Player Matchup

Awilix
Awilix
I Dioscuria I
Awilix
Level 109
God Stats
3W - 4L
1,497 SR
Queue Stats
191W - 184L
1,485 Elo+
Solo
Janus
Janus
Kewlice00
Janus
Level 143
God Stats
7W - 21L
1,445 SR
Queue Stats
454W - 441L
1,509 Elo+
Solo
Tiamat
Tiamat
PakoLobo
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
674W - 702L
1,507 Elo+
Solo
Kali
Kali
ThatsLyfe1994
Kali
Level 100
God Stats
0W - 2L
1,272 SR
Queue Stats
31W - 49L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
duba35
Sun Wukong
Level 159
God Stats
7W - 4L
1,568 SR
Queue Stats
1,144W - 1,124L
1,453 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,479 Elo+

VS

Team Averages
Level 109
1,540 SR
1,499 Elo+
Sun Wukong
Sun Wukong
AD0NIS91
Sun Wukong
Level 111
God Stats
6W - 7L
1,542 SR
Queue Stats
343W - 324L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Agentc333
Morgan Le Fay
Level 160
God Stats
15W - 18L
1,507 SR
Queue Stats
442W - 483L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Klipsis
Danzaburou
Level 99
God Stats
78W - 70L
1,560 SR
Queue Stats
477W - 490L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Lobsterconqueso
Kukulkan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
WorstCommie
Hun Batz
Level 66
God Stats
3W - 2L
1,593 SR
Queue Stats
41W - 36L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
10,211
928
11,831
25,721
21,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Kewlice00
Janus
17
1 / 5 / 6
10,571
961
10,656
12,103
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
PakoLobo
Tiamat
16
2 / 4 / 3
10,327
939
8,340
13,619
9,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 8 / 3
9,086
826
3,817
15,934
6,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
duba35
Sun Wukong
16
1 / 4 / 2
9,735
885
4,684
15,624
18,655
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

110

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AD0NIS91
Sun Wukong
18
6 / 2 / 12
10,964
997
13,097
13,468
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Agentc333
Morgan Le Fay
18
12 / 1 / 11
12,396
1,127
22,960
5,413
2,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Klipsis
Danzaburou
18
4 / 0 / 17
11,229
1,021
11,593
5,461
2,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
3 / 2 / 16
11,359
1,033
11,552
7,636
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
WorstCommie
Hun Batz
18
5 / 2 / 18
11,737
1,067
14,770
10,370
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
7
Kills
30
30
Deaths
7
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AD0NIS91
Sun Wukong
6
2
12
6
W
Morgan Le Fay
Agentc333
Morgan Le Fay
12
1
11
17.5
L
3
9
2
0.44
L
Janus
Kewlice00
Janus
1
5
6
0.8
W
Danzaburou
Klipsis
Danzaburou
4
0
17
12.5
W
Kukulkan
3
2
16
5.5
L
Tiamat
PakoLobo
Tiamat
2
4
3
0.88
L
0
8
3
0.19
W
Hun Batz
WorstCommie
Hun Batz
5
2
18
7
L
Sun Wukong
duba35
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
73,972
83,001
Taken
42,348
60,084
Mitigated
25,833
4,561
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AD0NIS91
Sun Wukong
13,097
3,360
0
3,256
13,468
14,154
0
7,904
5,256
75
22,231
W
Morgan Le Fay
Agentc333
Morgan Le Fay
22,960
4,466
156
1,354
5,413
2,292
0
2,469
2,729
32,539
0
L
11,831
3,078
0
1,383
25,721
21,139
0
9,171
16,130
6,050
19,249
L
Janus
Kewlice00
Janus
10,656
426
0
115
12,103
4,242
0
5,068
6,890
52,587
0
W
Danzaburou
Klipsis
Danzaburou
11,593
4,154
0
1,420
5,461
2,203
0
2,879
2,456
0
24,909
W
Kukulkan
11,552
1,063
0
1,140
7,636
3,041
0
3,188
4,236
58,691
0
L
Tiamat
PakoLobo
Tiamat
8,340
310
0
2,064
13,619
9,920
0
5,468
8,050
36,632
0
L
3,817
1,446
0
707
15,934
6,128
0
7,199
8,580
0
7,822
W
Hun Batz
WorstCommie
Hun Batz
14,770
5,810
0
410
10,370
4,143
0
5,138
5,009
0
32,676
L
Sun Wukong
duba35
Sun Wukong
4,684
264
0
292
15,624
18,655
0
7,681
7,619
1,072
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
57,685
241
Minions Killed
242
4
Camps Cleared
10
989,862
Distance Traveled
1,070,384
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,964
997
36
3
1
221,144
1
W
Morgan Le Fay
12,396
1,127
16
1
0
199,419
0
L
Awilix
10,211
928
33
3
1
185,501
1
L
Janus
10,571
961
107
10
1
190,611
0
W
Danzaburou
11,229
1,021
23
2
2
229,424
5
W
Kukulkan
11,359
1,033
114
10
0
204,920
0
L
Tiamat
10,327
939
58
5
1
217,290
1
L
Kali
9,086
826
6
1
1
192,766
0
W
Hun Batz
11,737
1,067
53
5
7
215,477
2
L
Sun Wukong
9,735
885
37
3
0
203,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role