Player Matchup

Morgan Le Fay
Morgan Le Fay
Crxnic_MikeX
Morgan Le Fay
Level 25
God Stats
24W - 24L
1,545 SR
Queue Stats
98W - 139L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
DarkNightray_50c
Danzaburou
Level 26
God Stats
9W - 11L
1,329 SR
Queue Stats
264W - 292L
1,284 Elo+
Party 1
Ymir
Ymir
Kanguro-azteca
Ymir
Level 32
God Stats
36W - 34L
1,501 SR
Queue Stats
223W - 299L
1,338 Elo+
Party 1
Anubis
Anubis
Seekupp
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,412 Elo+
Solo
Izanami
Izanami
bryanfaq95
Izanami
Level 28
God Stats
15W - 4L
1,674 SR
Queue Stats
91W - 123L
1,306 Elo+
Party 1
Team Averages
Level 23
1,510 SR
1,334 Elo+

VS

Team Averages
Level 17
1,435 SR
1,279 Elo+
Sun Wukong
Sun Wukong
OnstageWinner0
Sun Wukong
Level 24
God Stats
1W - 5L
1,432 SR
Queue Stats
1W - 5L
1,300 Elo+
Solo
Skadi
Skadi
TopShotaa00
Skadi
Level 26
God Stats
4W - 6L
1,435 SR
Queue Stats
67W - 79L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
v4ga6ond
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,175 Elo+
Solo
Zeus
Zeus
z Silent Ghost
Zeus
Level 16
God Stats
3W - 3L
1,310 SR
Queue Stats
5W - 3L
1,208 Elo+
Solo
Cliodhna
Cliodhna
zveroboy140
Cliodhna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crxnic_MikeX
Morgan Le Fay
15
2 / 11 / 9
11,153
398
10,708
19,852
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DarkNightray_50c
Danzaburou
15
3 / 12 / 5
11,492
410
8,728
17,702
5,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 4 / 9
12,244
437
8,682
33,788
30,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Seekupp
Anubis
20
16 / 6 / 3
16,174
578
19,991
24,047
11,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bryanfaq95
Izanami
18
4 / 5 / 4
13,031
465
10,161
16,759
5,900
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OnstageWinner0
Sun Wukong
3
0 / 1 / 0
7,001
250
505
1,313
390
Mace

Mace

+10
Physical Power

20
3 / 6 / 10
13,088
467
15,846
22,361
7,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
v4ga6ond
Tsukuyomi
8
2 / 6 / 2
8,404
300
3,447
7,955
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
23 / 3 / 7
15,671
560
38,067
19,843
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
zveroboy140
Cliodhna
19
10 / 12 / 12
13,437
480
19,342
24,027
6,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
28
Kills
38
38
Deaths
28
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crxnic_MikeX
Morgan Le Fay
2
11
9
0.59
W
Danzaburou
DarkNightray_50c
Danzaburou
3
12
5
0.46
W
3
4
9
1.88
L
Sun Wukong
OnstageWinner0
Sun Wukong
0
1
0
0
W
Anubis
Seekupp
Anubis
16
6
3
2.92
L
3
6
10
1.33
W
Izanami
bryanfaq95
Izanami
4
5
4
1.2
L
Tsukuyomi
v4ga6ond
Tsukuyomi
2
6
2
0.5
L
23
3
7
8.83
L
Cliodhna
zveroboy140
Cliodhna
10
12
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,270
Damage
77,207
112,148
Taken
75,499
60,246
Mitigated
22,145
38,359
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crxnic_MikeX
Morgan Le Fay
10,708
1,580
931
3,504
19,852
6,302
1,648
8,087
11,408
42,503
0
W
Danzaburou
DarkNightray_50c
Danzaburou
8,728
1,995
0
2,336
17,702
5,657
1,877
8,403
8,856
0
49,978
W
8,682
1,114
753
11,182
33,788
30,705
744
8,618
24,740
46,882
0
L
Sun Wukong
OnstageWinner0
Sun Wukong
505
121
0
456
1,313
390
0
405
868
0
2,673
W
Anubis
Seekupp
Anubis
19,991
271
0
13,544
24,047
11,682
2,532
7,251
16,426
123,250
0
L
15,846
9,596
0
7,798
22,361
7,486
1,950
10,705
11,364
0
98,029
W
Izanami
bryanfaq95
Izanami
10,161
6,537
1,437
4,672
16,759
5,900
9,589
4,126
12,479
0
86,111
L
Tsukuyomi
v4ga6ond
Tsukuyomi
3,447
822
0
776
7,955
2,114
0
3,981
3,860
0
15,623
L
38,067
1,850
76
4,832
19,843
5,793
400
9,999
9,608
111,371
0
L
Cliodhna
zveroboy140
Cliodhna
19,342
2,665
0
3,144
24,027
6,362
0
13,295
10,418
0
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,094
Gold Earned
57,601
542
Minions Killed
390
0
Camps Cleared
0
2,170,392
Distance Traveled
1,737,726
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,153
398
62
2
0
460,850
0
W
Danzaburou
11,492
410
75
3
0
424,002
1
W
Ymir
12,244
437
72
3
0
389,775
0
L
Sun Wukong
7,001
250
1
0
0
57,373
0
W
Anubis
16,174
578
186
7
0
472,086
2
L
Skadi
13,088
467
145
5
0
432,061
5
W
Izanami
13,031
465
147
5
0
423,679
1
L
Tsukuyomi
8,404
300
22
1
0
221,272
0
L
Zeus
15,671
560
151
5
0
536,517
4
L
Cliodhna
13,437
480
71
3
0
490,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role