Player Matchup

Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Brakage69
Bastet
Level 138
God Stats
65W - 54L
1,564 SR
Queue Stats
268W - 343L
1,468 Elo+
Party 1
Chang'e
Chang'e
IlmesilI
Chang'e
Level 146
God Stats
8W - 8L
1,542 SR
Queue Stats
459W - 455L
1,398 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,455 Elo+

VS

Team Averages
Level 61
1,498 SR
1,230 Elo+
Medusa
Medusa
D1sc0dEn
Medusa
Level 84
God Stats
1W - 3L
1,543 SR
Queue Stats
10W - 24L
1,225 Elo+
Party 2
Mulan
Mulan
KneeGroow88
Mulan
Level 46
God Stats
17W - 24L
1,427 SR
Queue Stats
143W - 274L
1,333 Elo+
Solo
Merlin
Merlin
w1nsent
Merlin
Level 54
God Stats
2W - 2L
1,524 SR
Queue Stats
7W - 22L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 2 / 14
10,882
725
11,118
17,293
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Brakage69
Bastet
16
13 / 0 / 9
11,514
768
15,111
12,587
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
IlmesilI
Chang'e
14
6 / 2 / 15
10,320
688
14,951
15,557
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D1sc0dEn
Medusa
12
1 / 8 / 1
8,624
575
8,911
14,412
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 1
8,978
599
8,639
19,553
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
w1nsent
Merlin
11
1 / 6 / 2
8,644
576
8,322
13,605
4,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
23
Kills
4
4
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
14
5.5
W
Bastet
Brakage69
Bastet
13
0
9
17.5
L
Medusa
D1sc0dEn
Medusa
1
8
1
0.19
W
Chang'e
IlmesilI
Chang'e
6
2
15
6.75
L
2
9
1
0.28
L
Merlin
w1nsent
Merlin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
25,872
45,437
Taken
47,570
32,932
Mitigated
21,335
21,221
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,118
719
586
2,606
17,293
22,485
46
3,830
13,355
26,287
0
W
Bastet
Brakage69
Bastet
15,111
3,283
1,106
4,421
12,587
5,097
979
2,587
9,739
0
40,412
L
Medusa
D1sc0dEn
Medusa
8,911
5,380
435
2,773
14,412
4,697
0
8,942
5,470
0
30,928
W
Chang'e
IlmesilI
Chang'e
14,951
474
4,345
8,157
15,557
5,350
598
3,970
11,216
34,253
0
L
8,639
824
0
3,195
19,553
12,522
0
9,787
9,766
4,997
17,453
L
Merlin
w1nsent
Merlin
8,322
1,018
0
127
13,605
4,116
0
7,584
6,021
21,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
26,246
145
Minions Killed
129
6
Camps Cleared
4
875,914
Distance Traveled
639,532
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,882
725
28
2
0
307,760
0
W
Bastet
11,514
768
71
5
4
285,795
4
L
Medusa
8,624
575
56
4
1
207,020
2
W
Chang'e
10,320
688
46
3
2
282,359
1
L
Mulan
8,978
599
35
2
2
217,167
1
L
Merlin
8,644
576
38
3
1
215,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role