Player Matchup

Chaac
Chaac
FadiiXO
Chaac
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
6W - 23L
1,061 Elo+
Party 2
Heimdallr
Heimdallr
Hjamjoom
Heimdallr
Level 75
God Stats
4W - 1L
1,134 SR
Queue Stats
68W - 112L
1,390 Elo+
Party 2
Vulcan
Vulcan
IBluVT
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,116 Elo+
Party 2
Team Averages
Level 42
1,296 SR
1,189 Elo+

VS

Team Averages
Level 49
1,399 SR
1,404 Elo+
Rama
Rama
MRPATATE_007
Rama
Level 43
God Stats
10W - 7L
1,523 SR
Queue Stats
27W - 40L
1,342 Elo+
Solo
Scylla
Scylla
Primeroyal16be
Scylla
Level 24
God Stats
1W - 3L
1,206 SR
Queue Stats
41W - 62L
1,379 Elo+
Party 1
Kuzenbo
Kuzenbo
pull24
Kuzenbo
Level 80
God Stats
13W - 9L
1,470 SR
Queue Stats
111W - 116L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FadiiXO
Chaac
15
4 / 4 / 11
12,624
664
11,521
19,958
21,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Hjamjoom
Heimdallr
15
7 / 6 / 9
13,240
697
28,435
21,642
8,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
IBluVT
Vulcan
15
7 / 7 / 9
12,488
657
18,270
11,830
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
10,921
575
4,287
11,127
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 10 / 4
12,150
639
10,714
19,791
5,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
pull24
Kuzenbo
17
5 / 4 / 11
13,394
705
18,320
34,637
52,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
18
Kills
15
17
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
FadiiXO
Chaac
4
4
11
2.38
W
Heimdallr
Hjamjoom
Heimdallr
7
6
9
1.92
W
Vulcan
IBluVT
Vulcan
7
7
9
1.64
L
5
4
5
1.88
L
5
10
4
0.7
L
Kuzenbo
pull24
Kuzenbo
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
33,321
53,430
Taken
65,555
35,102
Mitigated
61,169
17,256
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FadiiXO
Chaac
11,521
1,456
821
7,320
19,958
21,762
85
8,557
9,847
1,122
38,930
W
Heimdallr
Hjamjoom
Heimdallr
28,435
13,815
0
7,884
21,642
8,742
2,160
13,248
8,121
0
62,052
W
Vulcan
IBluVT
Vulcan
18,270
3,955
0
1,231
11,830
4,598
249
7,876
3,954
45,413
0
L
4,287
3,107
0
644
11,127
3,211
0
4,551
6,055
0
13,367
L
10,714
842
0
219
19,791
5,947
0
6,424
12,843
38,204
0
L
Kuzenbo
pull24
Kuzenbo
18,320
5,752
324
2,158
34,637
52,011
0
7,650
25,618
48,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
36,465
188
Minions Killed
122
6
Camps Cleared
4
949,159
Distance Traveled
994,531
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,624
664
59
3
3
324,647
4
W
Heimdallr
13,240
697
54
3
2
298,496
2
W
Vulcan
12,488
657
75
4
1
326,016
3
L
Rama
10,921
575
21
1
1
183,460
0
L
Scylla
12,150
639
54
3
3
325,761
1
L
Kuzenbo
13,394
705
47
2
0
485,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role