Player Matchup

Raijin
Raijin
 
Raijin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Zeyshiiro
Scylla
Level 26
God Stats
0W - 2L
1,785 SR
Queue Stats
24W - 15L
1,552 Elo+
Party 3
Nike
Nike
axelportug
Nike
Level 122
God Stats
7W - 4L
1,673 SR
Queue Stats
475W - 507L
1,399 Elo+
Solo
Ullr
Ullr
gunnaGOD
Ullr
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
kimzoid
The Morrigan
Level 120
God Stats
1W - 3L
1,380 SR
Queue Stats
446W - 452L
1,449 Elo+
Solo
Team Averages
Level 83
1,518 SR
1,480 Elo+

VS

Team Averages
Level 85
1,522 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BigSexyBanana
Ne Zha
Level 139
God Stats
4W - 3L
1,416 SR
Queue Stats
109W - 119L
1,467 Elo+
Party 2
Merlin
Merlin
CJBright
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Zalom
Cthulhu
Level 109
God Stats
25W - 11L
1,692 SR
Queue Stats
474W - 480L
1,613 Elo+
Party 1
Awilix
Awilix
timidium
Awilix
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 107L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 7 / 1
8,488
849
7,536
8,814
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Zeyshiiro
Scylla
16
1 / 3 / 4
8,305
831
7,600
6,743
2,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 6
9,202
920
5,252
10,661
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
11
0 / 5 / 6
6,902
690
4,378
8,058
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
kimzoid
The Morrigan
15
2 / 4 / 6
8,941
894
3,816
7,634
2,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 2 / 11
9,024
902
10,302
7,102
3,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 3 / 11
9,330
933
11,680
6,457
2,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
CJBright
Merlin
15
1 / 4 / 14
8,723
872
5,782
7,492
2,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zalom
Cthulhu
16
3 / 2 / 15
9,282
928
7,111
8,479
7,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
timidium
Awilix
14
6 / 2 / 4
8,578
858
3,237
6,233
2,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
12
Kills
24
24
Deaths
13
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
7
1
0.79
W
Agni
 
Agni
7
2
11
6.25
W
7
3
11
4.17
W
Merlin
CJBright
Merlin
1
4
14
2
W
Cthulhu
Zalom
Cthulhu
3
2
15
5.25
L
Scylla
Zeyshiiro
Scylla
1
3
4
1
L
4
5
6
1.4
L
Ullr
0
5
6
0.6
L
The Morrigan
kimzoid
The Morrigan
2
4
6
1.25
W
Awilix
timidium
Awilix
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,582
Damage
38,112
41,910
Taken
35,763
20,747
Mitigated
19,376
8,761
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,536
258
548
549
8,814
3,533
0
6,614
2,200
13,253
0
W
Agni
 
Agni
10,302
403
2,247
2,594
7,102
3,269
1,088
4,515
2,553
21,874
0
W
11,680
2,650
586
866
6,457
2,924
382
2,759
3,452
0
23,717
W
Merlin
CJBright
Merlin
5,782
662
0
346
7,492
2,803
385
4,861
2,510
20,367
0
W
Cthulhu
Zalom
Cthulhu
7,111
279
2,018
1,567
8,479
7,778
328
3,417
4,909
18,733
0
L
Scylla
Zeyshiiro
Scylla
7,600
190
544
2,025
6,743
2,154
436
2,978
3,765
20,582
0
L
5,252
196
242
1,505
10,661
8,825
226
3,817
6,844
639
9,158
L
Ullr
4,378
1,597
0
728
8,058
3,264
820
5,198
2,860
0
7,995
L
The Morrigan
kimzoid
The Morrigan
3,816
318
1,041
1,579
7,634
2,971
180
4,588
3,046
20,763
0
W
Awilix
timidium
Awilix
3,237
1,080
484
1,521
6,233
2,602
814
3,738
2,354
0
6,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
44,937
102
Minions Killed
118
0
Camps Cleared
0
812,491
Distance Traveled
1,007,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,488
849
23
2
0
136,327
1
W
Agni
9,024
902
28
3
0
185,551
0
W
Ne Zha
9,330
933
21
2
0
212,214
0
W
Merlin
8,723
872
26
3
0
198,889
0
W
Cthulhu
9,282
928
33
3
0
215,898
1
L
Scylla
8,305
831
30
3
0
180,460
0
L
Nike
9,202
920
9
1
0
154,599
0
L
Ullr
6,902
690
6
1
0
151,884
0
L
The Morrigan
8,941
894
34
3
0
189,221
1
W
Awilix
8,578
858
10
1
0
194,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role