Player Matchup

Nike
Nike
Mihaicuvalor
Nike
Level 160
God Stats
0W - 3L
1,618 SR
Queue Stats
321W - 271L
1,615 Elo+
Party 1
Ra
Ra
ParaX2940
Ra
Level 126
God Stats
6W - 4L
1,901 SR
Queue Stats
132W - 97L
1,675 Elo+
Party 1
Rama
Rama
R3zmi
Rama
Level 159
God Stats
0W - 3L
1,711 SR
Queue Stats
145W - 133L
1,638 Elo+
Party 1
Ymir
Ymir
SuckmiDoodles
Ymir
Level 123
God Stats
13W - 16L
1,666 SR
Queue Stats
328W - 303L
1,611 Elo+
Party 1
Mercury
Mercury
Suícíde
Mercury
Level 142
God Stats
3W - 2L
1,709 SR
Queue Stats
308W - 309L
1,632 Elo+
Solo
Team Averages
Level 142
1,721 SR
1,634 Elo+

VS

Team Averages
Level 136
1,629 SR
1,671 Elo+
Bastet
Bastet
Blanco9
Bastet
Level 69
God Stats
17W - 7L
1,781 SR
Queue Stats
258W - 237L
1,657 Elo+
Solo
Danzaburou
Danzaburou
Lovaskir
Danzaburou
Level 147
God Stats
3W - 5L
1,512 SR
Queue Stats
171W - 159L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Rokugou
Sylvanus
Level 160
God Stats
8W - 6L
1,704 SR
Queue Stats
326W - 224L
1,690 Elo+
Party 2
Achilles
Achilles
Shiz0p
Achilles
Level 158
God Stats
2W - 1L
1,312 SR
Queue Stats
57W - 35L
1,688 Elo+
Party 2
Ares
Ares
lauritseske
Ares
Level 145
God Stats
21W - 8L
1,834 SR
Queue Stats
351W - 306L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,624
552
7,235
9,666
4,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 1
6,493
541
2,311
6,482
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
R3zmi
Rama
11
1 / 3 / 0
6,411
534
3,568
6,574
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 2
5,176
431
3,078
10,719
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Suícíde
Mercury
11
1 / 4 / 2
6,301
525
3,296
7,251
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blanco9
Bastet
12
2 / 2 / 1
6,746
562
6,946
9,657
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Lovaskir
Danzaburou
11
1 / 1 / 4
6,701
558
3,512
6,593
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Rokugou
Sylvanus
12
5 / 0 / 7
7,375
615
6,828
5,256
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Shiz0p
Achilles
13
7 / 2 / 5
7,679
640
8,423
7,351
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 5
6,044
504
4,199
7,512
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
17
17
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
Blanco9
Bastet
2
2
1
1.25
W
Danzaburou
Lovaskir
Danzaburou
1
1
4
3
L
2
3
0
0.67
L
1
4
1
0.38
L
Rama
R3zmi
Rama
1
3
0
0.33
W
Sylvanus
Rokugou
Sylvanus
5
0
7
8.5
W
Achilles
Shiz0p
Achilles
7
2
5
4.75
L
0
3
2
0.33
L
Mercury
Suícíde
Mercury
1
4
2
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
29,908
40,692
Taken
36,369
17,027
Mitigated
18,831
7,705
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Blanco9
Bastet
6,946
1,388
0
4,471
9,657
4,860
0
351
9,306
0
34,660
W
Danzaburou
Lovaskir
Danzaburou
3,512
1,425
0
3,885
6,593
2,080
424
1,236
5,357
0
45,629
L
7,235
1,215
0
209
9,666
4,857
0
527
8,595
1,095
40,997
L
2,311
185
233
1,725
6,482
2,104
0
1,272
4,984
46,907
0
L
Rama
R3zmi
Rama
3,568
2,309
0
2,219
6,574
2,264
0
1,383
5,070
0
42,304
W
Sylvanus
Rokugou
Sylvanus
6,828
1,719
1,963
3,503
5,256
2,872
148
940
4,316
31,304
8,802
W
Achilles
Shiz0p
Achilles
8,423
1,932
0
2,378
7,351
3,830
385
1,097
6,254
0
45,946
L
3,078
668
0
2,232
10,719
5,444
0
5,694
4,951
12,537
0
L
Mercury
Suícíde
Mercury
3,296
946
0
1,087
7,251
2,358
0
1,553
5,507
0
34,696
W
4,199
244
0
1,730
7,512
5,189
27
2,116
5,396
16,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
34,545
391
Minions Killed
360
0
Camps Cleared
0
1,222,677
Distance Traveled
1,220,696
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,746
562
74
6
0
248,995
3
W
Danzaburou
6,701
558
99
8
0
220,625
6
L
Nike
6,624
552
93
8
0
255,032
1
L
Ra
6,493
541
111
9
0
256,484
4
L
Rama
6,411
534
98
8
0
205,351
2
W
Sylvanus
7,375
615
87
7
0
248,807
1
W
Achilles
7,679
640
83
7
0
256,343
5
L
Ymir
5,176
431
13
1
0
225,786
3
L
Mercury
6,301
525
76
6
0
280,024
3
W
Ares
6,044
504
17
1
0
245,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role