Player Matchup

Ares
Ares
Dunker13
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
ExMuslimklärtauf
Agni
Level 26
God Stats
1W - 2L
1,549 SR
Queue Stats
64W - 36L
1,692 Elo+
Solo
Guan Yu
Guan Yu
Kingshuk411
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Omaninfr
Neith
Level 29
God Stats
17W - 34L
1,438 SR
Queue Stats
86W - 107L
1,319 Elo+
Solo
Nemesis
Nemesis
Вruno
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,661 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,534 Elo+

VS

Team Averages
Level 26
1,402 SR
1,396 Elo+
Charybdis
Charybdis
Kajtas7424
Charybdis
Level 29
God Stats
1W - 2L
1,082 SR
Queue Stats
39W - 49L
1,265 Elo+
Solo
Anubis
Anubis
SkyHop1
Anubis
Level 28
God Stats
22W - 31L
1,410 SR
Queue Stats
29W - 43L
1,290 Elo+
Party 1
Bakasura
Bakasura
cringetown
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,533 Elo+
Solo
Thanatos
Thanatos
fiftybest
Thanatos
Level 28
God Stats
14W - 21L
1,397 SR
Queue Stats
33W - 49L
1,302 Elo+
Party 1
Hera
Hera
hellokittyfan231
Hera
Level 28
God Stats
3W - 2L
1,622 SR
Queue Stats
105W - 95L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 2 / 0
4,004
445
852
3,984
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 1
6,447
716
4,051
3,774
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Kingshuk411
Guan Yu
5
0 / 10 / 3
4,124
458
1,224
8,057
3,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Omaninfr
Neith
8
2 / 2 / 2
5,205
578
2,461
3,610
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Вruno
Nemesis
3
0 / 2 / 0
3,508
390
157
1,850
432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kajtas7424
Charybdis
5
1 / 2 / 4
4,253
473
3,239
5,029
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SkyHop1
Anubis
8
4 / 1 / 3
5,335
593
3,474
3,198
1,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
cringetown
Bakasura
10
3 / 1 / 0
5,741
638
1,466
5,858
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
fiftybest
Thanatos
7
3 / 2 / 1
4,852
539
1,275
3,628
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 2
6,685
743
4,021
3,663
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
17
18
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
0
0
L
4
2
1
2.25
W
Charybdis
Kajtas7424
Charybdis
1
2
4
1.5
L
Guan Yu
Kingshuk411
Guan Yu
0
10
3
0.15
L
Neith
Omaninfr
Neith
2
2
2
1.5
W
Anubis
SkyHop1
Anubis
4
1
3
5.5
W
Bakasura
cringetown
Bakasura
3
1
0
3
W
Thanatos
fiftybest
Thanatos
3
2
1
1.75
W
6
1
2
7
L
Nemesis
Вruno
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,745
Damage
13,475
21,275
Taken
21,376
7,894
Mitigated
6,313
3,207
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
852
109
0
872
3,984
1,548
0
863
3,121
3,192
0
L
4,051
463
0
250
3,774
1,164
155
1,402
2,372
38,032
0
W
Charybdis
Kajtas7424
Charybdis
3,239
2,578
0
1,537
5,029
1,059
158
430
4,599
0
13,613
L
Guan Yu
Kingshuk411
Guan Yu
1,224
697
145
384
8,057
3,843
210
3,168
4,819
0
7,612
L
Neith
Omaninfr
Neith
2,461
930
143
1,238
3,610
907
0
1,313
2,297
0
16,602
W
Anubis
SkyHop1
Anubis
3,474
338
0
1,438
3,198
1,285
707
649
2,549
19,713
0
W
Bakasura
cringetown
Bakasura
1,466
1,396
0
1,467
5,858
1,766
0
952
4,906
0
35,136
W
Thanatos
fiftybest
Thanatos
1,275
429
0
805
3,628
1,089
279
1,954
1,674
0
7,646
W
4,021
1,577
0
625
3,663
1,114
0
918
2,745
36,078
0
L
Nemesis
Вruno
Nemesis
157
57
0
175
1,850
432
0
749
1,101
0
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
26,866
147
Minions Killed
229
0
Camps Cleared
0
687,806
Distance Traveled
874,035
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,004
445
4
0
0
129,902
1
L
Agni
6,447
716
91
10
0
172,374
0
W
Charybdis
4,253
473
13
1
0
141,407
0
L
Guan Yu
4,124
458
15
2
0
180,147
1
L
Neith
5,205
578
33
4
0
153,869
1
W
Anubis
5,335
593
33
4
0
147,585
0
W
Bakasura
5,741
638
82
9
0
212,103
1
W
Thanatos
4,852
539
24
3
0
198,449
0
W
Hera
6,685
743
77
9
0
174,491
1
L
Nemesis
3,508
390
4
0
0
51,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role