR
Queue Stats
54W - 60L
1,408 Elo+
Party 1
Olorun
Olorun
able_sport
Olorun
Level 25
God Stats
34W - 30L
1,473 SR
Queue Stats
66W - 85L
1,305 Elo+
Solo
Tiamat
Tiamat
jack456789
Tiamat
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,255 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,338 Elo+

VS

Team Averages
Level 39
1,526 SR
1,392 Elo+
Mulan
Mulan
LUNANASION
Mulan
Level 23
God Stats
18W - 14L
1,537 SR
Queue Stats
88W - 120L
1,377 Elo+
Party 2
Medusa
Medusa
NIKE_LOVER_18
Medusa
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo
Ymir
Ymir
Pinkypena
Ymir
Level 18
God Stats
14W - 29L
1,471 SR
Queue Stats
17W - 35L
1,244 Elo+
Party 2
Olorun
Olorun
kaine_4real
Olorun
Level 18
God Stats
11W - 10L
1,392 SR
Queue Stats
21W - 37L
1,245 Elo+
Party 2
Cliodhna
Cliodhna
xXMekurukitoXx
Cliodhna
Level 109
God Stats
10W - 10L
1,478 SR
Queue Stats
287W - 282L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darb56
Neith
16
7 / 3 / 0
9,606
565
10,628
10,387
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Deusmaris420
Cthulhu
11
0 / 6 / 2
6,843
403
4,959
9,640
10,991
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Grim_Lexion
Tsukuyomi
11
2 / 5 / 3
7,550
444
5,326
10,026
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
able_sport
Olorun
9
1 / 6 / 0
6,572
387
3,103
9,977
4,447
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
jack456789
Tiamat
11
1 / 10 / 0
6,298
370
2,528
11,772
6,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 3 / 6
8,586
505
9,317
13,292
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 1 / 0
9,074
534
5,764
6,012
2,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
0 / 6 / 4
7,822
460
1,818
17,317
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
15
2 / 1 / 9
9,597
565
7,119
7,487
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
17
18 / 0 / 4
11,138
655
13,368
10,006
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
11
Kills
30
30
Deaths
11
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Darb56
Neith
7
3
0
2.33
L
Cthulhu
Deusmaris420
Cthulhu
0
6
2
0.17
L
Tsukuyomi
Grim_Lexion
Tsukuyomi
2
5
3
0.7
W
Mulan
5
3
6
2.67
W
5
1
0
5
W
Ymir
0
6
4
0.33
L
Olorun
able_sport
Olorun
1
6
0
0.17
L
Tiamat
jack456789
Tiamat
1
10
0
0.1
W
Olorun
2
1
9
6.5
W
Cliodhna
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
37,386
51,802
Taken
54,114
29,417
Mitigated
33,610
7,141
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Darb56
Neith
10,628
4,123
0
1,693
10,387
4,185
216
1,943
8,444
0
66,527
L
Cthulhu
Deusmaris420
Cthulhu
4,959
701
0
0
9,640
10,991
491
123
8,991
31,856
0
L
Tsukuyomi
Grim_Lexion
Tsukuyomi
5,326
1,457
0
1,689
10,026
3,719
334
1,631
8,339
0
37,591
W
Mulan
9,317
2,586
0
4,748
13,292
8,768
717
5,634
7,658
1,596
35,041
W
5,764
2,817
0
600
6,012
2,177
964
0
6,012
0
45,112
W
Ymir
1,818
367
0
2,839
17,317
15,599
803
230
17,087
11,367
0
L
Olorun
able_sport
Olorun
3,103
707
0
3,265
9,977
4,447
462
4,492
5,411
25,077
0
L
Tiamat
jack456789
Tiamat
2,528
938
0
494
11,772
6,075
205
1,330
10,216
17,267
0
W
Olorun
7,119
3,810
0
4,407
7,487
2,893
3,046
2,350
5,137
58,585
0
W
Cliodhna
13,368
2,939
0
4,752
10,006
4,173
79
2,376
7,630
0
60,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
46,217
299
Minions Killed
390
0
Camps Cleared
0
1,358,269
Distance Traveled
1,623,436
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,606
565
119
7
0
260,736
0
L
Cthulhu
6,843
403
52
3
0
279,243
0
L
Tsukuyomi
7,550
444
65
4
0
342,631
2
W
Mulan
8,586
505
71
4
0
308,666
4
W
Medusa
9,074
534
91
5
0
317,524
4
W
Ymir
7,822
460
9
1
0
292,292
0
L
Olorun
6,572
387
30
2
0
200,453
0
L
Tiamat
6,298
370
33
2
0
275,206
1
W
Olorun
9,597
565
118
7
0
311,318
0
W
Cliodhna
11,138
655
101
6
0
393,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role