Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BENEBARUKE
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,383 Elo+
Solo
Skadi
Skadi
BoJack008
Skadi
Level 84
God Stats
17W - 7L
1,739 SR
Queue Stats
131W - 142L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Vampyria1336
Baron Samedi
Level 107
God Stats
10W - 10L
1,500 SR
Queue Stats
327W - 495L
1,391 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,469 Elo+

VS

Team Averages
Level 72
1,456 SR
1,458 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KBUDrew
Medusa
Level 48
God Stats
8W - 9L
1,400 SR
Queue Stats
174W - 229L
1,425 Elo+
Party 2
Pele
Pele
Nighthawk0316
Pele
Level 53
God Stats
7W - 7L
1,423 SR
Queue Stats
133W - 168L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
mste2022
Kukulkan
Level 65
God Stats
2W - 1L
1,457 SR
Queue Stats
301W - 379L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 1 / 1
7,758
970
6,212
4,255
1,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
 
Discordia
13
0 / 9 / 1
7,097
887
2,010
12,111
5,078
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
BENEBARUKE
Hun Batz
13
0 / 2 / 0
7,152
894
4,529
11,860
12,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
BoJack008
Skadi
13
1 / 6 / 0
7,433
929
9,176
10,301
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Vampyria1336
Baron Samedi
13
0 / 5 / 2
7,553
944
5,675
10,283
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

189

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 1 / 11
9,328
1,166
14,985
6,735
2,762
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
 
Ares
15
0 / 0 / 12
8,535
1,067
3,707
9,016
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
KBUDrew
Medusa
16
8 / 0 / 10
9,737
1,217
14,483
5,077
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 0 / 6
9,180
1,148
8,019
6,108
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
mste2022
Kukulkan
15
0 / 2 / 13
8,104
1,013
3,418
4,512
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
23
23
Deaths
3
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
1
2.5
L
Discordia
 
Discordia
0
9
1
0.06
W
Chronos
 
Chronos
7
1
11
12.5
W
Ares
 
Ares
0
0
12
6
L
Hun Batz
BENEBARUKE
Hun Batz
0
2
0
0
L
Skadi
BoJack008
Skadi
1
6
0
0.17
W
Medusa
KBUDrew
Medusa
8
0
10
13
W
8
0
6
11
L
Baron Samedi
Vampyria1336
Baron Samedi
0
5
2
0.2
W
Kukulkan
mste2022
Kukulkan
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
44,612
48,810
Taken
31,448
27,476
Mitigated
17,582
3,392
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,212
2,395
0
159
4,255
1,415
0
2,773
1,482
0
17,765
L
Discordia
 
Discordia
2,010
599
0
0
12,111
5,078
0
3,878
8,159
5,813
0
W
Chronos
 
Chronos
14,985
8,462
0
0
6,735
2,762
0
1,184
5,551
22,828
0
W
Ares
 
Ares
3,707
357
0
762
9,016
8,485
0
2,258
6,758
11,014
0
L
Hun Batz
BENEBARUKE
Hun Batz
4,529
248
0
0
11,860
12,442
0
7,880
3,862
0
12,988
L
Skadi
BoJack008
Skadi
9,176
3,640
0
559
10,301
3,603
0
3,491
6,788
0
25,910
W
Medusa
KBUDrew
Medusa
14,483
9,023
0
1,565
5,077
2,159
0
2,300
2,777
0
41,029
W
8,019
2,391
0
523
6,108
2,379
0
1,185
4,923
0
13,663
L
Baron Samedi
Vampyria1336
Baron Samedi
5,675
656
1,106
1,568
10,283
4,938
0
3,800
6,409
23,411
0
W
Kukulkan
mste2022
Kukulkan
3,418
561
0
343
4,512
1,797
0
758
3,754
14,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
44,884
112
Minions Killed
151
4
Camps Cleared
8
633,327
Distance Traveled
761,562
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,758
970
27
3
0
87,186
3
L
Discordia
7,097
887
3
0
1
112,337
0
W
Chronos
9,328
1,166
9
1
3
179,532
1
W
Ares
8,535
1,067
14
2
0
156,973
0
L
Hun Batz
7,152
894
18
2
0
165,828
1
L
Skadi
7,433
929
26
3
1
140,824
1
W
Medusa
9,737
1,217
87
11
0
136,815
0
W
Pele
9,180
1,148
18
2
1
162,725
0
L
Baron Samedi
7,553
944
38
5
2
127,152
0
W
Kukulkan
8,104
1,013
23
3
4
125,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role