Player Matchup

Zhong Kui
Zhong Kui
AtomicDesign
Zhong Kui
Level 29
God Stats
2W - 3L
1,468 SR
Queue Stats
68W - 76L
1,491 Elo+
Party 1
Fenrir
Fenrir
Milanaug
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,026 Elo+
Solo
Medusa
Medusa
meño7
Medusa
Level 144
God Stats
18W - 16L
1,422 SR
Queue Stats
128W - 151L
1,492 Elo+
Party 1
Team Averages
Level 72
1,463 SR
1,336 Elo+

VS

Team Averages
Level 100
1,641 SR
1,499 Elo+
Ymir
Ymir
HysteriaZY
Ymir
Level 146
God Stats
3W - 2L
1,665 SR
Queue Stats
35W - 29L
1,567 Elo+
Party 2
Scylla
Scylla
alaf1144
Scylla
Level 40
God Stats
1W - 2L
1,568 SR
Queue Stats
26W - 34L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lineng96
Ah Muzen Cab
Level 115
God Stats
11W - 6L
1,690 SR
Queue Stats
65W - 89L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AtomicDesign
Zhong Kui
14
7 / 1 / 11
9,135
830
10,303
8,955
6,586
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Milanaug
Fenrir
12
3 / 2 / 11
8,588
781
9,277
12,181
9,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
meño7
Medusa
13
8 / 3 / 5
8,800
800
8,735
6,512
2,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,025
730
5,335
12,936
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
alaf1144
Scylla
11
2 / 7 / 1
8,248
750
4,430
8,497
2,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
lineng96
Ah Muzen Cab
12
2 / 5 / 2
8,412
765
9,857
9,980
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
6
6
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AtomicDesign
Zhong Kui
7
1
11
12.5
L
2
6
2
0.5
W
Fenrir
Milanaug
Fenrir
3
2
11
4.25
L
Scylla
alaf1144
Scylla
2
7
1
0.36
L
Ah Muzen Cab
lineng96
Ah Muzen Cab
2
5
2
0.6
W
Medusa
meño7
Medusa
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
19,622
27,648
Taken
31,413
18,564
Mitigated
13,718
4,453
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AtomicDesign
Zhong Kui
10,303
1,160
0
2,674
8,955
6,586
26
1,006
7,949
27,657
0
L
5,335
992
0
1,166
12,936
7,255
0
1,860
11,076
12,684
0
W
Fenrir
Milanaug
Fenrir
9,277
1,645
0
1,489
12,181
9,617
11
6,600
5,581
0
21,476
L
Scylla
alaf1144
Scylla
4,430
706
0
20
8,497
2,741
387
4,144
4,353
8,484
0
L
Ah Muzen Cab
lineng96
Ah Muzen Cab
9,857
3,772
0
2,022
9,980
3,722
953
4,630
5,350
0
36,789
W
Medusa
meño7
Medusa
8,735
4,307
0
290
6,512
2,361
1,136
2,692
3,820
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
24,685
137
Minions Killed
105
7
Camps Cleared
2
632,123
Distance Traveled
583,771
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,135
830
47
4
1
220,529
2
L
Ymir
8,025
730
12
1
0
202,206
3
W
Fenrir
8,588
781
36
3
3
221,889
0
L
Scylla
8,248
750
12
1
0
177,976
1
L
Ah Muzen Cab
8,412
765
81
7
2
203,589
0
W
Medusa
8,800
800
54
5
3
189,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role