Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Achill
Cabrakan
Level 125
God Stats
0W - 3L
1,229 SR
Queue Stats
55W - 57L
1,517 Elo+
Party 2
Thor
Thor
Coju23
Thor
Level 126
God Stats
2W - 2L
1,378 SR
Queue Stats
136W - 133L
1,466 Elo+
Party 3
Guan Yu
Guan Yu
cherokeey
Guan Yu
Level 128
God Stats
25W - 26L
1,553 SR
Queue Stats
681W - 688L
1,507 Elo+
Solo
Kukulkan
Kukulkan
ooMARICAoo
Kukulkan
Level 46
God Stats
0W - 2L
1,318 SR
Queue Stats
38W - 48L
1,476 Elo+
Party 3
Team Averages
Level 103
1,395 SR
1,493 Elo+

VS

Team Averages
Level 144
1,545 SR
1,497 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Death Lord Jack
Chiron
Level 149
God Stats
5W - 1L
1,592 SR
Queue Stats
143W - 142L
1,463 Elo+
Party 1
Eset
Eset
FGGN Manuel
Eset
Level 156
God Stats
3W - 2L
1,465 SR
Queue Stats
150W - 171L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
K0sTniiX
Sylvanus
Level 129
God Stats
4W - 2L
1,588 SR
Queue Stats
1,077W - 1,093L
1,518 Elo+
Solo
Bellona
Bellona
Rodemuck
Bellona
Level 129
God Stats
7W - 5L
1,579 SR
Queue Stats
717W - 740L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 7
8,070
621
10,489
11,420
4,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Achill
Cabrakan
15
0 / 4 / 6
8,738
672
12,976
17,096
21,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
Coju23
Thor
13
1 / 5 / 6
7,953
612
12,921
14,720
7,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
cherokeey
Guan Yu
15
3 / 4 / 4
8,700
669
9,146
23,982
19,073
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ooMARICAoo
Kukulkan
17
3 / 2 / 2
9,577
737
31,283
8,394
4,090
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 14
9,408
724
13,489
12,336
6,604
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 0 / 9
10,922
840
15,331
10,406
5,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 13
10,301
792
16,431
13,848
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
K0sTniiX
Sylvanus
16
2 / 2 / 13
9,394
723
11,604
23,433
22,485
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Rodemuck
Bellona
16
3 / 3 / 10
9,709
747
12,391
31,690
26,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
8
Kills
18
18
Deaths
9
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
7
1.5
W
Rama
 
Rama
1
3
14
2.67
L
Cabrakan
Achill
Cabrakan
0
4
6
0.75
L
Thor
Coju23
Thor
1
5
6
0.8
W
8
0
9
12.5
W
4
1
13
10.5
W
Sylvanus
K0sTniiX
Sylvanus
2
2
13
4.25
W
Bellona
Rodemuck
Bellona
3
3
10
2.67
L
Guan Yu
cherokeey
Guan Yu
3
4
4
1.25
L
Kukulkan
ooMARICAoo
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,815
Damage
69,246
75,612
Taken
91,713
56,227
Mitigated
69,003
35,984
Healing
49,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,489
4,070
2,869
2,144
11,420
4,367
0
3,720
7,364
0
22,247
W
Rama
 
Rama
13,489
10,101
2,140
525
12,336
6,604
1,319
6,038
6,298
0
34,498
L
Cabrakan
Achill
Cabrakan
12,976
759
1,879
2,350
17,096
21,607
0
5,743
10,892
20,549
0
L
Thor
Coju23
Thor
12,921
731
400
2,089
14,720
7,090
0
6,247
8,148
0
18,175
W
15,331
3,511
4,177
2,172
10,406
5,819
1,684
5,268
5,138
0
37,509
W
16,431
971
7,388
3,274
13,848
7,906
655
6,669
7,179
36,693
0
W
Sylvanus
K0sTniiX
Sylvanus
11,604
2,137
11,336
7,458
23,433
22,485
878
14,962
8,471
13,728
0
W
Bellona
Rodemuck
Bellona
12,391
1,418
1,115
10,339
31,690
26,189
892
11,447
20,243
0
21,268
L
Guan Yu
cherokeey
Guan Yu
9,146
465
11,005
9,925
23,982
19,073
0
9,102
14,733
525
17,005
L
Kukulkan
ooMARICAoo
Kukulkan
31,283
957
1,927
1,396
8,394
4,090
0
3,223
5,038
54,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
49,734
145
Minions Killed
153
0
Camps Cleared
0
1,304,194
Distance Traveled
1,274,628
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,070
621
33
3
0
250,837
0
W
Rama
9,408
724
60
5
0
225,648
0
L
Cabrakan
8,738
672
24
2
0
252,347
5
L
Thor
7,953
612
8
1
0
228,598
0
W
Chiron
10,922
840
39
3
0
280,002
1
W
Eset
10,301
792
35
3
0
255,030
1
W
Sylvanus
9,394
723
2
0
0
239,472
0
W
Bellona
9,709
747
17
1
0
274,476
3
L
Guan Yu
8,700
669
16
1
0
303,178
0
L
Kukulkan
9,577
737
64
5
0
269,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role