Player Matchup

Janus
Janus
Road-to_Silver4
Janus
Level 24
God Stats
2W - 0L
1,645 SR
Queue Stats
14W - 2L
1,860 Elo+
Party 2
Thor
Thor
peachy-cupboard3
Thor
Level 15
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 2L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
willdatboi
Danzaburou
Level 83
God Stats
9W - 7L
1,593 SR
Queue Stats
182W - 134L
1,660 Elo+
Party 2
Team Averages
Level 41
1,646 SR
1,675 Elo+

VS

Team Averages
Level 45
1,504 SR
1,440 Elo+
Baron Samedi
Baron Samedi
GrinKo1
Baron Samedi
Level 29
God Stats
1W - 3L
1,510 SR
Queue Stats
368W - 198L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
Holland1695
Erlang Shen
Level 89
God Stats
3W - 4L
1,501 SR
Queue Stats
186W - 159L
1,530 Elo+
Party 1
Skadi
Skadi
JJ UnderTail
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
9,980
768
9,747
5,927
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 5 / 9
9,188
707
12,350
14,919
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
willdatboi
Danzaburou
12
6 / 6 / 7
9,414
724
7,221
10,005
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrinKo1
Baron Samedi
13
6 / 6 / 5
9,399
723
9,439
11,702
6,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Holland1695
Erlang Shen
13
3 / 5 / 5
8,675
667
10,039
14,503
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 6 / 4
7,911
609
1,767
8,447
2,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
11
11
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GrinKo1
Baron Samedi
6
6
5
1.42
L
Erlang Shen
Holland1695
Erlang Shen
3
5
5
1.1
L
2
6
4
0.67
W
6
0
8
10
W
5
5
9
1.9
W
Danzaburou
willdatboi
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
21,245
30,851
Taken
34,652
18,384
Mitigated
18,523
6,203
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GrinKo1
Baron Samedi
9,439
755
471
3,488
11,702
6,124
0
3,378
7,646
22,698
0
L
Erlang Shen
Holland1695
Erlang Shen
10,039
4,982
0
2,565
14,503
9,774
0
5,045
8,837
0
27,663
L
1,767
434
0
23
8,447
2,625
0
882
7,117
0
11,176
W
9,747
495
120
1,786
5,927
2,516
479
2,113
3,583
35,283
0
W
12,350
2,353
0
2,846
14,919
11,658
0
3,661
10,818
0
24,460
W
Danzaburou
willdatboi
Danzaburou
7,221
2,982
0
1,451
10,005
4,210
1,509
3,888
5,850
0
25,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
25,985
133
Minions Killed
86
8
Camps Cleared
2
663,660
Distance Traveled
511,129
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,399
723
24
2
2
183,317
1
L
Erlang Shen
8,675
667
36
3
0
211,071
2
L
Skadi
7,911
609
26
2
0
116,741
0
W
Janus
9,980
768
71
5
3
231,645
3
W
Thor
9,188
707
25
2
2
217,524
0
W
Danzaburou
9,414
724
37
3
3
214,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role