Player Matchup

Mulan
Mulan
Deckyh1212
Mulan
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 46L
1,519 Elo+
Solo
Geb
Geb
OslikOsel
Geb
Level 49
God Stats
1W - 2L
1,572 SR
Queue Stats
76W - 102L
1,342 Elo+
Solo
Kukulkan
Kukulkan
RRD4
Kukulkan
Level 8
God Stats
6W - 18L
1,304 SR
Queue Stats
7W - 25L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
The1Stormrider
Danzaburou
Level 41
God Stats
49W - 53L
1,425 SR
Queue Stats
116W - 146L
1,374 Elo+
Party 1
Bakasura
Bakasura
WordedClamp5699
Bakasura
Level 88
God Stats
2W - 2L
1,653 SR
Queue Stats
117W - 129L
1,393 Elo+
Party 1
Team Averages
Level 47
1,491 SR
1,390 Elo+

VS

Team Averages
Level 46
1,580 SR
1,449 Elo+
Loki
Loki
Mexicx
Loki
Level 57
God Stats
10W - 7L
1,615 SR
Queue Stats
194W - 215L
1,448 Elo+
Party 3
Charybdis
Charybdis
NeighBourPL
Charybdis
Level 45
God Stats
3W - 1L
1,618 SR
Queue Stats
154W - 160L
1,458 Elo+
Party 3
Bellona
Bellona
PavelZic
Bellona
Level 42
God Stats
6W - 6L
1,469 SR
Queue Stats
110W - 126L
1,423 Elo+
Party 2
Janus
Janus
Roggulll2365
Janus
Level 43
God Stats
2W - 0L
1,697 SR
Queue Stats
15W - 19L
1,543 Elo+
Solo
Cthulhu
Cthulhu
SirMalcev
Cthulhu
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 105L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
6 / 11 / 5
12,457
430
23,593
31,973
24,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 6 / 13
11,799
407
13,575
33,101
46,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
RRD4
Kukulkan
17
2 / 13 / 2
11,135
384
8,516
21,268
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
The1Stormrider
Danzaburou
18
4 / 15 / 2
12,223
421
14,129
29,016
10,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
10 / 7 / 1
14,086
486
18,624
27,643
22,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mexicx
Loki
20
24 / 2 / 10
17,660
609
30,784
22,785
10,472
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
NeighBourPL
Charybdis
20
10 / 7 / 15
16,406
566
24,747
25,971
10,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PavelZic
Bellona
20
6 / 5 / 15
13,712
473
27,620
28,291
28,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 6 / 13
14,165
488
22,568
17,538
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SirMalcev
Cthulhu
18
5 / 4 / 19
12,623
435
14,453
28,162
34,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
23
Kills
52
52
Deaths
24
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mulan
6
11
5
0.77
W
Loki
Mexicx
Loki
24
2
10
14.5
W
Charybdis
NeighBourPL
Charybdis
10
7
15
2.5
L
1
6
13
1.25
W
Bellona
PavelZic
Bellona
6
5
15
2.7
L
Kukulkan
RRD4
Kukulkan
2
13
2
0.23
W
7
6
13
2.25
W
Cthulhu
SirMalcev
Cthulhu
5
4
19
3.63
L
Danzaburou
The1Stormrider
Danzaburou
4
15
2
0.33
L
Bakasura
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,437
Damage
120,172
143,001
Taken
122,747
111,834
Mitigated
91,110
29,505
Healing
35,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
23,593
3,279
670
10,588
31,973
24,854
116
11,112
20,677
10,252
54,773
W
Loki
Mexicx
Loki
30,784
9,316
0
10,972
22,785
10,472
1,023
3,792
18,492
0
141,165
W
Charybdis
NeighBourPL
Charybdis
24,747
13,768
0
9,553
25,971
10,162
6,836
5,075
19,872
0
154,561
L
13,575
948
0
4,524
33,101
46,150
102
12,091
20,714
34,609
0
W
Bellona
PavelZic
Bellona
27,620
6,501
0
6,128
28,291
28,960
1,781
4,849
21,839
19,624
69,279
L
Kukulkan
RRD4
Kukulkan
8,516
720
0
873
21,268
8,191
29
7,771
13,207
50,132
0
W
22,568
1,237
28
3,290
17,538
6,994
2,387
5,446
11,635
89,110
0
W
Cthulhu
SirMalcev
Cthulhu
14,453
1,045
846
4,188
28,162
34,522
1,008
6,339
20,976
43,103
0
L
Danzaburou
The1Stormrider
Danzaburou
14,129
5,149
0
5,660
29,016
10,349
0
5,986
22,898
0
80,249
L
Bakasura
18,624
12,924
0
7,190
27,643
22,290
0
4,105
23,442
0
91,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,700
Gold Earned
74,566
547
Minions Killed
733
0
Camps Cleared
0
2,326,476
Distance Traveled
2,743,812
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,457
430
100
3
0
431,652
4
W
Loki
17,660
609
167
6
0
657,036
6
W
Charybdis
16,406
566
216
7
0
469,671
3
L
Geb
11,799
407
35
1
0
550,464
8
W
Bellona
13,712
473
133
5
0
541,528
4
L
Kukulkan
11,135
384
112
4
0
342,793
0
W
Janus
14,165
488
152
5
0
516,502
1
W
Cthulhu
12,623
435
65
2
0
559,075
5
L
Danzaburou
12,223
421
117
4
0
432,544
3
L
Bakasura
14,086
486
183
6
0
569,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role