Player Matchup

Cthulhu
Cthulhu
Crimsonmelody
Cthulhu
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 18L
1,256 Elo+
Party 2
Fenrir
Fenrir
EldritchMagus
Fenrir
Level 14
God Stats
12W - 7L
1,509 SR
Queue Stats
20W - 15L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FrostyBarrier
Morgan Le Fay
Level 16
God Stats
6W - 9L
1,238 SR
Queue Stats
25W - 33L
1,265 Elo+
Party 2
Artio
Artio
diogo400d
Artio
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 198L
1,399 Elo+
Solo
Anhur
Anhur
skeletonbone44
Anhur
Level 10
God Stats
13W - 12L
1,418 SR
Queue Stats
17W - 13L
1,416 Elo+
Party 2
Team Averages
Level 17
1,433 SR
1,344 Elo+

VS

Team Averages
Level 21
1,479 SR
1,330 Elo+
Chiron
Chiron
Clueless_Public
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Solo
Khepri
Khepri
RaYzeR_sup
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,382 Elo+
Party 1
Sol
Sol
Raidwan_
Sol
Level 22
God Stats
3W - 4L
1,460 SR
Queue Stats
49W - 61L
1,228 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Willow_Blalock
Tsukuyomi
Level 26
God Stats
8W - 17L
1,459 SR
Queue Stats
12W - 24L
1,312 Elo+
Solo
Neith
Neith
xcopycaat
Neith
Level 25
God Stats
10W - 13L
1,476 SR
Queue Stats
42W - 47L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 2 / 8
9,002
409
3,313
13,922
10,475
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
17 / 1 / 5
13,229
601
22,630
17,296
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
FrostyBarrier
Morgan Le Fay
19
2 / 1 / 4
11,299
514
4,206
8,271
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
diogo400d
Artio
15
0 / 2 / 7
9,916
451
6,200
16,334
16,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 5 / 4
10,916
496
13,413
19,351
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
10,586
481
16,060
19,869
7,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
RaYzeR_sup
Khepri
15
2 / 4 / 3
9,989
454
11,138
16,697
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 5 / 1
11,202
509
4,067
10,754
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Willow_Blalock
Tsukuyomi
17
2 / 5 / 0
10,653
484
4,783
12,406
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
xcopycaat
Neith
15
3 / 5 / 1
9,644
438
10,295
13,436
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
27
Kills
11
11
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Cthulhu
1
2
8
2.5
W
17
1
5
19.5
W
Morgan Le Fay
FrostyBarrier
Morgan Le Fay
2
1
4
4
L
Khepri
RaYzeR_sup
Khepri
2
4
3
0.88
L
0
5
1
0.1
L
Tsukuyomi
Willow_Blalock
Tsukuyomi
2
5
0
0.4
W
Artio
diogo400d
Artio
0
2
7
1.75
W
7
5
4
1.8
L
Neith
xcopycaat
Neith
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
46,343
75,174
Taken
73,162
44,668
Mitigated
36,196
24,465
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,060
6,331
70
6,883
19,869
7,395
380
6,268
13,428
0
75,640
W
Cthulhu
3,313
459
554
500
13,922
10,475
0
4,467
9,455
28,714
0
W
22,630
9,751
0
10,190
17,296
7,514
0
1,752
15,544
0
99,296
W
Morgan Le Fay
FrostyBarrier
Morgan Le Fay
4,206
82
0
1,317
8,271
3,364
275
2,318
5,953
69,271
0
L
Khepri
RaYzeR_sup
Khepri
11,138
913
0
1,550
16,697
15,942
0
2,192
14,505
34,023
0
L
4,067
507
0
3,064
10,754
4,257
3,382
2,578
7,876
72,944
6,247
L
Tsukuyomi
Willow_Blalock
Tsukuyomi
4,783
1,356
0
4,522
12,406
4,666
0
1,265
11,141
0
69,371
W
Artio
diogo400d
Artio
6,200
817
0
2,567
16,334
16,931
980
966
15,368
52,605
0
W
13,413
6,774
0
9,337
19,351
6,384
1,616
5,582
13,769
0
68,636
L
Neith
xcopycaat
Neith
10,295
4,132
0
4,489
13,436
3,936
1,362
1,380
12,056
0
73,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
52,074
504
Minions Killed
546
0
Camps Cleared
0
2,043,580
Distance Traveled
2,002,139
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,586
481
95
4
0
389,576
0
W
Cthulhu
9,002
409
52
2
0
392,136
2
W
Fenrir
13,229
601
122
6
0
443,251
2
W
Morgan Le Fay
11,299
514
130
6
0
468,236
0
L
Khepri
9,989
454
44
2
0
420,153
1
L
Sol
11,202
509
158
7
0
384,319
0
L
Tsukuyomi
10,653
484
126
6
0
437,892
0
W
Artio
9,916
451
84
4
0
380,232
0
W
Anhur
10,916
496
116
5
0
359,725
2
L
Neith
9,644
438
123
6
0
370,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role