Player Matchup

Charybdis
Charybdis
DarthVesskel
Charybdis
Level 106
God Stats
1W - 1L
1,554 SR
Queue Stats
138W - 197L
1,342 Elo+
Party 2
Sol
Sol
MagicPando00
Sol
Level 98
God Stats
87W - 99L
1,481 SR
Queue Stats
448W - 572L
1,433 Elo+
Party 2
Yemoja
Yemoja
VeganDanceBattle
Yemoja
Level 34
God Stats
10W - 22L
1,451 SR
Queue Stats
42W - 70L
1,346 Elo+
Party 2
Fenrir
Fenrir
VΞRGIL
Fenrir
Level 40
God Stats
0W - 1L
1,202 SR
Queue Stats
12W - 41L
1,227 Elo+
Party 2
Chaac
Chaac
kingofcubans
Chaac
Level 85
God Stats
5W - 6L
1,492 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 2
Team Averages
Level 73
1,436 SR
1,366 Elo+

VS

Team Averages
Level 67
1,527 SR
1,467 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
JoshyyD
Ganesha
Level 46
God Stats
4W - 4L
1,572 SR
Queue Stats
73W - 85L
1,464 Elo+
Solo
Scylla
Scylla
Skyfire241
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,398 Elo+
Solo
Chiron
Chiron
Tutufii
Chiron
Level 86
God Stats
4W - 4L
1,426 SR
Queue Stats
431W - 505L
1,453 Elo+
Solo
Nemesis
Nemesis
erican16
Nemesis
Level 111
God Stats
19W - 9L
1,635 SR
Queue Stats
261W - 235L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarthVesskel
Charybdis
8
3 / 5 / 0
5,799
527
4,873
8,911
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 1
6,391
581
5,437
9,613
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 2
4,731
430
2,176
6,109
3,696
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
VΞRGIL
Fenrir
9
1 / 7 / 0
5,603
509
2,605
10,018
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,241
476
4,739
10,461
8,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 0 / 1
6,928
630
4,991
6,911
4,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
JoshyyD
Ganesha
10
0 / 2 / 9
6,201
564
2,804
6,704
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Skyfire241
Scylla
10
1 / 3 / 6
6,184
562
4,280
4,913
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Tutufii
Chiron
12
10 / 1 / 1
7,404
673
7,855
6,844
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
erican16
Nemesis
12
9 / 0 / 4
7,647
695
9,262
7,812
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
25
26
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
L
Charybdis
DarthVesskel
Charybdis
3
5
0
0.6
W
Ganesha
JoshyyD
Ganesha
0
2
9
2.25
L
2
6
1
0.42
W
Scylla
Skyfire241
Scylla
1
3
6
1.33
W
Chiron
Tutufii
Chiron
10
1
1
10.5
L
0
3
2
0.33
L
Fenrir
VΞRGIL
Fenrir
1
7
0
0.14
W
Nemesis
erican16
Nemesis
9
0
4
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
29,192
45,112
Taken
33,184
18,102
Mitigated
15,211
12,786
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,991
985
0
276
6,911
4,115
78
877
6,034
999
27,320
L
Charybdis
DarthVesskel
Charybdis
4,873
1,797
0
1,967
8,911
1,681
108
1,219
7,692
0
20,411
W
Ganesha
JoshyyD
Ganesha
2,804
816
0
1,553
6,704
4,788
247
1,125
5,579
10,862
0
L
5,437
3,229
0
3,381
9,613
2,041
1,488
2,122
7,293
35,946
0
W
Scylla
Skyfire241
Scylla
4,280
678
0
250
4,913
1,537
328
3,101
1,812
26,792
0
W
Chiron
Tutufii
Chiron
7,855
3,920
170
3,288
6,844
2,158
777
997
5,847
0
38,256
L
2,176
547
880
1,103
6,109
3,696
0
1,837
4,256
11,110
0
L
Fenrir
VΞRGIL
Fenrir
2,605
705
0
2,661
10,018
2,672
0
1,167
8,805
0
31,363
W
Nemesis
erican16
Nemesis
9,262
4,159
0
2,542
7,812
2,613
0
2,739
5,073
0
35,990
L
4,739
862
74
2,720
10,461
8,012
0
537
9,892
3,891
21,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
34,364
247
Minions Killed
287
0
Camps Cleared
0
994,222
Distance Traveled
1,075,753
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,928
630
67
6
0
182,097
2
L
Charybdis
5,799
527
32
3
0
192,313
1
W
Ganesha
6,201
564
9
1
0
225,508
0
L
Sol
6,391
581
80
7
0
190,508
4
W
Scylla
6,184
562
63
6
0
205,000
3
W
Chiron
7,404
673
89
8
0
216,605
3
L
Yemoja
4,731
430
22
2
0
195,864
1
L
Fenrir
5,603
509
63
6
0
202,263
2
W
Nemesis
7,647
695
59
5
0
246,543
0
L
Chaac
5,241
476
50
5
0
213,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role