Player Matchup

Odin
Odin
ChronicleOfDerp
Odin
Level 100
God Stats
0W - 1L
1,460 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Toggiado
Sylvanus
Level 27
God Stats
0W - 3L
1,109 SR
Queue Stats
2W - 11L
1,030 Elo+
Party 1
Ymir
Ymir
bluehed83
Ymir
Level 55
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 11L
1,030 Elo+
Party 1
Heimdallr
Heimdallr
dec_tindle1996
Heimdallr
Level 27
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Hercules
Hercules
xSerB86
Hercules
Level 147
God Stats
3W - 9L
1,334 SR
Queue Stats
737W - 762L
1,516 Elo+
Solo
Team Averages
Level 71
1,310 SR
1,234 Elo+

VS

Team Averages
Level 101
1,593 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
COLLOSO_
Xbalanque
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 258L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
OptiX nouill
Ao Kuang
Level 32
God Stats
2W - 1L
1,592 SR
Queue Stats
113W - 119L
1,418 Elo+
Solo
Zeus
Zeus
SSouryuu
Zeus
Level 121
God Stats
12W - 7L
1,752 SR
Queue Stats
213W - 198L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
TheVampiricQueen
Xing Tian
Level 132
God Stats
29W - 14L
1,619 SR
Queue Stats
245W - 155L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,750
886
10,027
26,875
23,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Toggiado
Sylvanus
15
0 / 8 / 1
9,111
828
4,918
22,337
19,874
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
16
1 / 7 / 1
9,654
878
4,715
25,309
29,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
dec_tindle1996
Heimdallr
15
1 / 15 / 1
9,571
870
8,540
27,103
9,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
xSerB86
Hercules
15
0 / 2 / 1
8,989
817
4,068
9,151
7,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 0 / 25
12,393
1,127
14,149
9,993
13,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
COLLOSO_
Xbalanque
19
8 / 2 / 24
12,124
1,102
31,191
6,144
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ao Kuang
OptiX nouill
Ao Kuang
19
9 / 1 / 23
11,947
1,086
12,496
7,129
3,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
19
14 / 0 / 19
13,300
1,209
37,264
7,967
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
18
3 / 0 / 23
11,919
1,084
11,131
8,548
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
153
3
Kills
39
39
Deaths
3
5
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
25
17.5
W
Xbalanque
COLLOSO_
Xbalanque
8
2
24
10
L
1
7
1
0.21
W
Ao Kuang
OptiX nouill
Ao Kuang
9
1
23
20.5
W
Zeus
14
0
19
23.5
W
Xing Tian
3
0
23
14.5
L
Sylvanus
Toggiado
Sylvanus
0
8
1
0.06
L
Ymir
1
7
1
0.21
L
Heimdallr
dec_tindle1996
Heimdallr
1
15
1
0.1
L
Hercules
xSerB86
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,268
Damage
106,231
110,775
Taken
39,781
89,970
Mitigated
32,826
7,559
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,149
583
1,619
2,186
9,993
13,071
0
2,806
7,044
30,650
0
W
Xbalanque
COLLOSO_
Xbalanque
31,191
17,169
0
73
6,144
3,515
0
873
5,013
0
47,969
L
10,027
1,500
0
687
26,875
23,079
0
16,722
10,153
0
21,627
W
Ao Kuang
OptiX nouill
Ao Kuang
12,496
4,507
0
2,545
7,129
3,126
0
2,330
4,648
18,572
0
W
Zeus
37,264
3,779
264
1,935
7,967
3,562
0
1,705
6,006
68,293
0
W
Xing Tian
11,131
502
0
1,341
8,548
9,552
0
1,919
5,612
19,985
0
L
Sylvanus
Toggiado
Sylvanus
4,918
1,165
1,513
2,724
22,337
19,874
0
15,237
7,100
16,443
0
L
Ymir
4,715
807
196
815
25,309
29,679
0
15,310
9,999
18,780
0
L
Heimdallr
dec_tindle1996
Heimdallr
8,540
2,874
0
198
27,103
9,746
0
20,357
6,746
0
22,493
L
Hercules
xSerB86
Hercules
4,068
679
209
1,217
9,151
7,592
0
7,414
1,737
0
7,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
61,683
115
Minions Killed
212
4
Camps Cleared
9
834,209
Distance Traveled
1,192,052
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,393
1,127
23
2
0
301,602
0
W
Xbalanque
12,124
1,102
49
4
6
184,506
0
L
Odin
9,750
886
22
2
1
213,855
0
W
Ao Kuang
11,947
1,086
28
3
2
222,150
0
W
Zeus
13,300
1,209
85
8
1
234,607
0
W
Xing Tian
11,919
1,084
27
2
0
249,187
2
L
Sylvanus
9,111
828
24
2
1
154,840
0
L
Ymir
9,654
878
29
3
0
172,993
0
L
Heimdallr
9,571
870
31
3
1
165,398
0
L
Hercules
8,989
817
9
1
1
127,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role