Player Matchup

Hou Yi
Hou Yi
AlbinoPrism9920
Hou Yi
Level 28
God Stats
24W - 23L
1,425 SR
Queue Stats
362W - 344L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
DARKShadow1254
Erlang Shen
Level 31
God Stats
6W - 8L
1,518 SR
Queue Stats
105W - 113L
1,482 Elo+
Party 1
Athena
Athena
HoormannXCVIII
Athena
Level 36
God Stats
5W - 1L
1,638 SR
Queue Stats
93W - 106L
1,453 Elo+
Party 1
Loki
Loki
LiL-_-Dyl-_-
Loki
Level 7
God Stats
3W - 3L
1,446 SR
Queue Stats
36W - 35L
1,441 Elo+
Party 1
Hades
Hades
legion_unicycle5
Hades
Level 27
God Stats
12W - 16L
1,447 SR
Queue Stats
42W - 47L
1,445 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,461 Elo+

VS

Team Averages
Level 20
1,519 SR
1,534 Elo+
Hercules
Hercules
Lightskin_CLB
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,656 Elo+
Solo
Nu Wa
Nu Wa
Mindsetmadness
Nu Wa
Level 28
God Stats
10W - 9L
1,724 SR
Queue Stats
108W - 104L
1,566 Elo+
Solo
Neith
Neith
duu_kiwi
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,464 Elo+
Solo
Ymir
Ymir
josemiguel410-jo
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo
Set
Set
thyfatherlog
Set
Level 28
God Stats
1W - 4L
1,369 SR
Queue Stats
85W - 90L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
8,918
595
9,100
10,759
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
DARKShadow1254
Erlang Shen
14
5 / 3 / 2
8,556
570
9,541
10,711
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 5
7,461
497
3,506
8,788
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
7,522
501
1,909
8,314
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 3
8,945
596
9,095
14,255
6,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lightskin_CLB
Hercules
11
0 / 0 / 2
5,960
397
5,479
11,157
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 1
7,889
526
12,416
5,524
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
duu_kiwi
Neith
9
1 / 7 / 1
6,129
409
4,731
8,223
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,660
444
3,427
10,827
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 4 / 2
6,993
466
4,154
11,256
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
7
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Erlang Shen
DARKShadow1254
Erlang Shen
5
3
2
2
W
1
0
5
3.5
W
0
1
1
0.5
L
Hercules
Lightskin_CLB
Hercules
0
0
2
1
L
3
2
1
1.75
L
Neith
duu_kiwi
Neith
1
7
1
0.21
L
1
5
1
0.3
W
4
3
3
1.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
30,207
52,827
Taken
46,987
26,356
Mitigated
21,057
22,115
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,100
4,046
0
4,867
10,759
3,166
1,125
1,528
8,899
0
58,493
W
Erlang Shen
DARKShadow1254
Erlang Shen
9,541
5,099
310
4,067
10,711
6,807
0
5,197
5,233
2,039
41,502
W
3,506
678
0
900
8,788
7,891
0
2,564
5,783
23,158
0
W
1,909
601
0
3,433
8,314
2,388
254
1,665
6,471
0
43,806
L
Hercules
Lightskin_CLB
Hercules
5,479
931
0
5,466
11,157
6,899
0
4,646
6,511
7,173
19,962
L
12,416
2,616
0
482
5,524
1,436
300
2,733
2,791
52,632
0
L
Neith
duu_kiwi
Neith
4,731
1,924
0
1,046
8,223
2,205
0
1,762
6,461
0
17,230
L
3,427
1,015
0
132
10,827
7,074
0
789
10,038
20,546
0
W
9,095
839
691
7,847
14,255
6,104
1,062
4,684
9,043
69,552
0
L
4,154
1,566
0
3,321
11,256
3,443
0
2,967
8,289
0
38,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,402
Gold Earned
33,631
459
Minions Killed
262
0
Camps Cleared
0
1,442,830
Distance Traveled
1,367,918
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,918
595
89
6
0
277,297
2
W
Erlang Shen
8,556
570
88
6
0
275,426
0
W
Athena
7,461
497
46
3
0
321,546
1
W
Loki
7,522
501
104
7
0
313,220
2
L
Hercules
5,960
397
50
3
0
302,798
1
L
Nu Wa
7,889
526
82
5
0
278,509
1
L
Neith
6,129
409
21
1
0
249,166
0
L
Ymir
6,660
444
30
2
0
264,665
0
W
Hades
8,945
596
132
9
0
255,341
3
L
Set
6,993
466
79
5
0
272,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role