Player Matchup

Neith
Neith
Blancaquinn
Neith
Level 29
God Stats
6W - 5L
1,368 SR
Queue Stats
21W - 20L
1,425 Elo+
Solo
Thanatos
Thanatos
Cles
Thanatos
Level 73
God Stats
4W - 0L
1,741 SR
Queue Stats
11W - 11L
1,227 Elo+
Party 2
Hades
Hades
joskeu
Hades
Level 4
God Stats
4W - 1L
1,635 SR
Queue Stats
5W - 7L
1,261 Elo+
Party 2
Da Ji
Da Ji
kubanczyk1
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,336 Elo+
Solo
Scylla
Scylla
poenag3
Scylla
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,087 Elo+
Party 2
Team Averages
Level 29
1,549 SR
1,267 Elo+

VS

Team Averages
Level 16
1,443 SR
1,357 Elo+
Ao Kuang
Ao Kuang
BL4KKSKINH34D
Ao Kuang
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
26W - 34L
1,300 Elo+
Solo
Kali
Kali
Rasound26
Kali
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VariH2O
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,216 Elo+
Party 1
Nemesis
Nemesis
Veloreth
Nemesis
Level 26
God Stats
21W - 19L
1,520 SR
Queue Stats
37W - 31L
1,457 Elo+
Solo
Rama
Rama
uyuytyffl
Rama
Level 24
God Stats
2W - 4L
1,391 SR
Queue Stats
67W - 100L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 24
11,939
1,194
8,008
5,510
1,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Cles
Thanatos
20
22 / 1 / 13
14,069
1,407
26,217
8,896
3,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
joskeu
Hades
19
5 / 3 / 27
11,724
1,172
13,126
10,891
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
2 / 8 / 19
9,913
991
4,614
10,429
4,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
poenag3
Scylla
19
10 / 1 / 23
12,820
1,282
18,466
6,314
2,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BL4KKSKINH34D
Ao Kuang
16
2 / 8 / 8
10,175
1,018
7,901
16,607
5,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
15
3 / 9 / 5
9,982
998
5,625
12,566
5,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
VariH2O
Gilgamesh
16
0 / 8 / 9
9,769
977
4,342
16,231
11,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Veloreth
Nemesis
16
6 / 7 / 3
10,526
1,053
10,278
14,932
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
16
3 / 13 / 6
9,845
985
10,174
19,901
6,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
45
45
Kills
14
14
Deaths
45
106
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BL4KKSKINH34D
Ao Kuang
2
8
8
0.75
W
6
1
24
18
W
Thanatos
Cles
Thanatos
22
1
13
28.5
L
Kali
3
9
5
0.61
L
Gilgamesh
VariH2O
Gilgamesh
0
8
9
0.56
L
Nemesis
Veloreth
Nemesis
6
7
3
1.07
W
Hades
joskeu
Hades
5
3
27
6.17
W
Da Ji
2
8
19
1.44
W
Scylla
poenag3
Scylla
10
1
23
21.5
L
Rama
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,431
Damage
38,320
42,040
Taken
80,237
16,023
Mitigated
36,405
17,338
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BL4KKSKINH34D
Ao Kuang
7,901
2,577
0
2,944
16,607
5,835
0
6,219
10,388
18,829
0
W
8,008
4,608
233
3,200
5,510
1,803
0
480
5,030
0
31,893
W
Thanatos
Cles
Thanatos
26,217
11,128
0
10,373
8,896
3,519
0
1,222
7,674
0
36,105
L
Kali
5,625
3,455
0
1,493
12,566
5,378
0
4,388
8,178
0
12,169
L
Gilgamesh
VariH2O
Gilgamesh
4,342
335
1,167
632
16,231
11,962
0
8,722
7,509
4,956
15,199
L
Nemesis
Veloreth
Nemesis
10,278
4,004
0
910
14,932
7,202
0
4,460
10,472
0
31,476
W
Hades
joskeu
Hades
13,126
2,741
409
2,951
10,891
4,452
0
3,187
7,704
18,571
0
W
Da Ji
4,614
1,027
0
10
10,429
4,077
0
1,908
8,521
0
9,014
W
Scylla
poenag3
Scylla
18,466
3,237
0
162
6,314
2,172
0
2,108
4,206
46,358
0
L
Rama
10,174
7,856
0
15
19,901
6,028
0
7,803
12,098
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,465
Gold Earned
50,297
176
Minions Killed
150
6
Camps Cleared
7
850,551
Distance Traveled
836,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,175
1,018
29
3
3
187,453
0
W
Neith
11,939
1,194
58
6
2
129,341
1
W
Thanatos
14,069
1,407
20
2
2
218,665
0
L
Kali
9,982
998
19
2
0
117,320
1
L
Gilgamesh
9,769
977
27
3
0
154,760
1
L
Nemesis
10,526
1,053
31
3
3
217,811
3
W
Hades
11,724
1,172
14
1
1
175,035
0
W
Da Ji
9,913
991
8
1
0
138,425
0
W
Scylla
12,820
1,282
76
8
1
189,085
0
L
Rama
9,845
985
44
4
1
158,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role