Player Matchup

Ra
Ra
DecimateOrphans
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,328 Elo+
Party 1
Odin
Odin
Esppeon
Odin
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 72L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
MercurialMaiden
Kukulkan
Level 5
God Stats
5W - 2L
1,675 SR
Queue Stats
6W - 3L
1,524 Elo+
Solo
Izanami
Izanami
SebastianSaona
Izanami
Level 25
God Stats
19W - 11L
1,571 SR
Queue Stats
88W - 64L
1,494 Elo+
Solo
Danzaburou
Danzaburou
esternon
Danzaburou
Level 15
God Stats
5W - 3L
1,671 SR
Queue Stats
14W - 11L
1,467 Elo+
Solo
Team Averages
Level 14
1,583 SR
1,428 Elo+

VS

Team Averages
Level 18
1,545 SR
1,468 Elo+
Ao Kuang
Ao Kuang
ElectricCrow123
Ao Kuang
Level 24
God Stats
13W - 12L
1,567 SR
Queue Stats
90W - 77L
1,423 Elo+
Solo
King Arthur
King Arthur
RealHomie
King Arthur
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
44W - 34L
1,522 Elo+
Solo
Tiamat
Tiamat
Thepeppeloni
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,459 Elo+
Solo
Medusa
Medusa
hambop
Medusa
Level 27
God Stats
18W - 25L
1,457 SR
Queue Stats
111W - 109L
1,505 Elo+
Solo
Thor
Thor
predaian
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 10
9,732
973
5,740
13,161
4,648
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Esppeon
Odin
16
6 / 7 / 8
10,826
1,083
10,359
17,662
6,214
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
18
5 / 7 / 9
11,999
1,200
14,530
12,722
4,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 13 / 8
12,848
1,285
20,919
24,199
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
esternon
Danzaburou
16
1 / 3 / 10
9,462
946
9,501
10,559
3,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

87

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
19 / 6 / 11
14,494
1,449
33,124
14,903
5,973
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
RealHomie
King Arthur
18
7 / 3 / 19
11,740
1,174
12,100
12,042
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
18
1 / 5 / 19
10,702
1,070
8,972
13,073
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hambop
Medusa
17
6 / 3 / 10
11,073
1,107
12,588
10,844
3,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
18
5 / 7 / 13
11,543
1,154
8,781
16,309
6,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
24
Kills
38
38
Deaths
24
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Ao Kuang
19
6
11
4.08
L
Odin
Esppeon
Odin
6
7
8
1.43
L
Kukulkan
5
7
9
1.36
W
King Arthur
RealHomie
King Arthur
7
3
19
5.5
L
11
13
8
1.15
W
Tiamat
1
5
19
2.1
L
Danzaburou
esternon
Danzaburou
1
3
10
2
W
Medusa
hambop
Medusa
6
3
10
3.67
W
Thor
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,049
Damage
75,565
78,303
Taken
67,171
27,125
Mitigated
32,859
4,303
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,740
916
874
1,092
13,161
4,648
0
8,605
4,431
19,824
0
W
Ao Kuang
33,124
12,740
0
2,241
14,903
5,973
0
5,468
9,435
42,572
0
L
Odin
Esppeon
Odin
10,359
6,520
0
0
17,662
6,214
0
10,853
6,529
0
17,187
L
Kukulkan
14,530
1,379
0
120
12,722
4,773
0
7,088
5,510
42,821
0
W
King Arthur
RealHomie
King Arthur
12,100
883
0
1,750
12,042
10,918
0
4,218
7,824
4,711
17,048
L
20,919
17,465
0
1,551
24,199
7,817
0
12,607
11,340
0
41,133
W
Tiamat
8,972
573
0
2,237
13,073
6,218
0
4,241
8,832
21,413
0
L
Danzaburou
esternon
Danzaburou
9,501
4,077
0
666
10,559
3,673
0
5,098
5,251
0
13,893
W
Medusa
hambop
Medusa
12,588
6,244
0
440
10,844
3,608
0
1,223
9,621
0
35,978
W
Thor
8,781
2,541
0
0
16,309
6,142
0
5,120
11,189
0
35,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,867
Gold Earned
59,552
164
Minions Killed
173
6
Camps Cleared
8
793,053
Distance Traveled
987,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,732
973
42
4
0
128,009
0
W
Ao Kuang
14,494
1,449
13
1
7
210,679
0
L
Odin
10,826
1,083
11
1
1
190,877
0
L
Kukulkan
11,999
1,200
62
6
2
179,926
0
W
King Arthur
11,740
1,174
22
2
1
209,070
0
L
Izanami
12,848
1,285
40
4
0
150,764
0
W
Tiamat
10,702
1,070
34
3
0
196,143
0
L
Danzaburou
9,462
946
9
1
3
143,477
0
W
Medusa
11,073
1,107
38
4
0
176,754
0
W
Thor
11,543
1,154
66
7
0
195,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role