Player Matchup

Cliodhna
Cliodhna
Averse_Scythe
Cliodhna
Level 24
God Stats
13W - 9L
1,445 SR
Queue Stats
196W - 211L
1,366 Elo+
Party 1
Yemoja
Yemoja
HORNZ123
Yemoja
Level 29
God Stats
17W - 26L
1,440 SR
Queue Stats
75W - 109L
1,464 Elo+
Solo
Arachne
Arachne
M_I_Y_U_N_U
Arachne
Level 5
God Stats
5W - 4L
1,486 SR
Queue Stats
80W - 76L
1,282 Elo+
Party 1
Ne Zha
Ne Zha
VIRUS-RNA_5
Ne Zha
Level 25
God Stats
3W - 10L
1,443 SR
Queue Stats
69W - 117L
1,294 Elo+
Party 1
Ymir
Ymir
XxSCP4999xX
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,380 Elo+

VS

Team Averages
Level 24
1,459 SR
1,486 Elo+
Nike
Nike
Ar_Elessar
Nike
Level 26
God Stats
6W - 5L
1,535 SR
Queue Stats
67W - 59L
1,403 Elo+
Solo
Bakasura
Bakasura
Cherniq
Bakasura
Level 25
God Stats
22W - 7L
1,683 SR
Queue Stats
45W - 37L
1,473 Elo+
Solo
Hera
Hera
SIuqs
Hera
Level 30
God Stats
13W - 10L
1,449 SR
Queue Stats
118W - 146L
1,416 Elo+
Solo
Medusa
Medusa
TheStubborn1
Medusa
Level 15
God Stats
1W - 0L
1,380 SR
Queue Stats
10W - 3L
1,752 Elo+
Solo
Loki
Loki
famosoplex
Loki
Level 24
God Stats
4W - 1L
1,250 SR
Queue Stats
33W - 29L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Averse_Scythe
Cliodhna
15
2 / 10 / 0
9,381
447
6,900
16,176
4,576
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
HORNZ123
Yemoja
12
1 / 7 / 2
8,653
412
3,551
16,876
10,675
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
M_I_Y_U_N_U
Arachne
14
2 / 12 / 1
9,021
430
7,066
18,167
4,651
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
11
1 / 15 / 2
7,388
352
4,661
17,806
4,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
6,916
329
2,410
14,360
9,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 7
12,400
590
10,261
12,723
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Cherniq
Bakasura
20
10 / 1 / 6
13,831
659
10,880
14,338
8,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
SIuqs
Hera
18
7 / 1 / 14
13,428
639
14,821
10,253
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
16 / 0 / 1
14,434
687
20,224
15,306
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 2 / 6
11,333
540
5,744
10,063
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
6
Kills
50
50
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
Cliodhna
Averse_Scythe
Cliodhna
2
10
0
0.2
W
Bakasura
Cherniq
Bakasura
10
1
6
13
L
Yemoja
HORNZ123
Yemoja
1
7
2
0.29
L
Arachne
M_I_Y_U_N_U
Arachne
2
12
1
0.21
W
Hera
SIuqs
Hera
7
1
14
14
W
Medusa
16
0
1
16.5
L
Ne Zha
1
15
2
0.13
L
0
6
1
0.08
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
61,930
83,385
Taken
62,683
33,515
Mitigated
34,168
3,655
Healing
22,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,261
1,287
0
1,556
12,723
11,593
2,145
3,029
9,694
3,520
48,235
L
Cliodhna
Averse_Scythe
Cliodhna
6,900
1,570
0
175
16,176
4,576
133
3,211
12,410
0
51,062
W
Bakasura
Cherniq
Bakasura
10,880
6,384
0
5,053
14,338
8,302
3,549
411
13,927
0
103,871
L
Yemoja
HORNZ123
Yemoja
3,551
304
641
732
16,876
10,675
60
3,446
13,136
28,229
0
L
Arachne
M_I_Y_U_N_U
Arachne
7,066
5,611
0
1,206
18,167
4,651
263
2,881
14,624
0
30,129
W
Hera
SIuqs
Hera
14,821
4,164
118
4,018
10,253
4,281
2,566
1,240
9,013
76,790
0
W
Medusa
20,224
9,171
0
9,060
15,306
6,292
6,893
3,081
12,225
0
130,037
L
Ne Zha
4,661
1,736
0
901
17,806
4,468
112
3,103
13,942
0
28,391
L
2,410
598
0
0
14,360
9,145
0
2,452
11,233
30,788
0
W
5,744
1,864
0
2,790
10,063
3,700
0
1,460
8,603
0
46,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
65,426
275
Minions Killed
672
0
Camps Cleared
0
1,503,185
Distance Traveled
1,821,099
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,400
590
111
5
0
390,749
1
L
Cliodhna
9,381
447
77
4
0
388,812
6
W
Bakasura
13,831
659
179
9
0
409,338
0
L
Yemoja
8,653
412
39
2
0
235,262
1
L
Arachne
9,021
430
63
3
0
308,875
4
W
Hera
13,428
639
129
6
0
347,149
0
W
Medusa
14,434
687
167
8
0
357,840
2
L
Ne Zha
7,388
352
44
2
0
313,214
4
L
Ymir
6,916
329
52
2
0
257,022
1
W
Loki
11,333
540
86
4
0
316,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role