Player Matchup

Persephone
Persephone
FlukeNova
Persephone
Level 6
God Stats
1W - 4L
1,200 SR
Queue Stats
16W - 20L
1,320 Elo+
Solo
Izanami
Izanami
NSX00
Izanami
Level 27
God Stats
5W - 8L
1,485 SR
Queue Stats
46W - 41L
1,440 Elo+
Solo
Vulcan
Vulcan
Simoncatcity
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,308 Elo+
Solo
Neith
Neith
Synchoz
Neith
Level 4
God Stats
0W - 5L
1,200 SR
Queue Stats
19W - 28L
1,168 Elo+
Party 1
Ra
Ra
Tab00
Ra
Level 26
God Stats
0W - 4L
1,177 SR
Queue Stats
22W - 46L
1,074 Elo+
Party 1
Team Averages
Level 15
1,312 SR
1,262 Elo+

VS

Team Averages
Level 25
1,594 SR
1,435 Elo+
Cthulhu
Cthulhu
AlKaWTP
Cthulhu
Level 4
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 7L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Distander
Tsukuyomi
Level 2
God Stats
10W - 3L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 3
Ullr
Ullr
Jahzs
Ullr
Level 21
God Stats
7W - 1L
1,755 SR
Queue Stats
49W - 47L
1,421 Elo+
Party 2
Loki
Loki
Splinterdark
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,463 Elo+
Party 2
Ra
Ra
popular25
Ra
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 27L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlukeNova
Persephone
17
1 / 5 / 5
11,533
961
11,661
18,906
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NSX00
Izanami
17
3 / 7 / 6
11,529
961
9,267
18,062
5,619
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
5 / 11 / 6
13,066
1,089
22,016
21,937
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Synchoz
Neith
19
3 / 8 / 3
11,689
974
11,316
16,504
5,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
0 / 8 / 7
10,647
887
9,218
14,648
11,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlKaWTP
Cthulhu
20
4 / 3 / 27
13,396
1,116
21,814
25,863
27,433
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Distander
Tsukuyomi
19
6 / 7 / 20
12,797
1,066
17,162
14,854
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Jahzs
Ullr
20
10 / 1 / 13
12,922
1,077
14,002
12,058
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 0 / 11
13,901
1,158
18,670
8,567
3,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 18
12,518
1,043
14,478
13,195
5,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
128
12
Kills
39
39
Deaths
12
27
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlKaWTP
Cthulhu
4
3
27
5.83
W
Tsukuyomi
Distander
Tsukuyomi
6
7
20
2.29
L
Persephone
FlukeNova
Persephone
1
5
5
0.7
W
Ullr
Jahzs
Ullr
10
1
13
16.5
L
Izanami
NSX00
Izanami
3
7
6
0.86
L
Vulcan
5
11
6
0.73
W
14
0
11
19.5
L
Neith
Synchoz
Neith
3
8
3
0.56
L
Ra
0
8
7
0.44
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,478
Damage
86,126
90,057
Taken
74,537
35,549
Mitigated
46,197
4,293
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlKaWTP
Cthulhu
21,814
975
627
6,931
25,863
27,433
0
13,387
12,476
49,506
0
W
Tsukuyomi
Distander
Tsukuyomi
17,162
3,429
0
300
14,854
5,513
0
9,996
4,858
0
29,323
L
Persephone
FlukeNova
Persephone
11,661
673
103
1,546
18,906
5,528
0
7,538
11,019
32,938
0
W
Ullr
Jahzs
Ullr
14,002
7,269
183
3,897
12,058
4,637
0
6,643
4,745
0
32,616
L
Izanami
NSX00
Izanami
9,267
5,160
0
0
18,062
5,619
0
4,016
13,615
0
20,782
L
Vulcan
22,016
5,499
0
0
21,937
7,808
0
8,613
12,961
39,484
0
W
18,670
4,858
0
250
8,567
3,351
0
4,008
4,559
0
40,984
L
Neith
Synchoz
Neith
11,316
7,603
0
1,624
16,504
5,253
0
8,018
8,157
0
30,404
L
Ra
9,218
1,099
325
695
14,648
11,341
0
6,422
8,009
20,540
0
W
14,478
2,197
3,071
5,016
13,195
5,263
0
8,861
4,334
34,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
65,534
191
Minions Killed
229
1
Camps Cleared
10
1,049,314
Distance Traveled
1,162,265
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,396
1,116
57
5
2
269,197
1
W
Tsukuyomi
12,797
1,066
29
2
0
197,540
1
L
Persephone
11,533
961
54
5
1
252,626
0
W
Ullr
12,922
1,077
56
5
1
236,881
0
L
Izanami
11,529
961
18
2
0
160,286
0
L
Vulcan
13,066
1,089
47
4
0
254,205
0
W
Loki
13,901
1,158
36
3
6
228,469
0
L
Neith
11,689
974
36
3
0
189,224
2
L
Ra
10,647
887
36
3
0
192,973
2
W
Ra
12,518
1,043
51
4
1
230,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role