Player Matchup

Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ISkydiver
Ymir
Level 49
God Stats
0W - 2L
1,357 SR
Queue Stats
36W - 31L
1,441 Elo+
Solo
Chiron
Chiron
RunFatBoyRun0416
Chiron
Level 109
God Stats
0W - 7L
1,186 SR
Queue Stats
647W - 670L
1,435 Elo+
Solo
Mulan
Mulan
pzdcman996
Mulan
Level 57
God Stats
20W - 27L
1,525 SR
Queue Stats
127W - 162L
1,389 Elo+
Solo
Cliodhna
Cliodhna
ruben_rubelito
Cliodhna
Level 77
God Stats
3W - 6L
1,522 SR
Queue Stats
46W - 47L
1,413 Elo+
Party 2
Team Averages
Level 67
1,418 SR
1,436 Elo+

VS

Team Averages
Level 96
1,452 SR
1,451 Elo+
Hou Yi
Hou Yi
Craz3dGenesis
Hou Yi
Level 48
God Stats
7W - 5L
1,522 SR
Queue Stats
56W - 55L
1,440 Elo+
Party 1
Ares
Ares
Jagryn_Hijinx
Ares
Level 153
God Stats
3W - 2L
1,485 SR
Queue Stats
43W - 40L
1,430 Elo+
Party 1
Chaac
Chaac
RovelWar
Chaac
Level 67
God Stats
31W - 30L
1,457 SR
Queue Stats
357W - 401L
1,427 Elo+
Solo
Anubis
Anubis
SonoGame
Anubis
Level 94
God Stats
3W - 2L
1,558 SR
Queue Stats
71W - 53L
1,530 Elo+
Solo
Pele
Pele
yuval88fish
Pele
Level 117
God Stats
2W - 4L
1,240 SR
Queue Stats
272W - 283L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 5 / 0
4,647
465
2,236
4,605
1,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
1
0 / 0 / 0
3,460
346
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,186
519
5,850
4,405
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
10
1 / 3 / 2
5,835
584
5,653
7,496
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
8
2 / 3 / 1
5,509
551
3,692
6,487
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,996
500
2,345
5,260
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
5,362
536
1,371
7,090
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
RovelWar
Chaac
10
2 / 2 / 0
5,632
563
5,238
8,838
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SonoGame
Anubis
11
4 / 0 / 1
6,198
620
3,800
4,621
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 2
6,095
610
3,499
5,541
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
12
13
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
2
1
0
2
L
Ymir
0
0
0
0
W
1
0
2
2
W
Chaac
RovelWar
Chaac
2
2
0
1
L
1
2
0
0.5
W
Anubis
SonoGame
Anubis
4
0
1
4.5
L
Mulan
1
3
2
0.67
L
Cliodhna
2
3
1
0.83
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,431
Damage
16,253
22,993
Taken
31,350
7,769
Mitigated
13,323
5,740
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,236
154
0
393
4,605
1,037
0
1,969
2,636
21,336
0
W
2,345
1,049
0
2,025
5,260
1,712
680
0
5,260
0
25,874
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,371
143
0
1,807
7,090
4,654
46
0
7,090
9,381
0
W
Chaac
RovelWar
Chaac
5,238
1,403
0
4,498
8,838
3,461
213
68
8,243
0
27,849
L
5,850
1,136
150
1,376
4,405
1,276
0
1,267
3,128
0
27,819
W
Anubis
SonoGame
Anubis
3,800
65
0
2,741
4,621
1,967
248
1,847
2,774
33,865
0
L
Mulan
5,653
885
0
2,235
7,496
3,972
480
0
7,496
0
28,548
L
Cliodhna
3,692
52
0
1,586
6,487
1,484
0
1,935
4,552
0
23,777
W
3,499
960
0
2,686
5,541
1,529
0
321
5,114
0
30,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
28,283
203
Minions Killed
267
0
Camps Cleared
0
725,734
Distance Traveled
957,156
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,647
465
41
4
0
178,462
3
W
Hou Yi
4,996
500
57
6
0
166,666
8
L
Ymir
3,460
346
0
0
0
265
0
W
Ares
5,362
536
9
1
0
199,770
3
W
Chaac
5,632
563
62
6
0
181,113
2
L
Chiron
5,186
519
46
5
0
194,702
3
W
Anubis
6,198
620
77
8
0
190,017
0
L
Mulan
5,835
584
65
7
0
155,009
0
L
Cliodhna
5,509
551
51
5
0
197,296
0
W
Pele
6,095
610
62
6
0
219,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role