Player Matchup

Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HeardPine523742
Mulan
Level 120
God Stats
11W - 17L
1,418 SR
Queue Stats
766W - 767L
1,524 Elo+
Party 1
Hel
Hel
Karasuno ONIX
Hel
Level 120
God Stats
6W - 8L
1,465 SR
Queue Stats
996W - 1,018L
1,523 Elo+
Party 1
Yemoja
Yemoja
V1n1RORT
Yemoja
Level 62
God Stats
5W - 6L
1,440 SR
Queue Stats
209W - 242L
1,424 Elo+
Solo
Izanami
Izanami
lucasbarbosa234
Izanami
Level 98
God Stats
3W - 1L
1,276 SR
Queue Stats
631W - 678L
1,427 Elo+
Party 1
Team Averages
Level 101
1,420 SR
1,479 Elo+

VS

Team Averages
Level 100
1,415 SR
1,476 Elo+
Cernunnos
Cernunnos
Hantavirose
Cernunnos
Level 124
God Stats
31W - 34L
1,522 SR
Queue Stats
314W - 315L
1,524 Elo+
Solo
Ymir
Ymir
chappieninja
Ymir
Level 68
God Stats
5W - 8L
1,463 SR
Queue Stats
96W - 113L
1,458 Elo+
Solo
Geb
Geb
iDoctorBull
Geb
Level 119
God Stats
3W - 6L
1,228 SR
Queue Stats
512W - 476L
1,537 Elo+
Solo
Nu Wa
Nu Wa
joao_victor014
Nu Wa
Level 84
God Stats
8W - 6L
1,456 SR
Queue Stats
112W - 114L
1,468 Elo+
Solo
Thanatos
Thanatos
valentinianotti-
Thanatos
Level 104
God Stats
4W - 7L
1,407 SR
Queue Stats
339W - 375L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
2 / 1 / 6
8,710
512
5,998
12,236
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 1 / 2
9,955
586
12,468
12,882
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 3
9,952
585
9,196
9,872
3,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
V1n1RORT
Yemoja
12
1 / 1 / 3
7,529
443
3,004
7,180
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 2
7,683
452
7,386
12,266
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hantavirose
Cernunnos
14
3 / 3 / 0
8,222
484
10,537
12,891
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
7,288
429
3,731
13,125
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 3 / 0
9,302
547
9,328
11,392
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 1
8,087
476
10,088
8,580
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
7,172
422
3,385
11,220
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
6
5
L
Cernunnos
Hantavirose
Cernunnos
3
3
0
1
W
9
1
2
10
W
3
2
3
2.25
W
Yemoja
V1n1RORT
Yemoja
1
1
3
2.5
L
0
1
3
1.5
L
3
3
0
1
L
2
4
1
0.63
W
1
3
2
0.67
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
37,069
54,436
Taken
57,208
23,530
Mitigated
29,928
22,827
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,998
1,090
0
4,510
12,236
6,240
51
6,731
4,806
0
46,385
L
Cernunnos
Hantavirose
Cernunnos
10,537
5,070
89
5,348
12,891
3,038
64
2,196
10,695
0
67,464
W
12,468
2,535
0
6,618
12,882
4,717
144
4,874
7,542
0
72,967
W
9,196
981
80
4,844
9,872
3,318
86
5,302
4,294
82,469
0
W
Yemoja
V1n1RORT
Yemoja
3,004
1,114
2,107
1,919
7,180
6,465
54
2,907
4,136
14,615
0
L
3,731
435
0
3,003
13,125
10,083
0
4,525
8,555
22,820
0
L
9,328
919
0
1,674
11,392
10,977
0
275
10,748
53,120
0
L
10,088
2,078
0
933
8,580
2,836
427
5,084
3,448
46,976
0
W
7,386
4,593
0
2,749
12,266
2,790
1,132
1,675
10,511
0
60,451
L
3,385
1,101
0
6,709
11,220
2,994
0
563
10,530
0
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
40,071
513
Minions Killed
410
0
Camps Cleared
0
1,625,306
Distance Traveled
1,453,870
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,710
512
85
5
0
349,040
0
L
Cernunnos
8,222
484
113
7
0
285,284
4
W
Mulan
9,955
586
126
7
0
356,338
1
W
Hel
9,952
585
173
10
0
328,720
5
W
Yemoja
7,529
443
20
1
0
307,867
4
L
Ymir
7,288
429
36
2
0
334,989
1
L
Geb
9,302
547
109
6
0
311,362
6
L
Nu Wa
8,087
476
80
5
0
276,101
1
W
Izanami
7,683
452
109
6
0
283,341
4
L
Thanatos
7,172
422
72
4
0
246,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role