Player Matchup

Sun Wukong
Sun Wukong
AGGSoulThief
Sun Wukong
Level 29
God Stats
12W - 19L
1,385 SR
Queue Stats
251W - 269L
1,399 Elo+
Party 2
Ares
Ares
Dracul-Unchained
Ares
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 105L
1,415 Elo+
Solo
Thanatos
Thanatos
SiNiiStERs
Thanatos
Level 45
God Stats
33W - 29L
1,556 SR
Queue Stats
145W - 139L
1,497 Elo+
Solo
Neith
Neith
darkside091101
Neith
Level 47
God Stats
2W - 3L
1,540 SR
Queue Stats
76W - 78L
1,520 Elo+
Solo
Scylla
Scylla
xCozmicParasite
Scylla
Level 44
God Stats
7W - 15L
1,474 SR
Queue Stats
299W - 317L
1,394 Elo+
Party 2
Team Averages
Level 40
1,491 SR
1,445 Elo+

VS

Team Averages
Level 67
1,536 SR
1,402 Elo+
Chaac
Chaac
IsoIshh
Chaac
Level 126
God Stats
16W - 9L
1,652 SR
Queue Stats
46W - 64L
1,528 Elo+
Party 1
Medusa
Medusa
Pykies
Medusa
Level 46
God Stats
44W - 43L
1,448 SR
Queue Stats
255W - 260L
1,481 Elo+
Solo
Artio
Artio
RotaryPanda5988
Artio
Level 43
God Stats
2W - 1L
1,742 SR
Queue Stats
114W - 119L
1,390 Elo+
Solo
King Arthur
King Arthur
SeniorWoofers556
King Arthur
Level 98
God Stats
6W - 12L
1,337 SR
Queue Stats
279W - 282L
1,418 Elo+
Solo
Ah Puch
Ah Puch
vCant_Snaag
Ah Puch
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 29L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGGSoulThief
Sun Wukong
17
3 / 3 / 5
10,853
472
8,617
11,807
6,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 4 / 6
8,928
388
8,396
21,187
23,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SiNiiStERs
Thanatos
17
7 / 7 / 4
10,958
476
15,117
18,079
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 9 / 5
12,031
523
15,390
23,306
10,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 8 / 5
9,901
430
8,011
18,843
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IsoIshh
Chaac
20
17 / 2 / 3
14,968
651
24,342
28,895
23,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Pykies
Medusa
17
2 / 7 / 4
11,168
486
10,952
17,090
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 12
11,358
494
8,669
21,515
18,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
SeniorWoofers556
King Arthur
18
3 / 4 / 12
12,265
533
11,450
19,150
14,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
vCant_Snaag
Ah Puch
17
6 / 5 / 3
12,438
541
17,634
14,072
4,359
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
21
Kills
31
31
Deaths
21
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AGGSoulThief
Sun Wukong
3
3
5
1.83
L
1
4
6
1
W
Chaac
IsoIshh
Chaac
17
2
3
9.25
W
Medusa
Pykies
Medusa
2
7
4
0.57
W
3
3
12
3
W
King Arthur
SeniorWoofers556
King Arthur
3
4
12
2.25
L
Thanatos
SiNiiStERs
Thanatos
7
7
4
1.29
L
6
9
5
0.94
W
Ah Puch
vCant_Snaag
Ah Puch
6
5
3
1.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,531
Damage
73,047
93,222
Taken
100,722
54,782
Mitigated
67,696
22,254
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AGGSoulThief
Sun Wukong
8,617
2,277
0
2,112
11,807
6,952
626
4,289
7,518
0
63,166
L
8,396
1,381
273
2,303
21,187
23,529
0
6,571
14,616
30,254
0
W
Chaac
IsoIshh
Chaac
24,342
7,911
0
13,880
28,895
23,972
4,002
2,080
26,777
0
134,550
W
Medusa
Pykies
Medusa
10,952
4,786
845
3,080
17,090
5,570
2,478
3,304
13,726
0
82,303
W
8,669
1,258
2,143
5,380
21,515
18,948
895
4,024
17,441
34,049
0
W
King Arthur
SeniorWoofers556
King Arthur
11,450
2,359
0
250
19,150
14,847
680
3,144
15,921
6,728
52,979
L
Thanatos
SiNiiStERs
Thanatos
15,117
4,460
0
10,140
18,079
7,050
0
4,543
13,536
0
71,867
L
15,390
7,502
0
4,448
23,306
10,625
1,010
3,693
19,613
0
73,932
W
Ah Puch
vCant_Snaag
Ah Puch
17,634
818
0
3,321
14,072
4,359
1,919
3,718
10,144
55,930
0
L
8,011
488
0
2,978
18,843
6,626
0
8,925
9,918
39,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
62,197
490
Minions Killed
537
0
Camps Cleared
0
1,934,776
Distance Traveled
2,169,644
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,853
472
129
6
0
415,025
0
L
Ares
8,928
388
38
2
0
349,458
8
W
Chaac
14,968
651
164
7
0
485,466
3
W
Medusa
11,168
486
118
5
0
388,699
4
W
Artio
11,358
494
50
2
0
464,915
0
W
King Arthur
12,265
533
108
5
0
436,603
2
L
Thanatos
10,958
476
110
5
0
421,165
5
L
Neith
12,031
523
131
6
0
358,906
2
W
Ah Puch
12,438
541
97
4
0
393,961
2
L
Scylla
9,901
430
82
4
0
390,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role