Player Matchup

Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
calypso seb
Ra
Level 21
God Stats
57W - 74L
1,399 SR
Queue Stats
57W - 77L
1,228 Elo+
Solo
Cthulhu
Cthulhu
konvas6
Cthulhu
Level 22
God Stats
2W - 1L
1,504 SR
Queue Stats
6W - 4L
1,347 Elo+
Solo
Team Averages
Level 34
1,468 SR
1,358 Elo+

VS

Team Averages
Level 28
1,290 SR
1,124 Elo+
Achilles
Achilles
I-RunGunBosna-I
Achilles
Level 45
God Stats
20W - 34L
1,442 SR
Queue Stats
42W - 98L
1,235 Elo+
Solo
Thor
Thor
SOTOLOVESYOU
Thor
Level 11
God Stats
4W - 23L
929 SR
Queue Stats
22W - 43L
1,001 Elo+
Solo
Scylla
Scylla
yMatheus100203
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
13 / 6 / 5
13,052
768
15,752
12,843
4,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 2 / 10
11,765
692
14,140
11,981
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
konvas6
Cthulhu
14
2 / 4 / 12
10,926
643
7,508
19,343
8,991
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 1 / 4
10,617
625
12,426
17,492
16,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 13 / 1
11,580
681
13,037
19,007
6,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 5
9,894
582
2,618
12,814
3,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
12
12
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
6
5
2.58
L
Achilles
4
1
4
6
L
7
13
1
0.58
W
5
2
10
5
W
Cthulhu
konvas6
Cthulhu
2
4
12
2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
28,081
44,167
Taken
49,313
18,178
Mitigated
26,578
10,100
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,752
10,723
0
920
12,843
4,766
1,343
2,226
10,617
0
44,349
L
Achilles
12,426
2,303
450
4,962
17,492
16,543
0
8,768
8,724
8,134
35,340
L
13,037
4,431
0
158
19,007
6,775
0
9,475
9,532
0
27,564
W
14,140
2,322
2,251
4,115
11,981
4,421
627
1,766
10,215
57,048
0
W
Cthulhu
konvas6
Cthulhu
7,508
1,179
118
2,696
19,343
8,991
270
1,564
17,779
29,150
0
L
2,618
453
0
0
12,814
3,260
0
3,683
9,131
13,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
32,091
174
Minions Killed
91
7
Camps Cleared
4
909,908
Distance Traveled
781,131
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,052
768
38
2
2
290,334
2
L
Achilles
10,617
625
52
3
2
311,076
0
L
Thor
11,580
681
24
1
2
227,057
3
W
Ra
11,765
692
100
6
3
333,102
0
W
Cthulhu
10,926
643
36
2
2
286,472
0
L
Scylla
9,894
582
15
1
0
242,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role